[Create Aeronautics] Is there a way to turn a swivel bearing into a propeller?

I came across an opinion suggesting that if you use a swivel bearing to rotate an assembly of about four blades set at a 45-degree angle, you can generate sufficient—or sometimes even superior—thrust compared to a propeller bearing, all while consuming only the SU equivalent of a single swivel (though the build is a bit more tedious and takes up more space). The advice was essentially, "Forget about propeller bearings."

I decided to give it a try, but I didn't get any significant results. I wasn't sure about the specifics: how exactly to set the 45-degree angle, whether it *had* to be four blades, or what size the build should be (since it was said to take up space). It was just a comment on a video, so there were no detailed instructions.

I tried looking for reference videos, but they all just covered the standard way to make a propeller using a propeller bearing.

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u/Chuzume — 1 month ago
▲ 2.6k r/CreateMod

An add-on for Create Aeronautics, currently being developed by a friend, that introduces NPC ships.

We are currently developing a mod that spawns enemy vehicles that track the player and are powered by blocks that emit Redstone signals in the player's direction.

The ships that appear are currently loaded from schematics, but the plan is to allow them to be loaded from data packs in the future—meaning anyone can add their own ships (provided they can build them)!

u/Chuzume — 2 months ago
▲ 152 r/Warframe

Useless fact: Bombards' feet become rubbery while they're using their shockwave attack.

The shockwave attack used by enemies like Bombards and Heavy Gunners when they get close has a very unnatural bend in their ankles during the animation.

It's probably been like this for years...perhaps since these enemies were first implemented.

I've been playing this game for a long time, but I only recently noticed it. Actually, DE might not have noticed it at all, which is why it's been left as is.

u/Chuzume — 3 months ago
▲ 2.2k r/Warframe

Warframe but I'm Corpus Crewman (It's not even a Veso)

"You seem strong, so I'd like you to go and take care of Eris's Infested. I'll lend you a powerful weapon."

If you want to see Crewman in action for a little longer, here (YouTube).

This is not a gameplay on an actual Warframe server, but on a OpenWF private server.

https://about.openwf.io/

u/Chuzume — 3 months ago
▲ 186 r/CreateMod

I want to prevent the airship from tilting when it moves forward.

Some say that placing the thrust as close to the ship's center of gravity as possible improves performance, while others say it's better to place it where the lift is generated (the center of the balloon). I'm not sure which is correct.

Placing the thrust in the center of the balloon reduces tilt, but visually, I want to place it closer to the ship's center of gravity. Which is ultimately correct?

u/Chuzume — 3 months ago
▲ 108 r/Warframe

The Helion Power Carrier in the Mars excavation mission inexplicably uses a Lato while hovering. Even the Grineer trust the Tenno's pistols!

The missile attacks used by regular Helions are implemented by switching to a special Grakata that fires missiles only while hovering.

I suspect the reason they switched to the Lato while hovering is because a missile attack from the Power Carriers would be too powerful, but the reason they don't equip it with a regular Grakata like Lancers is a mystery. Perhaps it was implemented as a placeholder and no one pointed it out until now?

u/Chuzume — 4 months ago