

GI Joe: Resolute was written by a man that admitted he didn't know anything about the history or lore. If that's the case... why does it work?
For those that aren't aware, the beloved 2009 animated series "G.I. Joe: Resolute" was the brainchild of longtime comic book writer Warren Ellis. Ellis, a British citizen, said he didn't know anything about "Joe," its history, or its lore before starting to write "Resolute" as a series of shorts that would later be stitched together to create a mini-film. This wasn't by accident. Producer Sam Register said he hired Ellis specifically because he didn't know anything about the long history of the ARAH franchise. Ellis also said he was given free reign to do just about anything he wanted with it. He was given the freedom to kill off longtime characters. He could blow things up, and shoot people dead. He could change characterizations, or origin stories, as he did with Storm Shadow and Snake Eyes. Anything in the service of the story, save but for one change. It was Ellis's plan for COBRA to test the HAARP cannon on Beijing. This was later changed to Moscow to avoid upsetting the Chinese market.
Even in spite of all the changes to the original lore, and the fact that the "film" was somewhat cobbled together from multiple shorter vignettes, "Resolute" remains steadfastly one of the most beloved GI Joe reboots. It's generally held in much higher esteem than any of the live-action films that have thus far been released, and seems to be a continuity that others wish to see continued in some other form. This, despite being written by a man that seemingly had very little prior knowledge of the canon.
The question is... why? If you like "Resolute," what works for you? And what do you wish they'd done better?
And, if you don't like "Resolute," what do you feel doesn't work?
Did any of the FC6 DLC missions make you feel differently about the villains and protagonists?
I've found that people rarely seem to talk about the point of the Far Cry 6 DLC missions, which was to somewhat humanize the motivations and pathos behind Vaas, Pagan Min and the Seed Family. And because it's paywalled behind DLC, those motivations are seemingly not factored in very strongly with the whole of the storyline when we talk about the series chapters. But I'm curious -- do you feel any differently about these three men in the aftermath of having played them? Does it somewhat soften your view of them knowing the struggles they faced prior to the primary events of each game? And, knowing that it's all presented as a kind of fever-dream... is any of it canon? Or do you view them as a kind of "unreliable narrator" type of situation, where it's simply justification for terrible acts committed in the final days of one's life?
Just curious how everyone that's played these chapters views them in the context of the story.