[Unpaid] Celia Fortner – Female Villain Wanted for Castlevania Brickfilm Casting
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[Unpaid] Celia Fortner – Female Villain Wanted for Castlevania Brickfilm Casting

Take a look at the custom LEGO figure for our main female antagonist, Celia Fortner! Production is making great progress (except for some procrastination), and we now need a fitting voice to back up this design.

Character Details: Role: Celia Fortner Pitch: Mid-high, shifting between sweet-toned and fanatical. Tone: Slightly raspy underneath a surface of controlled hysteria. Vibe: An order leader whose composure slowly cracks into madness. Convincing, almost liturgical or chanting delivery.

Casting lines: "It's coming... The rise of the new dark lord!" "The emergence of the new lord of darkness is all but certain now." "You may call me Celia...and I am here to see your dead. Come forth, my servants!"

[CLICK HERE FOR THE MAIN POST WITH ALL PROJECT DETAILS](https://www.reddit.com/u/CirboragStudios/s/XlxRTDHSL8)

Drop me a DM to apply. Let's bring her to life!

u/CirboragStudios — 3 days ago
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[Unpaid] Yoko Belnades – Female Lead Wanted for Castlevania Brickfilm Casting

As you can see in the picture, here is the custom LEGO version of Yoko Belnades for our upcoming stop-motion adaptation of Castlevania: Dawn of Sorrow!

We are locking down the final cast and urgently need the perfect voice to match her look and bring her to life.

Character Details: Role: Yoko Belnades Pitch: Mid-high, lively and controlled. Tone: Intelligent, charming, slightly playful. Vibe: A professional ally hiding warmth behind a sharp wit. Dynamically shifts between seriousness and humor.

Casting lines: "Oh, Soma. I've got word from Arikado. Would you like to hear it?" "But I can fight, too. There's no need for him to worry about me!"

[CLICK HERE FOR THE MAIN POST WITH ALL PROJECT DETAILS](https://www.reddit.com/u/CirboragStudios/s/XlxRTDHSL8)

Drop me a DM to apply. Let's bring her to life!

u/CirboragStudios — 3 days ago
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[Unpaid] Dmitrii Blinov – Male Villain Wanted for Castlevania Brickfilm Casting

Here is our custom LEGO version of Dmitrii Blinov! I know he is a hated character in the community, but as you can see, his brick design is ready—and even he needs a voice to complete his sinister plans.

Character Details: Role: Dmitrii Blinov Pitch: Mid-low, analytical, clever, and precise. Tone: Dry, slightly mocking; devoid of emotion, pure intellectual superiority. Vibe: A cold strategist. Speaks with chilling logic—words sound like calculated equations.

Casting lines: "Judging matters merely on appearance? Tsk, tsk. Simpletons are so vexing." "You have drawn the wrong conclusion. This is merely a way to gain power."

[CLICK HERE FOR THE MAIN POST WITH ALL PROJECT DETAILS](https://www.reddit.com/u/CirboragStudios/s/XlxRTDHSL8)

Drop me a DM to apply. Let's bring him to life!

u/CirboragStudios — 3 days ago
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[Unpaid] Castlevania Brickfilm Casting: Urgently Needed Roles (High Casting Chance)

Hey everyone,

Our stop-motion adaptation of Castlevania: Dawn of Sorrow is locking down roles fast. While the audition for the main cast is nearly closed, we desperately need the right voices for three crucial characters.

If you want a high chance of being cast, check out our priority roles:

Yoko Belnades: Smart, playful, and witty ally. (Lively mid-high voice)

Celia Fortner: Leader of an evil order, sliding into madness. (Sweet-toned to fanatical)

Dmitrii Blinov: Analytical, clever, emotionless mastermind. (Mid-low voice) (I know he is a hated character in the community, but even he needs a voice.)

Important: We are closing the casting call gradually as soon as we find the right fit, so do not wait to submit your samples.

[CLICK HERE FOR THE MAIN POST WITH ALL AUDITION LINES]:(https://www.reddit.com/u/CirboragStudios/s/L051llZ6H4)

Drop me a DM to apply.

Let's bring these characters to live!

u/CirboragStudios — 4 days ago
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UPDATE: Castlevania: Dawn of Sorrow Brickfilm – Current Casting Status & Priority Roles

IMPORTANT UPDATE: Casting Status & Priority Roles.

