workflow for side-chaining to a kick that sometimes gets filtered later down the processing chain?
Hi all,
Like most of you, I often find myself ducking some tracks to make room for a kick.
Thing is, using PreFX, PostFX or PostMixer won't take into account later processing (eg, HPF filter in low drums or master bus). My side-chain ducking would still react to the original boomy (long) kick.
Since I rarely filter out kick low end on its own lane, I find myself in this situation very often.