Xiaoyu: 70 damage combo for "Diving Falcon" (➡️➡️➡️ 3 / WR3)
Press ➡️➡️➡️ 3 then:
>1, 2, ⬇️3, 4, DASH, ↖3, ↗️ (Delay) 3, DASH, ↘2, 1+2
Press ➡️➡️➡️ 3 then:
>1, 2, ⬇️3, 4, DASH, ↖3, ↗️ (Delay) 3, DASH, ↘2, 1+2
Press ↘3 then:
>WALK, ⬅️3, 1, ⬇️3, 4, ➡️➡️2, 1
>A "Wall Blast" happens when your enemy is slammed into a specific wall, causing an explosion that launches them into the air and then IN FRONT of the player.
At the time of this post, Wall Blasts can happen on 2 stages:
Midnight SiegeRebel Hangar (Ground Floor)>These combos work the same, no matter which stage you're on
How to activate a Wall Blast:
>⬅️3, 1,2, 4, ➡️1+2
>A "Wall Blast" happens when your enemy is slammed into a specific wall, causing an explosion that launches them into the air and then IN FRONT of the player.
At the time of this post, Wall Blasts can happen on 2 stages:
Midnight SiegeRebel Hangar (Ground Floor)>These combos work the same, no matter which stage you're on
How to activate a Wall Blast:
>↖️4, ↖1+2, 3+4, ↘2,3, WALK or DASH, 1,2, WAIT, ➡️1+2
>Sometimes after doing "↘2,3" Xiaoyu will be far away from the opponent.
In those situations, you'll have to dash or run, in order to hit "1,2" before your enemy recovers from the wall splat.
I recommended doing this 76 damage combo instead, it's WAY easier and impossible to fail.
>A "Wall Bound" happens when your enemy is slammed into a specific wall, causing an explosion that launches them into the air and then BEHIND the player.
At the time of this post, Wall Bounds can happen on 4 stages:
Arena (Underground)Elegant Palace (Basement Floor)Ortiz Farm (Basement Floor)Phoenix Gate>These combos work the same, no matter which stage you're on
How to activate a Wall Bound:
Combo 1 (73 Damage) - EASY:
>⬅️3, ⬇️3,4, ↖3, ↗️ (Delay) 3, DASH, ↘️2, 1+2
Combo 2 (76 Damage) - HARD:
>⬅️3, 1, ⬇️3,4, DASH, ↖3, ↗️ (Delay) 3, DASH, ↘️2, 1+2
I thought I posted this years ago, but it seems I forgot.
Press ⬅️1+2 then:
>4, ➡️3, ➡️3,1, WAIT, 1,2, ➡️➡️3, 1+2
I wanna make changes to the sub but I don't have full permissions, I can't invite any new mods either. The sub is r/TekkenFashion
I sent a modmail yesterday but got no response, so I'm posting this here.
The top mods account no longer appears in the mod section, so I'm guessing he deleted it recently.
>NOTE: This combo requires you to be near the corner
Then do:
>Heavy Kick, Venomous Fang, Heavy Kick, Drive Rush, Heavy Kick, Medium Serpent Lash, Drive Rush, Medium Punch, Drive Rush, Heavy Kick, Venomous Fang, Light Serpent Lash, SA3
^ 6662-3 damage (SA3)
^ 6898 damage (Critical Art)
>NOTE: You only have to Micro-Walk if you do the first combo I did in the video.
If you knockdown Viper with any other combo that ends in Heavy Serpent Lash, you can just press Heavy Kick without having to walk closer to Viper.
Then do the following combo:
>Heavy Kick, Venomous Fang, Heavy Kick, OD Serpent Lash, Drive Rush, Heavy Kick, OD Cruel Fate, Drive Rush, Medium Punch / ⬇️ Medium Punch, OD Serpent Lash, Toxic Wreath, Light Serpent Lash, Light Serpent Lash, SA3
^ 7100+ Damage (SA3)
^ 7400+ Damage (Critical Art)
>NOTE: You can end with "Medium Serpent Lash > Light Serpent Lash > SA3" instead.
