r/Imperator

Biggest Bactria I could make after independence war with the Seleucids

Biggest Bactria I could make after independence war with the Seleucids

Unfortunately i dont have a screenshot of the peace deal menu, but I got 98 warscore worth out of it with the independence CB (along with 130 AE!!!). I fully annexed Paropamisadae so I could get a border with the Mauryans and focus more on the east.

Does anybody know how much land you could potentially get from the Seleucids assuming you min-maxed everything though? If i didnt take Paropamisadae I possible couldve gotten Babylon since subjects have a higher warscore annex cost. Please also reccomend your best Bactria starting strategies! Been obsessed with them recently and have seen a lot of Bactria posts in the subreddit recently.

u/SilverRex114 — 18 hours ago

New time player, wanting to learn how this game works!

Basic TLDR, got mods like imperator invictus and timeline expansion. and I've wanted to do a babylon game for the longest time (i've never really been interested in playing rome tbh). And everytime i enter the game i just feel overwhelmed, do you guys have any tips or good nations to play for newbies? thanks! (Note: Im really big into playing "tall" over wide)

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u/Cheffo3412 — 1 day ago
▲ 385 r/Imperator

Ngl, an ice age 20,000 BC mod would be cool af even though not very accurate, with all nations starting out as small migratory tribes civilizing their way into glory

u/warrior_omega — 2 days ago

game keeps crashing on the 5th of October

Hi guys, been playing with invictus and 2.0 better UI as icenia (in england) and my game keeps crashing on specifically the 5th of october 490.

This doesn't usually happen, but after returning from around a year or so of not playing, this one game has been very prone to crashing. I got through every other crash fine by reloading and avoiding moving units and other things, but as far as i am aware, whatever is causing the game to crash this time has no relation to what i'm doing.

Unfortunately i'm not a big tech guy, nor am i really keyed in on stuff involving the imperator community so i have zero idea on how to fix this.

If anyone has any ideas on what to do i'd be incredibly grateful, or if you need me to get specific information to narrow down the cause i'm able and willing to do that as well.

Thanks for reading

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u/Tin_Acrobat7469 — 1 day ago
▲ 34 r/Imperator+2 crossposts

What If Alexander NEVER Conquered Persia?

Title: What if Alexander never conquered Persia? We made that start playable in Imperator: Rome

We converted our Bronze Age campaign into Imperator: Rome, which created a pretty interesting alternate starting point:

Persia is still powerful, Zoroastrian, and Alexander's conquests haven't happened.

So instead of rebuilding Persia after Alexander, you can start from this world and decide what happens next — including trying to recreate Alexander's enormous conquests from the Persian side.

We've released the converted campaign along with the mod setup and instructions for anyone who wants to try it:

https://persicusimperium.com/paradox-interactive-mega-campaign-downloads/

The original conversion/playthrough is part of our بازیانه (Bazianeh) Paradox mega-campaign project.

I'd genuinely be interested to see what other players do with this starting position.

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u/Siawosh_R — 3 days ago

Lost about half my government in a single session, most of them to bad fish, and it nearly wrecked my administration

Long Rome run on Invictus. This session was supposed to be a quiet economy tune-up while I wait out a truce, and instead the reaper just went through my entire cast of characters.

In the space of one session I lost the head of the Corneli family, then the head of the Fabi family, then my Praetor who was only 34, then my Optimates party leader, then my Censor. And I am not exaggerating when I say at least three of them died from the exact same cause: "ate a particularly rotten herring." Same event text, over and over. At one point I was just sitting there laughing because a fourth guy keeled over from the cursed herring while I was still trying to replace the third.

The annoying part is it actually mattered. I'd recently opened up offices to a bunch of new people to fill gaps, and because most of them had never held a government position before, their statesmanship was rock bottom. So I'm scrambling to refill Praetor, Censor, Vulnerarius etc all at once, and the best available bodies are all green. That immediately triggered a dissatisfaction event about my new Praetor mismanaging the treasury, purely because her statesmanship was too low. So one unlucky death chain basically exposed how shallow my experienced bench was.

Takeaway I'm sitting with is that I've been totally ignoring character development this whole campaign. I treat officers as interchangeable slots, never groom anyone, and then a bad RNG streak hits and I've got nobody seasoned to promote. Going to start actually paying attention to who's gaining experience where.