First of all, a lot of thanks to everyone who has submitted their voice samples so far! The talent is incredible, and we are making great progress.

Because we want to move into production soon and respect everyone's time, we are organizing the remaining roles into three categories. This will show you exactly where we still need voices and which roles are locking down!

CATEGORY 1: Nearly Closed (Exceptional Auditions Only) We have found extremely strong candidates for these roles and are practically ready to close them. You can still submit, but the bar is set very high!

Soma Cruz – Mid-high to slightly low, calm and reserved. "Silent gravitas".

Mina Hakuba – High soprano, warm and friendly. Transparent emotional vulnerability.

Mr. Arikado (Alucard) – Low to mid-low, clear and highly cultured nobility.

Hammer – Mid-low, robust and street-smart. Comic relief merchant.

Dario Bossi – Rough, low, hot/burning timbre. Incarnate rage and chaos.

CATEGORY 2: Open for Auditions (Still Looking) We have received some samples, but we haven't made a final decision yet. We would love to hear more variations, so please keep them coming!

Julius Belmont – Low to mid-low, powerful with a gritty edge. Experienced warrior.

Dandy Horizonson – mid-low to mid (heroic baritone). Disciplined hunter.

CATEGORY 3: Urgently Needed (High Priority!) We desperately need the right voices for these characters! If you fit the description, please submit your sample as soon as possible. Your chances here are very high!

Celia Fortner – Mid-high, sweet-toned to fanatical. Cult leader sliding into madness.

Dmitrii Blinov – Mid-low, analytical, clever, and precise. Cold and emotionless strategist.

What about the deadline? We will close the casting call gradually as soon as Category 2 and 3 are filled. If you’ve been on the fence about auditioning, now is the perfect time to send in your samples.

Make sure to check out the main post if you’re interested: [Main Post / Casting Call](https://www.reddit.com/u/CirboragStudios/s/sjJ5Z7h4L0)

We can't wait to hear your voices!

u/CirboragStudios — 6 days ago
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[Unpaid] Castlevania Brickfilm Casting Update: Highly competitive roles vs. hidden gems with high casting chances!

Hello everyone,

First of all, thank you so much for the incredible response so far! The passion for this Castlevania: Dawn of Sorrow stop-motion brickfilm is amazing.

We’ve received a lot of fantastic auditions, which means some roles are highly competitive right now, while others are still looking for their perfect voice. Here is a quick breakdown of where we stand:

Highly Requested (Lots of competition): Alucard/Arikado, Julius Belmont, and Hammer have received a ton of love! If you want to audition for them, please still do so, but keep in mind that competition is fierce.

Clarification on Dandy Horizonson (Crossover Cameo with a MAJOR Role!):

I noticed Dandy hasn't gotten much attention, and that’s entirely on me! To clear up any confusion: While Dandy is technically a "crossover/cameo" character in this universe, he actually has a MAJOR role with plenty of lines and screen time in this project! If you love playing characters with "conservative heroic strength," powerful baritone energy, and a disciplined, badass, classic Belmont-like hunter vibe, this is a huge opportunity. Don't let the word "cameo" fool you—he is central to the action!

Urgently Needed (High chance of being cast!):

We are actively looking for talent to fill these crucial roles. If you want a strong chance to shine, please check these out: Celia Fortner: A fantastic role for anyone who loves dramatic, fanatical, and theatrical delivery. Yoko Belnades: Perfect if you enjoy playing smart, witty, and playful characters. Dmitrii Blinov: A dream role for anyone who excels at the "cold, calculating intellectual strategist" vibe.

[CLICK HERE FOR THE FULL CASTING CALL WITH ALL LINES & VIBES](https://www.reddit.com/u/CirboragStudios/s/sjJ5Z7h4L0)

Current deadline: August 30, 2026 (23:59 CET / UTC+2)

How to Apply: Check the main post for lines, and shoot me a DM with the character(s) you're interested in. I can also send you short animation clips to help you capture the style and vibe!

Thank you all for your time and incredible talent. Let's bring this project to life!

u/CirboragStudios — 8 days ago
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[Unpaid] Casting Call Update: Castlevania Dawn of Sorrow Brickfilm (Stop-Motion Project) – 9 Roles Open

Hello everyone,

This is a brief update regarding my ongoing passion project: a Castlevania: Dawn of Sorrow Stop-Motion Brickfilm.

