u/Confident-Emu9987
The first bloom of my adenium.
I didn’t expect him to be so handsome.
Big and chunky
This wolf is so big compared to my she-wolf.
My First attempt at a more realistic style. Art by me
This artwork was created back in July of this year, but I'm posting it now.
Intially, this was a commissioned work, I spend 10 days creating it (unfortunately, it didn't live up to my expectations). I deciced to try something new for myself and draw in a realistic style. Honestly, it was hard: a large amount of work, 3 characters, and an unfamiliar style. But after gathering my strength, I finished it. Only the characters were from the source material, but the composition was my own idea.
It's not perfect, I know, but this work means a lot to me, because I discovered new possibilities in drawing.
The rival pack has 7 pups.
And on their own, they are a huge pack.
He falls so funny
I tortured him for a long time to get a good shot >:)
Doc return to his son.
It's rather touching scene.
The robots were very inspire by humans and learned to convey emotions well.
The best father ever!
A single father named Nilas raised the pups on his own (Inforgiving difficulty, Ironwolf + wake-up raids).
He and his partner had 7 pups (all of them are females, by the way). As first, everything went well, but two of the pups fell ill and died. Later (toward the end of spring) his partner was killed by a sow grizzly bear during a fight over a carcass of a elk.
So he was left alone with 5 pups.
At the beginning of summer, he did quite well onhis own, carrying the calves carcassas home. But in the middle of summer, it suddently became difficult for Nilas the feed all the pups: they required a lot of food, which is why he was constantly hunting. Since he was often away from home, the pups would constantly run away, and he had to keep looking for them. Also, from time to time, raids would be carried out on the pups, and Nilas was forsed to expend his health on defending them. (and, as if on purpose, he couldn't find anyone's carcass).
Intially, his tactic was as follows: immediately after waking up, they would walk around the territory, while the pups hunted rodens. But this tactic was not advantageous; the pups didn't venture far and got tired quickly. Nilas changed his tactic: he tried to find and kill a elk calf as quickly as possible, and then the pups would eat the carcass (By the way, if the hunger lever is about 45%, then one carcass of elk calf will be enough for 5 of them to reach 100%, barely). He himself would then go hunting for hares to increase his hunger to 100%.
It was hard for him to maintain his health. But being a very cautious wolf, Nilas chose his prey wisery, tired to avoid being trampled, and never drove away wolves tha wanred to take over his territory.
But each hunt depleted his health more than he could restore. It got to the point where he was forced to hunt with omly 45% health (sometimes even less). But one day, while searching for a herd of elk, Nilas caught the scent of a bison carcass (and it was even half-full). It was near the end of summer, and this carcass was enough for them to last until the end of the mission Growing pups. All 5 of his dauthers survived.
When he taught the pups to hunt, he always chose small prey (a mule deer or a prognhorn); sometimes they hunted elk when everyone was very hungry. In winter, when the pups grew stronger, they hunted elk herds. They practically didn't fight with other wolves.
During the mission Young Hunters Nilas found a new partner and in the spring they began to raise a new generation.
Until death do us part. Art by me
There are Savannah (left) and Trade Wind (right), the old leaders of the Cinderwood pack. They met in the fall. Savannah was hunting a elk calf when three wolwes suddenly approached her. In the blimk of an eye, a fight broke out betwee the other three males. Trade Wind and his brother lost and ran away, while the other wolwes tried to coury her. However, Savannah had already made her choice. She chose Trade Wind. Together, they founded the Cinderwood Pack.
A brief history of their pack:
Year 1: Two pups died of illness, and one was lost. The two survivimg pups starved fo a lonf time (Mist and Hoarfrost), but Hoarfrost died of hunger. Mist managed to dig up rabbits.
Year 2: This year was relatively more succussful than the previous one. Together with their eldest dauther Mist, they managed to feed five pups; however, two of them died of illness in the spring. Late that autumn, another one of they pups was killed by wolves during a fight. Two survive: Sunset and Morning.
