u/Competitive-Walk8419

How to find a group or DM

I'd love to find a group and start playing, if that could be SW5e that would be even better but certainly don't want to miss out on something cool because I got too tied up in that. 45yo Dad grew up in DnD, OG Sojourn/Toril Mud player if you happen to know what that is (it's the start of the string of multiplayer games that eventually led to WoW, but Ansi based, before graphics)

Anyway, looking is there a good way to find a 1x a week online game?

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u/Competitive-Walk8419 — 6 days ago
▲ 0 r/sw5e+1 crossposts

First Character, looking for feedback

https://preview.redd.it/nrmyq9nmgf5h1.png?width=1061&format=png&auto=webp&s=e092ae604de09780547ead5f45e92489ddb053e0

Making my first character and have done too much. What should I change and still be able to keep the flavor of what I'm doing. What should I add and left out. I'm a 45 yo dad and my 16-18 yo kids started playing. I used to play many moons ago, but in any case a middle aged Duros Gambler/Con Man/Smuggler..... here's the story.

Nik Kavros was born on the Duros trade world of Nuralee almost a century ago, long before most of the current hyperspace lanes were considered safe. He grew up where most Duros learn the truth about the galaxy early: in cargo bays, docking pits, cantinas, repair yards, and gambling halls filled with beings who smiled too easily and lied for a living. Nik learned to do the same.

As a young spacer he drifted from crew to crew across the Outer Rim, surviving as a mechanic, courier, slicer, pilot, and occasional cheat. He possessed an unusual talent for understanding machines. Hyperdrives, motivators, shield generators — most engineers relied on manuals and diagnostics. Nik relied on instinct. He could listen to an engine and tell you what was failing before the computer could. At first he thought it was experience.

Then he met the old man. Nik never learned the hermit’s real name. Most beings simply called him “Ledger.” A half-forgotten wanderer living aboard a crippled freighter orbiting a dead moon near Wild Space. Part mystic, part grifter, part philosopher. The old fool played Sabacc like a prophet and repaired machines like he was speaking to them.

Nik lost nearly everything to him in one long night of cards. Instead of collecting the debt, the old man offered him work.

For the next several years, Nik traveled with Ledger across forgotten trade routes, shadowports, and dying colonies. The old man taught him that the Force was not only something wielded by Jedi or Sith. It existed in instinct, probability, timing, language, intuition, and connection. Most importantly, he taught Nik to listen. To people. To machines. To silence. To fear. To desperation.

Ledger called it: “Hearing the currents beneath the noise.”

Under the old man’s guidance, Nik learned subtle Force techniques:

influencing weak minds with calm suggestion, whispering thoughts through the Force, sensing emotional fractures in conversation, and holding a dying soul in the world just long enough to save them.

But Ledger’s greatest lesson had nothing to do with the Force. It was the Ledger itself. An old, battered book filled with debts, favors, promises, betrayals, names, and obligations stretching across decades and star systems. Criminals, merchants, smugglers, bounty hunters, politicians, refugees — everyone owed someone something. The old man believed civilization itself was built on debt. Not credits. Obligation. Nik adopted the philosophy completely. “Credits disappear. Debt remains.”

The Ledger became both survival guide and religion to him. Never collect too quickly. Never forgive too easily. Every favor binds two people together. A man who owes you is more useful than a dead one. Then the old man died.

Suddenly. Violently. And without explanation.

Nik never discovered who killed him or why. Worse still, Ledger died before explaining the dangerous parts:

why certain names in the Ledger were marked out, why some debts were never meant to be collected, and why powerful people across the galaxy seemed terrified of the book. Nik inherited both the Ledger and the enemies attached to it. And the ship.

For decades since, he has wandered the galaxy aboard his heavily modified YT freighter, The Last Favor, surviving through gambling, smuggling, repair work, slicing jobs, negotiated truces, and carefully managed debts.

