
u/Chlodio

The most common thing pop media gets wrong about women's clothing
Elbows. For a very long time, women's elbows were essentially considered NSFW. So much that even naked breasts were more tolerable in public (as was the case with breastfeeding). For this reason, you can see every drawing of women from the medieval period to the early modern period with long sleeves. It wasn't until the Napoleonic period that female shoulders became SFW.
So, I'm personally annoyed when I see a popular depiction of the medieval period where all women either wear short sleeves or no sleeves. Essentially, those are prom dresses.
I'm not sure what the exact reason is for the taboo.
Hubris of EFAP and filmmaking
So during the course of EFAP Supergirl, Fringy shits on Supergirl for being written by an amateur who uses screenwriting 101 tips. He even says each EFAP member would be able to write a good Spiderman film.
Doesn't anyone else think this bit arrogant? I'm sure the movie is shit, but saying you would be able to do a better job is pushing it. Mauler and Drinker have themselves written questionable short films; arguably, even RLM made a bad movie. It's almost like the ability to understand flaws of films doesn't give you the ability to make something better.
I feel Fringy should read a book called Fade In, which was written by the writer of Star Trek Insurrection. It's about a writer who wrote many great Star Trek episodes, but was cornered by the studio into writing a rather terrible movie. Point being is that even a competent writer can be forced to write something awful.
So, I'm not defending that awful movie, but I feel EFAP should stop pretending they could do better.
Who actually gets a flagship?
So, flagships in LOGH are custom-built ships. E.g., in the case of Brundhilda (and its sister ship, Barbarossa), it is explicitly mentioned as experimental technology.
But seemingly, even rear admirals like Mutton get their own custom battleship ships.
So, does every rear admiral get their own toy?
I was called a "fake fan" because I said Mecklinger was my favorite character, and that apparently doesn't count because "he is barely in the show"
Apparently, saying you like LOGH is grifting and only done to appear like an anime connoisseur. Can you imagine someone liking the show genuinely?
What would you say OVA spends most of its time on?
I don't mean like which characters, more like what the narrative is doing.
On rewatch, I have observed that it actually spends a surprisingly small portion in battles
Alicent's plan doesn't make any sense to me
So, in S2, she makes a deal that in exchange for:
- handing King's Landing, Aegon, and Aemond to Rhaenyra
She is allowed to flee to Essos with Heleana.
But when she returns from Dragonstone, she has no Aegon to give and advises Daemon to move away. And despite only having one of three to give Rhaenyra, she still proceeds to disarm King's Landing.
But even after doing that, she intends to flee with Heleana without meeting Rhaenyra...because she doesn't actually think Rhaenyra will honor the deal? So, why did she even do it?
Also, why didn't Alicent and Heleana just hop on Dreamfyre and fly to Essos if that is their goal?
What do you think will happen with "No AI" label trend?
Most random videos I have come across seem to use AI to some degree; even if they have human narration and a human-written script, the still images are completely AI-generated. And even if one approach is AI, people will group everything as AI-generated in the video.
So, I have noticed a trend of channels including (No AI) in their title. Because the stigma of AI is so strong, and YouTube is doing nothing to combat it.
Personally, I think these content farms have no moral ethnics and will begin to use the same label and run it to the ground.
Medieval palaces were a thing
Many people think castles were "luxury homes", while castles were more conformable that modern ruins would suggest, they wouldn't really be considered luxury by their contemporary owners, because real luxury residences existed, those being palaces.
While both were types of royal residences, the castle prioritized security over comfort, contributing to the royalty's lack of interest in staying in them for extended periods of time. Instead, the royalty spent an extended amount of time in their palaces.
So, what were royal palaces? Many of them were originally just lavish hunting cabins inside royal forests. But over time, they got expanded into a bunch of luxury, for example, in the 12th century, the kings of England had lions and leopards in their Woodstock Palace. These palaces offer various leisure activities even beyond hunting, weddings, feasts, jousting tournaments, and kings took their mistresses into these palaces.
