Pushing on our lobby, what is it missing?
Howdy! We're a two-person team building Skewer'd, a chaotic spear-fighting party game.
Let me tell ya... UI and menus have been my own personal hell for the last few months. 😅 Rive + UMG has definitely been a learning experience, but I finally feel like it's starting to come together.
Our goal is for someone to boot up the game and think, "Huh... this feels way more polished than I expected."
The UI is still the biggest work in progress, but I'd love some brutally honest feedback. What would you change to make this lobby feel more finished? Better camera work? Different environments? Character poses? Animations? Colors? UI? Anything that jumps out at you.