This is a non-commercial, zero-budget project. Full credit will be given in the video and descriptions—perfect for portfolio building.

[CLICK HERE FOR THE FULL CASTING CALL WITH ALL AUDITION LINES](https://www.reddit.com/u/CirboragStudios/s/tp4h4F9oMd)

Current deadline for the casting call: 30.08.26 MEZ UTC+2, 23:59

Available Roles:

7 male Roles

2 female Roles

How to Apply:

  1. Check out the [Main Post](https://www.reddit.com/u/CirboragStudios/s/tp4h4F9oMd) for the specific casting lines.
  2. Send me a DM stating which character(s) you are interested in.
  3. I will send you short clips of the current animations if you want so you can get a feel for the style.

Thank you for your time and talent! Let's bring these iconic characters to life together.

u/CirboragStudios — 9 days ago
▲ 9 r/u_CirboragStudios+3 crossposts

[Unpaid] Looking for Voice Actors for a Castlevania: Dawn of Sorrow Stop-Motion Project (Replacing AI voices with human emotion)

Hey everyone,

I’m currently working on a passion project: a Brickfilm adaptation of Castlevania: Dawn of Sorrow.

Up until now, I’ve been using AI voices as a temporary fix to keep the animation workflow moving. However, AI lacks the genuine human emotion and depth that these iconic characters deserve. I want to upgrade to real voices!

What I offer:

This is a non-commercial passion project with zero budget, so I cannot pay industry rates. However, you will be fully credited in the video credits and descriptions. If you are looking to voice iconic characters or expand your portfolio, this is for you.

Project Style & Direction:

To give you an idea of what we are building, this adaptation follows a very specific creative vision:

Balanced Pacing:

The project strikes a great 50/50 balance between engaging, faithful game dialogues and high-energy action sequences.

Classic Escapism & Retro Action:

We are celebrating the uncompromising, high-energy aesthetic of 80s and 90s action, filled with spectacular stunts, badass moments, and iconic one-liners. No modern political commentary—just pure, thrilling entertainment.

Faithful Character Focus:

We don't believe in checkbox diversity or hollow trends. Instead, we focus entirely on capturing the authentic, established personalities of the original characters exactly as fans know and love them.

Campy Badass & Pop-Culture Humor:

The story delivers an epic fight of good versus evil but doesn't take itself too seriously. Expect a fun "buddy-cop" dynamic, stylized humor, and plenty of retro pop-culture references and Easter eggs.

Mechanical Extension:

The action and gimmicks are deeply rooted in the original 2005 game mechanics, bringing them to life in a way that feels organic to the universe.

My Motivation:

As a huge Castlevania fan myself, my goal with this project is simple: I want to give the community the authentic, faithful adaptation it truly deserves.

Here are the roles currently open:

Soma Cruz

Pitch:

Mid-high to slightly low, calm and reserved.

Tone:

Smooth, controlled, with an underlying pressure—as if he is constantly holding something back.

Vibe:

A young man carrying an involuntary power. "Silent gravitas." Seldom impulsive; gets colder rather than louder when angry.

Casting lines:

"I am Dracula... but I am not...! I will never be like him!"

"Good grief... You actually managed to suck in my 3,000 bucks coat. Now I'm really pissed off."

Mina Hakuba [already taken]

Pitch:

High soprano, warm and friendly.

Tone:

Gentle, slightly anxious, with a transparent emotional vulnerability.

Vibe:

A light in the dark. Empathetic, with a quiet melancholy in serious moments.

Casting lines:

"What do you mean? I was so worried..."

"Soma, can I ask you something? It's been a year since it all happened, hasn't it?"

Mr. Arikado (Alucard)

Pitch:

Low to mid-low, clear and highly cultured.

Tone:

Smooth, mysterious, slightly metallic—perfectly controlled nobility.

Vibe:

Centuries of composure. Precisely articulated, timeless, almost musical phrasing.

Casting lines:

"Dracula, in the name of my mother I will defeat you again!"

"I concur. I won't allow you to go any further with this."

Yoko Belnades

Pitch:

Mid-high, lively and controlled.