He became known in underground Sabacc circles as The Blue Ghost: a quiet, silver-tongued gambler who always seemed to know more than he should. Some claim he cheats. Others believe he can see probability itself. Nik encourages BOTH rumors.

Now, at 99 years old, Nik Kavros is older, slower, and more cautious than he once was, but no less dangerous. He carries the weariness of a man who has survived too long and trusted too few people.

His gambler’s hat — scarred, patched, and battle-worn — conceals hidden compartments containing a translator, encrypted comlink, slicer tools, and pieces of technology salvaged from half a dozen worlds. Much like Nik himself, it appears ordinary until examined closely. He avoids wars, governments, and causes whenever possible.

But the Ledger still follows him. Certain names continue appearing. Old debts continue resurfacing. And somewhere in the galaxy, someone still wants the old man’s book badly enough to kill for it.

Nik tells himself he only keeps the Ledger because it is useful. Deep down, though, he knows the truth: It is the closest thing he ever had to family.

The ship-

“The Last Favor” - Heavily Modified YT Freighter
A rather boring looking ship that passes inspections (well enough) despite what must be decades of repairs, avoids attention, and escapes memory of customs agents and port masters.

Systems- Built around deception, misdirection, forged legitimacy, and low-profile systems rather than cutting edge technology or pure invisibility.
-Emission Dampers, Heat Baffling, Reactor Signature Suppression, Transponder Noise Masking.
-Ship often registers as damaged, low power, or partially malfunctioning.
-Rotating Transponder Matrix, incl. multiple stolen identity keys, fake or stolen commercial registrations, obsolete or forged shipping licenses, multiple fake or forged maintenance logs, cargo manifests and customs histories and the prized custom rotating transponder code generator.
-Smuggling features, incl. shielded compartments, hidden deck plating, false fuel tanks, magnetic cargo void, concealed crawlspaces, hidden life masking hold, sensor density reading distorters, energy signature masking.

Passive Running, Old School Evasion- kill most active tracking systems, drift cold nearly powerless, ion decoys, signal ghosts, debris launching, transponder fragmentation.

Slicer Port Entry Systems- Short range intrusion, signal injectors, docking beacon spoofers, custom slicing hardware.

External- Active swapping registry markings, corpo logos and concealed weapons ports. Magnetic hull plates conceal some features with false damage patches.

Overclocked hyperdrive - not fast all the time, but capable of dangerous emergency jumps. Prone to overheat, leak coolant, sounds terrible, and can out perform most newer ships when pushed. Nearly completely rebuilt by him by this point, and still with another service or upgrade always planned at the next port.

Manual Navigation- nearly stripped of every ounce of auto piloting the Last Favor includes several things that would confuse or scare most: Manual hyperspace plotting, unsafe micro-jumps, standard route bypassing, unconventional exits, cold drifting, asteroid “docking”

Far from a warship the Last Favor is built to evade, escape, deceive and elude, but does include (2) hidden blaster cannons and a retractable ion turret. Defensively reinforced shields, armored cockpit and engine redundancy complement its primary tools (evasion)

Somewhere on board a hidden mechanical vault holds “The Ledger” completely analog and hidden in a false compartment of a false compartment this system can’t be sliced because theres nothing to slice. Entirely mechanical with analog locks should anyone find the hidden vault within the hidden chamber.

Ships systems are linked to “The Gamblers Hat” in ways that aren’t quite clear, but access to various ship systems and monitoring seem to always be at hand.

https://preview.redd.it/qbv1l6cdff5h1.png?width=1086&format=png&auto=webp&s=bb0119c38a02706c69d7d6cb643407067f8c8343

https://preview.redd.it/ccr9j9bdff5h1.png?width=1024&format=png&auto=webp&s=e826ffc1910d85297817d65bb52d846246db781c

https://preview.redd.it/c8w6y5kagf5h1.png?width=1114&format=png&auto=webp&s=81c7c9f0082f1c681d2d684bd220259f82064cac

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u/Competitive-Walk8419 — 6 days ago