



Frogtober Days 6 thru 9
More froggy goodness! This time it's days 6 (royalty), 7 (hell), 8 (sparkle), and 9 (circus). More uv work on the clown for his romper, I'm starting to have fun playing with those now. Also did some actual node editing for the first time in the shader to get the sparkly material for that magical girl transformation frog. All work done in Blender. Royalty frog took the longest just because of the complexity of his outfit, so many little pieces that did not want to go where I wanted them to go.
I'm using a low poly base mesh for the frog, with a multires and shrinkwrap on it, so it's making the rigging faster. I don't sculpt in pose, but use an A frame instead and pose it all afterwards. I don't use rigify, just a basic armature. Someday I will learn to rig properly, but it is not this day.