Anyway, mostly posting because the herring thing genuinely got me. What's the dumbest death chain the game's ever handed you? And does anyone actually manage their character bench properly, or do you all also just yank whoever's got the highest number when someone dies?

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u/ProfileSubstantial16 — 2 days ago
▲ 110 r/Imperator

The Greco-Indian Euthydemid Empire

It has been almost a year since I posted my playthrough as the Roman Empire, where I planned to eventually take it all the way through a mega-campaign into Stellaris (I described that playthrough here - The Roman Campaign link). This time, for the first time, I decided to try playing a non-European region, and Bactria seemed like a perfect choice.

The current date in-game is 148 AD. My main mods are Invictus, Timeline Extension, Crisis of the Third Century, Virtual Limes, and around ten other minor mods.

Bactria, a fragment of Alexander's Empire, was destined to one day become a galactic empire. But at the start of the game, it was a backwater on the edge of the civilized world, which had become a prison and a place of permanent exile for Greeks who had fallen out of favor with Alexander and the Diadochi.

The first dynasty was the Sophytids. Their rule lasted 60 years, but during that relatively short period the dynasty managed to gain independence from the Seleucids, defeating them in the first years of their reign and conquering almost all of eastern Iran. After that, the Sophytids systematically worked on strengthening Bactria on other fronts as well.

Unexpectedly, Diodotus arrived in Bactria. He was a military genius who, seeing the weakness of the Sophytid dynasty, demanded that they hand over their claim to the throne to him. The Sophytids, whose legitimacy was practically nonexistent, accepted the deal, and the rule of the Diodotid dynasty began. The Sophytids did not disappear and remain one of the most influential families in the Empire to this day.

Diodotus's reign was marked by the conquest of all of Tibet. He also established the modern border with the Seleucids after launching yet another war against them.

After 20 years in power, a young Eucratid suddenly appeared on the scene - another incredibly talented military genius who was dissatisfied with the Empire's slow expansion toward India. Following a series of conspiracies, Diodotus was forced to surrender the throne to the new dynasty and became an ordinary office-holder within the Empire.

The Eucratids embarked on an aggressive policy of conquest, reaching the modern borders in Scythia and eventually conquering the entire Indus Valley. They also repelled every invasion by nomadic tribes from the territory of Mongolia. However, this relentless expansion eventually weakened the Eucratids, and yet another young military talent appeared on the scene: Menander Euthydemid.

The Eucratids decided to hand power over to the Euthydemids, bringing their own 60-year rule to an end.

Menander Euthydemid was the greatest reformer in the history of the Empire. His most important decisions were the adoption of Buddhism, the creation of a new Greco-Indian culture - which he himself adopted - and the relocation of the capital to Sangala.

He fundamentally changed the direction of the entire state, abandoning ambitions to restore Alexander's Empire and instead making the conquest of India the Empire's primary objective.

The conquest of India lasted almost 200 years. Nothing seriously threatened the Euthydemids, giving them the opportunity to take their time and gradually integrate their new territories.

The conquest of India is considered complete with the capture of the Maldives in 26 AD. That same year, Ariostomachus Euthydemid died. He was the last ruler to expand the territory of the Empire.

Ariostomachus's successor, Ashoka Euthydemid, became the second-greatest reformer in the history of the Empire.

According to legend, he had a dream in which he saw an Empire whose capital was being ravaged by plague, whose people were dying of hunger, and whose lands were overrun by barbarians. He was terrified and decided to dedicate his reign to strengthening the Empire and protecting it from the threats he had seen in his dream.

He, his son, his grandson, and his great-grandson completely transformed the Empire, turning it into an incredibly efficient and perfectly functioning machine and, quite literally, squeezing the maximum possible efficiency out of it.

Below are the measures taken by Ashoka Euthydemid and his descendants that allowed them to turn the Empire into a model of prosperity and quality of life and protect it from the crises of the coming centuries during 120 years of peace:

