u/BendicantMias

▲ 1.3k r/solar+3 crossposts

As the U.S. starves it of oil, Cuba is pulling off one of the fastest solar revolutions on the planet — with China’s help

ctvnews.ca
u/BendicantMias — 8 days ago
▲ 10 r/aoe3

What if this game had a Battle Royale mode?

For those unfamiliar with the idea, AoE 2 has modded game mode modeled on the Battle Royale genre. This is typically played as a Free For All. Basically all players start close to the sides of the map and, after an initial safe period to allow everyone to build up, a "storm" comes in from the edges of the map. This is basically a degen area that rapidly saps the health of anything in its field, both units and buildings. The storm extends upto a certain distance inwards from the map edges, and comes in waves with 5-15 mins between them, with each wave extending further inward than the previous one - basically forcing players to eventually abandon their starting and successive bases and migrate towards the map center. It ends up as a desperate melee in a tiny area in the middle as everyone competes to be the last man standing! Do you guys think this would be a fun new mode to play?

Note that this is a mod, so it didn't rely on the devs to make it. As such it might be possible to make for AoE 3 as well..

reddit.com
u/BendicantMias — 9 days ago

What if this game had a Battle Royale mode?

For those unfamiliar with the idea, AoE 2 has modded game mode modeled on the Battle Royale genre. This is typically played as a Free For All. Basically all players start close to the sides of the map and, after an initial safe period to allow everyone to build up, a "storm" comes in from the edges of the map. This is basically a degen area that rapidly saps the health of anything in its field, both units and buildings (AoM could make it even more flashy by having it work via various god powers like Bolt, Lightning Storm, Meteors, etc. do the destruction). The storm extends upto a certain distance inwards from the map edges, and comes in waves with 5-15 mins between them, with each wave extending further inward than the previous one - basically forcing players to eventually abandon their starting bases and migrate towards the map center. It ends up as a desperate melee in the middle as everyone competes to be the last man standing! Do you guys think this would be a fun new mode to play?

reddit.com
u/BendicantMias — 9 days ago

The New Raven's Flock Perching Staff May Not Be Good?! (CaptainLance9)

CaptainLance9 explains a bunch of reasons why the new Spiraling Conspiracy skill may not be good. Tldr: The skill has very few effective damage scaling vectors, plus being a weird hybrid of a Damage over Time skill paired with a Hit Damage skill as well as a hybrid physical + chaos skill. This makes it extremely awkward to scale, and GGG's showcase of it isn't very inspiring.

Also, before anyone imagines this is just him being negative about new stuff, here's him arguing the OPPOSITE (i.e. that it might actually be GOOD) for the potential of making a good Zoomancer build with multiple companions, again based on analyzing GGG's showcase of it - https://youtu.be/ZFXk6tXYnq8?si=AIpZ8I28GVOIjmCP

youtu.be
u/BendicantMias — 10 days ago

Spirit Walker Ascendancy Showcase

>In this video, we’re featuring the Spirit Walker, a new Huntress Ascendancy coming in Return of the Ancients on May 29th.

youtu.be
u/BendicantMias — 11 days ago

Runic Ward Has Some POWERFUL Interactions in 0.5 (Dreamcore)

>Runic Ward is a brand new defensive resource coming to Path of Exile 2 as part of update 0.5. In the Return of the Ancient expansion, you'll be able to obtain a pool that keeps you alive even beyond the loss of all your life.

youtu.be
u/BendicantMias — 14 days ago