Tone:

Intelligent, charming, slightly playful.

Vibe:

A professional ally hiding warmth behind a sharp wit. Dynamically shifts between seriousness and humor.

Casting lines:

"Oh, Soma. I've got word from Arikado. Would you like to hear it?"

"But I can fight, too. There's no need for him to worry about me!"

Julius Belmont

Pitch:

Low to mid-low, powerful with a gritty edge.

Tone:

Earthy, slightly weathered, but upright and strong.

Vibe:

An experienced warrior. Direct speech driven by wisdom and mentorship. "Old school" stoicism.

Casting lines:

"Stay focused; I know you have the strength to face him."

"I'm a Belmont, that's my Job."

Hammer

Pitch:

Mid-low, robust and street-smart.

Tone:

Slightly nasal, rough, but with a playful undertone.

Vibe:

Comic relief. Loose, casual, uses slang, chuckles often. Down-to-earth merchant.

Casting lines:

"Hey, welcome. So whadaya think? Not a bad shop, hey?"

"You buyin'? I'll cut ya some bargains."

Dandy Horizonson (Cameo)

Pitch:

Deep baritone with an energetic lift.

Tone:

Gravelly-resonant, controlled warmth with a dramatic roughness.

Vibe:

A disciplined hunter with a strong sense of justice. Precise, polite, authoritative, but dryly witty with close allies. "Conservative heroic strength."

Casting lines:

"Maybe you should check your closet first, because there might be a hunter inside."

"As a fellow hunter of the night, it's my duty to vanquish all that evil lurking in the dark."

Celia Fortner

Pitch:

Mid-high, shifting between sweet-toned and fanatical.

Tone:

Slightly raspy underneath a surface of controlled hysteria.

Vibe:

An order leader whose composure slowly cracks into madness. Convincing, almost liturgical or chanting delivery.

Casting lines:

"It's coming... The rise of the new dark lord!"

"The emergence of the new lord of darkness is all but certain now."

Dmitrii Blinov

Pitch:

Mid-low, analytical, clever, and precise.

Tone:

Dry, slightly mocking; devoid of emotion, pure intellectual superiority.

Vibe:

A cold strategist. Speaks with chilling logic—words sound like calculated equations.

Casting lines:

"Judging matters merely on appearance? Tsk, tsk. Simpletons are so vexing."

"You have drawn the wrong conclusion. This is merely a way to gain power."

Dario Bossi

Pitch:

Rough, low, with a hot/burning timbre.

Tone:

Unrefined, glowing, like molten metal.

Vibe:

Incarnate rage and chaos. Loud, direct, impatient, bursting with aggressive energy. (The counterpoint to Dmitrii).

Casting lines:

"Hey, punk! Looks like I can get me a little payback from ya!"

"You're kiddin', right? You tellin' me this punk's the lord of darkness? Ha!"

Note on Minor / Monster Roles:

Some monsters in this project actually talk. Selected actors may be asked to record additional short, spoken dialogue lines for minor enemy encounters. I may apply audio filters or voice effects to these monster lines afterward to achieve a more supernatural or monstrous sound.

Audio & Dialogue Note:

While all dialogue will be fully voiced by our new cast, I will be using the original Japanese voice lines from the game for high-energy battle cries, grunts, and special move shouts.

Who can apply?

I am open to working with different types of people! You fit perfectly if you are:

Someone who has played and loves the game.

Someone who loves the game but dislikes the Netflix series (you are not alone, and your passion for the source material is highly welcome here!).

Someone who doesn't know the game at all yet, but has great voice-acting potential and wants to bring these characters to life.

Please note:

While this project stays true to the game's overall tone and PG-13 action (including some strong language), it features creative adjustments to keep the presentation respectful and free from overly dark or sensitive elements. We are looking for actors who are comfortable with this clean, classic creative direction.

How to Apply:

If you're interested in any of these roles, please drop me a DM! Let me know which character(s) you are interested in. I can send you short clips of the current animations and lines so you can see the style.

Looking forward to bringing these characters to life with you!

Transparency Note: Please note that while all the creative concepts, roles, and content ideas for this project are entirely my own, I used AI as an assistant to help me format and refine the phrasing of this casting call.

u/CirboragStudios — 10 days ago