  • Extensive measures were introduced to accelerate religious and cultural assimilation. At the moment, religious assimilation has reached 99%, while cultural assimilation stands at 87%.
  • Every available Great Wonder was constructed to the highest possible quality, with several of them built using gold.
  • Two major naval centers were established. One is located in the Caspian Sea, while the other is on the western coast of India. Each naval center consists of five port cities capable of producing Mega-Polyremes.
  • The most powerful navy in the world was created. It is divided into two fleets, each attached to one of the naval centers. Each fleet consists of 200 ships, with a strictly standardized composition containing absolutely every available ship type.
  • All pirates along the Empire's coastline were eradicated.
  • All available military traditions were unlocked: Greek and Macedonian, Bactrian, and Scythian.
  • The export of all food trade goods was prohibited in order to prepare more effectively for potential famines in the future.
  • Ten professional, top-quality armies were established across the Empire. They all use the same standardized template and are stationed along the borders at dedicated military bases. The First Army is stationed in the capital under the direct command of the Emperor.
  • A high-quality road network was built from scratch across the entire Empire. Every single province has roads connecting it in every direction. Anyone can travel by road from the Aral Sea to Ceylon, and from Iran to Tibet.
  • Sangala became the richest city in the world. There is now a surplus of absolutely every trade good, the city's walls are the strongest in the world, and its population is larger than that of any other city on the planet. Its grandeur is further enhanced by an expensive sanctuary and one of the Great Wonders.
  • Numerous legislative reforms were introduced, primarily aimed at improving the lives of the population. You can see them in one of the images attached to this post.
  • An economic reform introduced a new currency - the Solidus. This ensured the stability of the Imperial economy for centuries to come.
  • An administrative reform completely separated military authority from civilian authority. This helped maintain stability within the armed forces and prevent another seizure of power by individuals like Diodotus.
  • Every single province in the Empire was manually and completely reorganized. This included adjusting and relocating provincial capitals; demolishing unnecessary cities according to the principle of one city per province; building new cities in provinces that had never had one, again following the one-city-per-province principle; fully developing the Empire's countryside, first with Mines, then Farming Settlements, and finally Slave Estates; and constructing numerous new ports, strengthening the Empire's transportation network and its trade potential.

All of these measures have turned the Empire into the best place to live on the planet. There have been no wars for more than a century, and, in general, no wars are planned for roughly another 400 years.

The Empire has become an economic, military, political, and religious hegemon. With a monopoly over trade between China and the West, it has become unimaginably wealthy. This has actually forced its rulers to periodically give a significant portion of that wealth back to the people and keep taxes at a minimum, because there is simply not much left to spend the money on.

The campaign will continue according to the plan:

Imperator: Rome > Crusader Kings III > Europa Universalis IV > Victoria 3 > Hearts of Iron IV > Stellaris

Two more plagues, barbarian invasions, and various other problems caused by increasingly powerful governors await me in the future. But I don't expect any of these to pose a serious threat.

u/DiligentMarsupial594 — 5 days ago
▲ 153 r/Imperator

Reworked Horde Invasions

In the next Invictus update, the Yuezhi, Sakan and Wusun invasions have been completely reworked. I just shared this post in the Discord but wanted to put it here as well, since there has been some discussion about this recently.

Alright, so first things first; all mission trees in the invasion corridor have been looked at and permanent province modifiers have been added where it makes sense, so if you lose an Alexandria to the steppe nomads, you won't lose the modifiers you spent hours working to unlock.

All three invasions will now spawn along the yellow line in the first image - no more randomly appearing armies in your heartland, no more bordergore enclaves spawning out of the blue. Also, your capital is safe from being seized if it happens to be in the yellow line zone...no more cheap and dirty events stealing your main city.

Second image shows how you will be able to form Yuezhi if you are one of the countries in the Tarim Basin that receives refugee pops once the off-map Xiongnu crush the Yuezhi. This peacefully settles the invasion and allows you to go on to form Kushan, if you'd like.

Third image shows something that is available for all three of these invasions; the country being attacked by the horde will now have the option to tag switch. Because the invasions are mid-to-late game, they have been slightly buffed and should still be an annoying thing to deal with, but not as bad as they were before!

Something I didn't mention on Discord is that the invasions are a little more staggered, so you won't have the Saka invading ten days (!) after the Yuezhi launch their own invasions. Large-scale movements of displaced peoples take some time, after all, so the week or two you would have seen before has been replaced with a more appropriate year or two.

R5: images showing off the reworked Invictus invasions

u/officialspoon — 6 days ago
▲ 123 r/Imperator

Greeks in Gaul

I wanted to test the Virtual Limes mod and decided it would be cool to do so with Massalia, attempting to form the Phocean League—which I had never done before. It was an extremely challenging campaign. The Virtual Limes mod works in a way where large empires or kingdoms create special vassals, like Military Marches, and a special one for Rome called 'Friend and Ally of Rome.' They establish these vassals and, after some time, annex them diplomatically. This makes things much harder, as they essentially build a wall of surprisingly strong vassals around themselves.

