"The anticheat doesn't work, so the game is trash!"

Have you ever read Aesop's Fable? You know the one, the fox can't reach the grapes so it tells EVERYONE that the grapes were trash anyway. Well, this happens in real life, and the fox is Linux users and the grapes are games.

Most games (like Fortnite, or Marvel Rivals) have kernel-level AC, which Linux has a problem with. This means that if you try to install Marvel Rivals on Linux, the AC shits on the rug and the whole house stinks.

You get banned for 100 years for Cheating because... well, the Anticheat doesn't work, this guy must be cheating! Now, you would think a distro's dev team would've maybe thought: You know, maybe we should add Anticheat support?... But no, they have decided to spend 33 YEARS (Wine started in 1993!) on writing emulators or compatibility layers as they call it.

SteamOS is written with a Linux kernel, and yet, to run games, it has to use Proton, because, you know, 90% of Steam games runs on Linux, but the 10% you want to play don't.

This means that the platform that claims to run games easier and faster.. actually makes them unplayable? I guess so.

TL, DR; Linux doesn't support Anticheats, gets users banned from games.

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u/CheezeDev — 4 days ago

IS NYOM CANCELLED?

So uh, I'm really sorry to not staying true to my promises about making part 3. It's just that I can't find the resources I need to make the LLB and this leads me to being lazy. So, I'm thinking of scrapping it, and reworking it into a new one. Thanks, CD.

u/CheezeDev — 2 months ago

Do you truly know about the circumference?

Do you truly know about the circumference? To claim even a rudimentary acquaintance with the circumference is to claim a comprehensive mastery of the transcendental and topological foundations of the physical universe. Most perceive the circumference as a mere perimeter of a circular object, but this is a pedestrian reductionism that ignores the profound mathematical reality of the 1-sphere. The circumference is the exhaustive set of points in a two-dimensional Euclidean plane forming the boundary of a disk, defined specifically as the locus of points equidistant from a singular, fixed center. It is a one-dimensional manifold of constant curvature, the unique compact, connected, one-dimensional manifold without boundary that can be isometrically embedded into R squared.

To truly understand the circumference, one must first confront the ontological weight of pi. This is not a simple coefficient; it is a transcendental, irrational, and non-algebraic constant that represents the invariant ratio of a circle’s circumference to its diameter. This ratio remains fixed regardless of the scale of the Euclidean space, asserting that C equals two pi r. When we analyze this via the lens of infinitesimal calculus, the circumference is revealed as the arc length of the parametric curve defined by x of t equals r cos t and y of t equals r sin t for the interval zero to two pi. To calculate this, one must evaluate the integral of the magnitude of the velocity vector, which is the square root of the sum of the squares of the derivatives, yielding the definitive linear magnitude of the boundary.

Furthermore, consider the circumference as the derivative of the area of a circle with respect to its radius. If A equals pi r squared, then dA over dr equals two pi r. This is not a numerical coincidence; it is a manifestation of the fact that the boundary of an n-dimensional ball is its n-minus-one-dimensional surface area. In the case of the two-dimensional disk, its surface area is its one-dimensional circumference. If you increase the radius by an infinitesimal amount dr, the area increases by the area of a thin ring of width dr and length equal to the circumference. This relationship is a fundamental pillar of geometric measure theory and the coarea formula.

We must then transition into the realm of complex analysis. The circumference of a unit circle in the complex plane is the set of all points z such that the absolute value of z equals one. This set forms a group under multiplication, known as the circle group U 1. This group is central to the study of Fourier series and the Pontryagin duality. The exponential map e to the power of it maps the real line onto this circumference, a periodic mapping with a period of two pi. Every point on the circumference is a physical manifestation of Euler’s Identity, where e to the power of i pi plus one equals zero. If you cannot visualize the circumference as the trajectory of a complex exponential function rotating at a constant rate in the Argand diagram, your understanding is purely superficial.

Moreover, the circumference serves as the primary indicator of the Gaussian curvature of a manifold. In flat Euclidean space, the ratio of circumference to radius is exactly two pi. However, in non-Euclidean geometries, this is not the case. On a spherical manifold of constant positive curvature, the circumference of a circle is less than two pi r, specifically two pi R sin r over R, where R is the radius of the sphere. In a hyperbolic space of constant negative curvature, the circumference exceeds two pi r, defined by 2 pi R sinh r over R. Therefore, the very behavior of a circumference is the diagnostic tool used to determine the intrinsic topology and curvature of the universe itself.

From the perspective of algebraic topology, the circumference is the fundamental object used to define the first homotopy group. The fundamental group of the circle is isomorphic to the integers Z, representing the winding number of a loop around the center. This implies that the circumference is not just a shape, but a topological space that can be wound around itself an infinite number of discrete times. This leads directly to the study of covering spaces and the lifting of paths from the circle to the real line.

One must also account for the method of exhaustion as pioneered by Archimedes, who utilized inscribed and circumscribed regular n-sided polygons. As the number of sides n approaches infinity, the perimeter of the polygon converges to the circumference. This is the precursor to the modern definition of a limit and Riemann integration. If we consider the 1-dimensional Hausdorff measure of the circle, we find that the circumference is the size of the set in its natural dimension. To speak of the circumference is to speak of the quadrature of the circle, an ancient problem proven impossible by the Lindemann-Weierstrass theorem, which established that since pi is transcendental, a square with an area equal to that of a given circle cannot be constructed using only a compass and straightedge in a finite number of steps.

The circumference is the boundary of the unreachable, the limit of the infinite, and the periodic foundation of all harmonic motion. It is the integral of the radial vector's rotation, the closed geodesic of a flat torus, and the physical instantiation of the relationship between linear and angular displacement. It is the manifestation of the metric tensor in polar coordinates where the line element ds squared equals dr squared plus r squared d-theta squared. If you do not view the circumference through the synthesis of differential geometry, complex analysis, and measure theory, then you do not know the circumference. You are merely looking at a line, while the mathematician sees the infinite recurrence of the universe.

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u/CheezeDev — 2 months ago

What's this A$AP Rocky flow called?

I heard it in a few songs of him and I wonder what it's called. It sounds nice.

u/CheezeDev — 2 months ago

Sorry for not posting Part 3 of NYOM.

I was going through mental problems recently, but Friday might be the release date of Part 3.

u/CheezeDev — 2 months ago

New Year, Old Me - Part 1 [Page 1 & 2]

This is my first LLB, so don't expect much.

u/CheezeDev — 3 months ago

"Loonix runs the Internet!"

It might run the Internet, but IIRC Windows runs on most power grids. And without power grids, no Internet.

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u/CheezeDev — 3 months ago

I know it might not be made by you guys, but AI images in a subreddit which most members are anti-AI is not a good look.

u/CheezeDev — 4 months ago