▲ 8 r/colorpie
Imagining a plane/set based on Wedges were the enemy color is dominant
In Tarkir, the defining plane for color wedges, the lroe and mechanics are written according to the principle where the two allied colors of each wedge are dominant, but use their shared enemy color to achieve their goals (ex: Jeskai is mostly White/Blue in most aspects, but with Red's drive and aggression focused through it). But what about a wedge-based plane where this dynamic is flipped upon its head ? One where the enemy color is dominant over the opposed allied pair (ex: Red dominant over White/Blue). What would be a good general theme for a plane like that? And (although this technically goes beyond the boundaries of r/colorpie) how could this be reflected in mechanics?
u/ChronoRebel — 3 days ago