I generally believe that a game can be to fast paced. When it comes to damage output.

This isn't the most serious discussion that I ever do. But some of the stuff I say might be opinion based

I'm saying this because I feel like this topic isn't talked about enough. When the game paceing get to fast ether you can't keep up or miss out on so many stuff that the game have to offer.

Well this is aply to combat as well were the damage get so high that the fight only last for 2 seconds which to me that just sounds boring. Basically the time-to-kill crisis

I did research on this topic which explains my frustration with the pacing in video game especially the damage output

no room for error: because the damage output is high one mistake will make you lose the game

No counter play: if someone gets of gard there is no recovery or you can't turn fight around because the amount of damage. it's all about whoever gets a couple of shots first

The death loop: the one thing I do not like is constantly dying over and over again over in a death screw screen

Mental health issues​ ​and psychological exhaustion: it get to the point where it get mental draining sometimes because you have to focus on every single microsecond in a game. Dying over and over again also causes frustration

That's probably more examples but I'm saying this because there are some times where games just make you requires strategy. I'm not sure how many games do nowadays they feel like mess of a strategy and more just do as much damage and kill everything. And don't blame the Developers either because we made a culture were damaged or being fast paced the more than anything else.

I'm speaking for every game no, but I do understand this type of playstyle is not for me. I just want to share my frustration with certain games how much damage they do.

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u/Capable_Message_1124 — 10 days ago

More support pod

I've been thinking that what if ghost ship game added more support pod to the game.

The reason why I'm talking about this is because it would be interesting what other support pod can do other then just resupply. Like turret traps and more and no I don't think traps and turret would cost nitra it would cost gold so that people don't run through nitra very quick and also because some cave just don't have any nitra so that you end up not having ammo.

Now to balance it out so that people don't really rely on turret and traps they would be very expensive so that they would complete the mission so easily the only exception is these gold anomalies like gold rush or golden bugs and pots of gold those events are very nice so it wouldn't cause balancing issue.

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u/Capable_Message_1124 — 2 months ago

Once again the level system ruin your skills is not true

I will keep saying this the level system does not ruined because it a modification that add to your skill

Think on how insane this statement really is because if we look at the (level system ruin your skill) as a whole then some of the other games that has the level system would not be as good or just straight up terrible because of the level system. And no it's not because it works for other game because those games are good.

I'm saying it's because people are blaming the concept and not the execution and if you don't believe me watch Zach Scott PvZ 3 evolve episode 46 to 47

If you still don't believe me hey there's a recent video that creepsplays fully admitted that he likes the level system and that's his favorite part in PVZ 3

Again the level system do not ruin your skill it's one of the most ridiculous statement ever

u/Capable_Message_1124 — 3 months ago

I feel like this character is underrated

I don't know if it me or not but I do feel like rose is underrated because buff and disrupt the enemy team

But to many people think that she bad when really she not yes her damage output could be a bit higher but that's not the point of using this character you aren't using this character to just get a 20 bomb. like I tell you guys that this character is not as bad as you think it is.

Also her upgrades are disgusting yes the Thorn apart is good but there are other upgrades that are good as well. Like "lock and loaded and time snare" transforming her into engineer 2.0 ​ and goatality also increases the duration of goatify.

There was his match one time and one on the map where there were two zombies in a corner using steam blaster and an engineer increasing the fire rate of steam Blaster and we could not get into the objective until the match was over then I realized that way Rose would it actually help that helped us capture the point and also surprising no one else actually switch to Rose to actually counter that​.

