What are the Mods and Patches to keep (only Radiant I hope) Quests in the Commonwealth until I venture Beyond?
I’m firming up my Mod list but I’ve run into at least one problem. With the UOFO4 Patch, do I have to have certain mods active or just listed in load order list (If I understand correctly you can do that). It’s just that I don’t care for the two power armors (I’ve never liked the Enclave look), the Enclave Armor and Weapon Paint Jobs, the Enclave Remnants, the Halloween Workshop, or the Makeshift Weapon Pack. I could live with the two Enclave Skins / Paint Jobs and MAYBE the Makeshift Weapon Pack, but the rest is a hard no for me as far as being active. So: can I just put them in the load order but inactive, or do the two go hand in hand?
Edit: And never mind, a Google search I should have made first says I need everything active. I really don’t understand why those extra mods are required.