

What's your daily routine? When do you do critters? Farm? Forrage?
I'm having trouble putting together a daily routine, and I feel like my day is wasteful.
Typically the first thing I do is time-driven things (reset press/smokers/etc).
That usually means heading to the orchard. I eat a Spiced Berry Pie to increase tree drops, but thats +45 stamina that I didn't need. After that I do my farming tasks and get the fermination/presses going. Depending on the time of year I may then go cut down a bunch of trees or go through the mine, squeeze in a lap around the map to forrage, tend my critters after they're back in the barn, restock the root cellar, and fish until bedtime.
If I do my stamina-intensive work first, the +45 stamina of the spiced berry pie is actually meaningful, but it means the presses were off for half the day, and I inevitably end the day with an extra 40-50 stamina anyway.
If I intentionally focus on using up stamina it means my presses and cooking stations aren't running.
My main source of income is wood. I have about 8 sawhorses going constantly and force the village to buy my planks. With a mithril pickaxe and a spiced berry pie I'm getting about 8 wood and a plank with 2 swings of the axe, and probably 70% of my home map is trees.
I'm basically swimming in preserved foods and peanut butter, but it's very busy work with low stamina consumption, so I feel like I'm meant to be balancing this out somehow.
"Mere area"? Are we gonna get a mermaid at some point?
reddit.comNot sure who needs to read this, but the arrow grabs everything in one click
just noticed this about 100 hours in...
Collapsed after selecting "sleep"
I feel this should qualify as a bug report, not sure how to report it: I arrived home right at 11:55, clicked the bed, selected "sleep", and as the screen was fading to black my character fell over, and the next day woke with half stamina.
Odyssey makes Mechanitor Queens viable
I've played Mechanitors pre-odyssey, and I've always found the queen pretty unwieldly. She chews through steel like crazy, and once you've sent out caravans and drained your surrounding area resurrecting militors, the choice to abandon your base and relocate vs trying to constantly be importing iron from farther and farther and praying bulk traders bring a couple hundred steel makes the queen seem more costly than she's worth.
Suddenly with Odyssey I'm realizing that I always have way more steel than necessary. Every 2-3 days I'm switching map squares and strip-mining thousands of Iron.
Suddenly running a queen is viable.
Suddenly running 4 queens is viable.
Any Alpha Players Out There Still Flinch When Autosave Triggers?
For those who didn't play back then, there was always a lag spike right before a raid. To this day when the autosave pauses the game I hear the raid sound deep in my inner psyche.
Piano/Synth Hold Music Composed by an Employee
For the past couple years the hold music has been an upbeat early 2000s sounding Piano/Synth song that's mostly arpeggio style chord progression (like a fast paced Ave Maria that could be used on a Windows XP install CD). It's not the guitar song, or the Fuege/Bach piece, it's meant to be composed by an employee.
I tried screen recording a clip but my phone doesn't record audio for phone calls for some reason.
Mechanitors + Odyssey is insanely difficult
I'm running two mechanitors with odyssey and i'm absolutely getting my ass handed to me midgame. I've been playing nearly 10 years on the hardest difficulty on ironman and have plenty of experience with the expansions, and even without killboxes I've done fine with colonists and with mechanitors, but mechanitors in space feels nearly impossible.
* Constantly moving the ship makes setting up large band node arrays impractical
* The smallness of the ship and lack of permanent installations requires intense efficiency/minimalization
* The value of the ship, its flooring, along with the vac suits makes base value high
* Removing the mechanitor headset to put on a vac helmet drops bandwidth significantly
* The size and power demand of a hydroponic farm on a spaceship further complicates things
* The lack of ability to store toxic waste results in frequent dumping, thus frequent retaliation raids
I'm finding myself in a situation where I'm perpetually out of food, and have barely rebuilt half my mechs by the time the next raid starts.