All am saying is that rose is not bad she just being used incorrectly.

u/Capable_Message_1124 — 3 months ago

Peashooter discussion

I really like this class he's definitely one of my favorite class in the entire franchise or series to be specific however does one thing I do not like peashooter is his primary projectile velocity or Speed

I know that his primary isn't supposed to be accurate but holy god. His projectile velocity ​at the state website is 115 well foot soldier or corn have 500 projectile speed to me it kind of dumb

Now this isn't me saying that this character should be buff it's just I think that is kind of stupid to me

Edit: I feel like you guys are taking this way too seriously

u/Capable_Message_1124 — 3 months ago

I refuse to believe that this is a bad design

There might be some people going to argue with me about this but Thorn whip design and I refuse to believe that this is a bad design

Yes I know the eye and the animation issue but what I'm talking about is the design itself besides we all should expected this by now from slingshot and before you say anything. no I'm not champion or pay to do this I am simply giving my honest take about this design nothing more and if you hate my honest opinion fine but when I'm not going to do is just pretend like every designs slingshot made nowadays it's just garbage that's not I'm going to do.

Thorn whip designs have tentacles that acts like a whip since the since the name Thorn whip and spikes that also indicated his name again I do not see how his design is bad and this is me giving my honest take not because of the hatred against the company.

edit: I'm saying this because I saw someone in the comment saying that the design is too busy to me how is it too busy because I don't not see how is designed too busy it's just green with spikes and little red thing all all over the tentacles that's it, it makes no sense to me why someone said it design is too busy.

edit again: some of you people see the dumbest thing and it really shows

u/Capable_Message_1124 — 4 months ago

The truth about my experience with rock pea

There's been a wave of people claiming the toxic pea is the worst peashooter in the game and I didn't believe that

So I play with rock and I'm now in super Elite with him and so far I can say that I prefer toxic pea over Rock pea and I'm not going to say that he's bad but he in my opinion he still the worst peashooter.

One of my biggest problem with Rocky is the rearing problem where you move into the direction and your shot jump and moves with that direction that you're moving which cause the character to be less accurate and miss your shot. Seconds toxic pea Splash radius is much bigger and now someone's going to argue that he does 12 damage per splash which my counter argument is that he does 10 Splash with a added effect of two toxic damage so there's no difference just one has a bigger flash radios in the other

3th damage rock pea damage is barely hired toxic pea which doesn't mean much when toxic pea had literally some advantages that Rock pea have and also toxic spread. And lastly ammo literally toxic pea have more ammo than rock pea like I want you this with upgrades toxic pea has 12 and Rock pea has 9 to me I paid toxic pea more because having more ammo means I don't have to reload as much

The only reason why I get high kills with rock pea is because my abilities not my primary weapon and yeah I'm not the most accurate player but I can tell that one is better than the other Overall I do not see how toxic pea is worse than rock pea. Those minor flaws don't seem much at first but when you actually look how many Rock pea have a start to add up for something like 25 extra HP is not worth it for me.

u/Capable_Message_1124 — 4 months ago

This is might be the weirdest thing I ever post in Garden Warfare 2

I don't know why I think of these two it characters it about ship and maybe I'm weird for thinking this why.

It about chomper x rose and before you look at me like I'm crazy hear me out

The reason why I think of these two is because they remain me of Beauty and the Beast the movie and I think purple work well with red. Why do I think of these two I don't know it was in my mind for a long time

So rose is the beauty and chomper is the beast.

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u/Capable_Message_1124 — 4 months ago

Drak overheat mechanic math time

There is one weapon mechanic in Deep Rock that is interesting to me and that is Drak overheat mechanic

(Noted this is for people who is first time playing Deep Rock) drak is short range high rate of fire weapon I have a single ammo pool and each shot build up heat meter

First drak have a maximum overheat of 2 and each shot build up to 0.045 which is 45 shot but if you want to know what I got in my calculator this is what it is

44.4444444444

But if I did 0.040 I got 50 But if I increase maximum over heat to 2.25 divided by 0.045 it still 50

Now you my be asking why I'm I doing this. because I'm finding interesting that it could have been like 50 instead of 45 we just kind of weird to me on why it's not 50 but I'm not sure it wouldn't make much of a difference if it was. Anyway that's all I have to say.

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u/Capable_Message_1124 — 4 months ago