It does less damage, but is easier than "Light Serpent Lash > Light Serpent Lash > SA3"
^ 2539 Damage
Combo 1:
^ 3350 Damage
Combo 2:
^ 3900 Damage
Combo 3:
^ 4400 Damage
Combo 4:
^ 4900 Damage
>SUGGESTED VIDEO:
I think this is the max damage stun combo, I dunno.
Then do the following combo:
>Venomous Fang, Heavy Kick, OD Serpent Lash, Drive Rush, Heavy Kick, OD Cruel Fate, Drive Rush, Medium Punch / ⬇️ Medium Punch, OD Serpent Lash, Toxic Wreath, Light Serpent Lash, Light Serpent Lash, SA3
^ 6400+ Damage (SA3)
^ 6600+ Damage (Critical Art)
>NOTE: You can end with "Medium Serpent Lash > Light Serpent Lash > SA3" instead.
It does less damage, but is easier than "Light Serpent Lash > Light Serpent Lash > SA3"
This is a Megathread containing easy-to-use, good damaging combos for every Launcher that Xiaoyu has.
>I will update this seldomly (maybe once a year, or if a combo gets severely nerfed).
As of Ver. 3.00.02 all previous "HYP3" combos have been severely nerfed and many can't be done anymore. Below are the inputs for a 73 damage combo.
Then continue with:
>AOP (⬇️1+2), ↗️ (Delay) 3, DASH, ↙️2, ⬇️3,4, ➡️➡️2, 1
As of Ver. 3.00.02 all previous "HYP3" combos have been severely nerfed and many can't be done anymore. Below are the inputs for an EASY 69 damage combo.
Then:
>WAIT, ⬅️3, 1, ⬇️3,4, ➡️➡️2, 1
Combo 1:
^ 2740 Damage
Combo 2:
^ 2902 Damage
>SUGGESTED VIDEOS:
>"C. Viper: Wall Splat combos – Vol. 1 (for beginners)"
"C. Viper: Wall Splat combos – Vol. 2"
"C. Viper: Safe Jump Showcase"
Combo 1:
^ 2470 Damage
>You can replace Thunder Dash (Heavy) with Heavy Kick for +33 frames on knockdown
Combo 2:
^ 2510 Damage
Combo 3:
^ 3280 Damage
Combo 4:
^ 3430 Damage
Combo 5 (SA1):
^ 3720 Damage
Combo 6 (SA2):
^ 4760 Damage
Combo 7 (SA3):
^ 5560 Damage
>SUGGESTED VIDEOS:
>"C. Viper: Wall Splat combos – Vol. 1 (for beginners)"
"C. Viper: Wall Splat + Safe Jump combos"
"How to cancel C. Viper's heavy kick into special moves"
Combo 1:
^ 2470 Damage
Combo 2:
^ 2720 Damage
Combo 3:
^ 2920 Damage
Combo 4:
^ 3160 Damage
>This will usually be your go-to combo
Combo 5 (SA1):
^ 3470 Damage
Combo 6 (SA2):
^ 4420 Damage
Combo 7 (SA3):
^ 5220 Damage
>SUGGESTED VIDEOS:
>"C. Viper: Wall Splat combos – Vol. 2"
"C. Viper: Wall Splat + Safe Jump combos"
"C. Viper: Drive Impact combo (3320 Damage)"
"C. Viper: Drive Reversal punish combo (3550 Damage)"
>NOTE: The ending move "Clouded Peak" (➡️1+2) DOESN'T WORK on Reina or Xiaoyu, it will always miss!
How to break the Hard Wall:
Then do the below for the combo:
>⬅️3, ⬇️3,4, Dash, ↖3, ↗️ (Delay) 3, Dash, ➡️2,1 (HOLD ⬅️), ➡️1+2
How to break the Hard Wall:
Then do the below for the combo:
>➡️2, ➡️3,1, Wait, 1,2, ↖1+2, 3+4, DASH, 1,2, WALK, ➡️2,1 (HOLD ⬅️), 2