Trying to make a Pawn that uses a active ragdoll
So what I want to do is have like a regular active ragdoll as if it were the Capsule Component in a regular Character class, so like the Mesh controls the collision when moving, so for example "I could maybe like fall onto a fence and land on my crotch". This is shown in games like Bonelab, Content Warning and Peak. I'm quite puzzled how I should do this so if anyone has done this before or has any idea on how I can, any answers would be very much appreciated!
UPDATE:
https://reddit.com/link/1v1ub1o/video/b2o6sijc9geh1/player
I've gotten the body to be active but how do I rotate the body with the camera and walk around?