Having said all that, I hate Rome. I could write a 10-page essay on how much I hate Rome in this Massalia campaign. The number of defensive wars I had to fight against them was sheer hell. They just don't stop attacking! As soon as a peace treaty expires, they almost immediately declare war again. They were constantly trying to take my capital province, which would have been game over if I had lost it.

At one unlucky moment, I had to fight three consecutive wars against Rome because they declared war on my tributaries one after the other... I spent almost 19 straight years at war, with my war exhaustion maxed out... Man, I really hate Rome

u/Thin-Supermarket-714 — 7 days ago

Just checked the wiki, and I saw that the Illyrian Cult traits are not on listed.

I was perusing it, and I noticed that it wasn't listed among the religious traits, or anywhere in the traits section on the Invictus Wiki.

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u/Useful-Option8963 — 5 days ago

(Terra Indomita) Arimaspia is a very fun nation to play imo

The terra indomita adds huge chunks of asia and siberia and imo arimaspia is definitely one of the most fun siberian nations. You start out with 15k reclutable levies and you can, after completing the generic "the matter of" mission tree, rapidly get your capital to become a city. Then you can just blob your way into northern Europe and Mongolia, if you then manage to then conquer as far down as the balkash lake you can even ally a civilized power and thus increase your tech speed as you centralize. Last time i played as them i created an unspeakable abomination stretching from Moscow to Ulanbataar and to Afghanistan.

u/warrior_omega — 6 days ago
▲ 251 r/Imperator

Conclusion to our Western Mediterranean focused multiplayer campaign!

Outlined tags were players

u/shadowil — 9 days ago

Spent 3 campaigns thinking loyalty was a bar you top up. it isn't.

ok this might be obvious to some of you but it took me embarrassingly long to get it.

every time i took something rich i'd win the war, feel great, then like 4 years later the whole province just goes. and my reflex was always to go hunting for anything that added loyalty directly. harsh treatment, more harsh treatment. band aid on a band aid.

what finally clicked is that loyalty isn't the problem, it's the readout. the province was yelling at me the whole time and i was basically muting it.

the thing that actually got me was trend vs the number. had a province sitting at 60 so i ignored it, 60 sounds fine right. meanwhile it was bleeding a couple points a month, and a province at 40 right next to it was climbing and totally safe. i had it completely backwards.

then i finally opened the happiness tooltip (which, yeah, i almost never did) and it was my nobles. under 50% happy, dumping most of the unrest into the province on their own. one unhappy pop type in the biggest city doing more damage than three quiet territories put together.

harsh treatment stops the bleeding but it doesn't make anyone happy or roman, so the second you stop babysitting it, it's back. the real fix was way more boring. convert the religion first, then assimilate, plus the buildings that speed it up. not exciting. actually works though.

feels heavier in invictus too with how the pop stuff shakes out.

anyway curious, what's the worst rebellion any of you have had. like which single province actually ended a run. want to know if mine was pathetic or pretty normal

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u/ProfileSubstantial16 — 8 days ago

Game not loading

(Didn't know what flair to use so...)

Hello, recently, I've had an itch to play this game again after about a year since last playing. However, I can't load the game with Invictus on it. I've also noticed that the game is taking longer to load than I remember, but this could be just my memory failing me. With Invictus it won't load at all, instead, it will get stuck on the loading screen. I had the game installed on my SSD and it didn't work, so I had it changed to my HD, but still nothing. I have also tried to load only Invictus, but it also didn't work out. I haven't tried any other total conversion mod, and have deleted the Imperator folder from the Paradox one in Documents. Without it, the game loads just fine, though. If anyone could help me to solve this issue, I would be really grateful.

EDIT: loading just Invictus worked, though it still took quite a while to do so. Thanks everyone for the help!

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u/Full-Network1030 — 7 days ago

War is bugged? I’ve been occupying their territory for over ten years…

Is this a bug? I’ve been at war with Carthage and occupying their territory, defeating their invading armies, but the war score doesn’t go up and they won’t even accept a white peace. I’ve been occupying my war goal territory and there has been no white peace enforcement either. They haven’t sent another army for years, but I can’t even negotiate peace. I’m playing an Ironman on invictus.

u/Zequexium — 8 days ago