But urban palaces also existed, the primary residence of the English monarch was the Westminister palace built by Edward the Confessor.
And the palaces weren't just limited to royalty; many bishops and rich dukes built their own palaces. While poorer lords would build less impressive leisure mansions outside of their castles.
So, did they retcon Harrenhal, or did Aemond fail history class? I'm willing to believe Alicent is fabricating it, but Aemond should call up that bullshit
Does anyone think this is below Criston Cole's paygrade?
You'd think it would be a common occurrence, so it feels weird that there is no established stance for it, and it is odd to bring it up to the general, because it is so micro-level.
The thing authors get wrong about castles
Seemingly, many authors (especially GURM) misunderstand the purpose of castles. They make their castles gigantic and believe that the bigger the castle is, the better.
When in reality, that is completely reductive to the objective. The purpose of castles was to allow the smallest number of defenders to hold out against the highest number of attackers for as long as possible.
The bigger the castle is, the more defenders you need, because the more spread out they will be during an assault.
The more defenders you have, the more food and water you need. Which itself decreases the time they can hold out E.g., a garrison of 20, might be able to hold out for an entire year, but a fantasy garrison (like a two-thousand) would be lucky not to starve in a month.
There is also the economic factor. Even if you could make a castle with large enough storage and castle wells to suit the needs of a gigantic garrison, you would still run into economic reality, that you would bankrupt yourself trying to stockpile.
Very few castles had a garrison of a thousand; most had a garrison closer to just 20.
Obviously, the genre is fantasy, and the castle should probably be more fantastic than in reality, but I don't think just upscaling the size is necessary; it is just silly.
EDIT:
To clarify, not denying the existence of a large castle. Large castles like Malbork Castle with a garrison of 3,000 did exist, but those exception rather than the norm. The largest castles in England had garrisons of 500.
Maybe saying average garrison was 20 downplayed things, but that is true for most wooden castles, which were the majority of castles. Stones castles often had garrisons of a few hundred.
Many people also argue garrison of a castle with 20 men has no worth and would be completely ignored. In truth, ignoring even a small garrison would expose supply lines to raiding by the garrison. This often forced the attackers to leave a small detachment to box in the garrisons.
There are also misconceptions about castles being luxury homes. Castles might have been decorated more than in popular imagination would allow, but they weren't the most comfortable residences. Instead, luxury residences were hunting cabins like Woodstock Palace and Clarendon Palace.
The old revolt system would fix half the issues with balance
So, those who don't know: when CK2 launched, there was no faction system. But they quickly introduced a faction system, but it was very different from what it would later become.
So, the way faction revolt worked was that during the revolt, all revolt members would temporarily become independent. This had an indirect effect: third-party rulers could just conquer some revolters if the civil war went on too long.
In Old Gods-patch, devs introduced a new revolt system where a temporary title was created for revolts in order to prevent the revolters from getting conquered, which is what CK3 still uses.
But I'd argue the old approach was better because it created permanent damage, because the weak revolters would be conquered by third parties, and reclaiming those was difficult, and actually reshaped balance. Like one day you would have massive Byzantines, and then they would suffer a revolt, and after the revolt ended, half the revolter land would have been conquered by the neighbors.
Compare this to CK3, where factions are irrelevant; even if they win, they don't cause any permanent damage; the most common faction type just lowers crown authority (which you can undo in 10 years).
Levies should work more like vassal mercenaries
It's kinda weird how the game encourages you to raise all your levies for every war. Not only is it cheap, even if all of them die, they growback in few months.
What if, instead, you'd be able to hire your vassals as mercenaries (with a discount)? So that you actually have to pay your vassal, and their contract still expires in 4 years.
45% of men in England had one of five names
According to this, 45% of men in England were either named:
William
Richard
John
Robert
Hugo
Either way, I think the hyper-popularity of just five names is pretty interesting.