Pushing on our lobby, what is it missing?

Howdy! We're a two-person team building Skewer'd, a chaotic spear-fighting party game.

Let me tell ya... UI and menus have been my own personal hell for the last few months. 😅 Rive + UMG has definitely been a learning experience, but I finally feel like it's starting to come together.

Our goal is for someone to boot up the game and think, "Huh... this feels way more polished than I expected."

The UI is still the biggest work in progress, but I'd love some brutally honest feedback. What would you change to make this lobby feel more finished? Better camera work? Different environments? Character poses? Animations? Colors? UI? Anything that jumps out at you.

Also we need play-testers! Discord | Steam

u/BritishToff — 26 days ago
▲ 488 r/IndieDev

Javelin cosmetics are weirdly hard! I need ideas!

I'm working on Skewer'd, a silly party battle game and I need help coming up with a bunch of fun Javelin cosmetics! These will be rewards for various achievements, like spearing two players at once, triple kill, from the grave and so on.

Check it out on steam for more context: https://store.steampowered.com/app/3895420/Skewerd/

u/BritishToff — 2 months ago