Year 3: This was one of the worst years. two pups died in their first months of life (one was killed by coyotes, and the other died of illness). Later, in late summer, another one of their pups died of illness. The remaining two daugthers were killer by a elk cow buring a hunt.
Year 4: This was the most successful year. All five pups survived (Creek, Sun, Low Tide, Krill, Monsoon).
Year 5: Was the worst year. Three pups died in the first month (two from illness, one was killed). After a failed summer hunt, all wolves were severely wounded, and one of the yearlings died (Creek). The pack could not feed the pups, and they died of hunger. Almost all wolves were on the brink of death, but thanks to Savannah's experience in finding weak prey, everything eventually recovered.
Year 6: Savannah and Trade Wind were already old (8 and 9 years old), and theu had a small litter. one pup died of illness, the other two survived. One of the pups from the 4th litter (Monsoon) died during a hunt for a bison calf. Later, Morning was killed by wolves (he was 4 year old).
In early autumn, Trade Wind died of old age at 9 and a half years old. Shortly after, Savannah also died of old age at the age of 8 and a half years.
The story of the pack did not end there. Low Tide, their 2-year-old daugther, became the new leader. Also in the pack are: Mist, the 5-year-old eldest sister (from the 1st litter), her siblings Sun and Krill (like Low Tide, from the 4th litter), who are 2 years old, and two young pups (from 6th litter) than they continue to raise.
The elk's antlers are so large compared to those of a wolf
Unsurprisingly, they do a lot of damage
Check out how blue this pup color is!
This is a bit strange, because his parents have beige and dark brown fur.
Life hacks in Wolfquest
I want to list all the life hacks I’ve found over the 5 years of playing.
(English is not my native language, so there might be some mistakes!)
Attacks on pups:
When fighting a bear, you need to force it to attack your wolf, and then immediately run behind the bear and bite its legs. This way, you can deal a lot of damage to the bear without taking any damage yourself.
When fighting coyotes, this strategy also works, but the timing is very tight. When coyotes gather to attack your pups, you need to order the pups to hide and then quickly run in the opposite direction, stopping about 30 meters from the den/lair. This will make the coyotes chase you and the pups, but they won't reach them. Since the pups hide, the coyotes will run straight to your wolf, allowing you to attack them. The advantage of this scheme is that the coyotes stay far away from the pups, so the pups don't get scared and don't run out of cover. (Note: With wolves, this strategy works almost perfectly, but they always run to the pups. That's why you need to hide the pups first, and then lure the wolves away).
When fighting a rival wolf, you can quickly drop the opponent by alternately pressing A and D (this should be obvious in the controls). When the opponent is about to attack your wolf and is standing with its back turned, you need to quickly turn around right before the attack so that the opponent's attack misses. Then immediately bite the opponent in the neck — this can deal massive damage instantly.
When fighting wild dogs, just like with wolves, you need to force them to bite your character and then quickly dodge using the dash button.
With cougars, it's possible to avoid fighting them altogether, and honestly, it's usually pointless to fight them anyway (they are too agile and deal heavy damage). Just hide the pups, move the den far away, and constantly growl at the puma. They are quite cowardly and will eventually leave on their own.
Carcasses and predators around them:
If you come to a carcass where other predators are already present, you can simply steal the meat chunks and eat them from a distance (again, this is quite obvious).
If you want to drag the carcass back to the pups, you need to completely break it down into meat chunks. Predators might come up to the chunks, but they won't fight over them.
You can lure an elk to the den. This works very well with both bull elk and bison. To do this, your wolf's health needs to be so low that the elk stops and tries to fight you when you approach. Then, lead the elk closer to the den: you can either run away so that it starts chasing you, and then run towards the den, or get close to the elk to trigger an attack and then gradually lead it to the den. (Before doing this, you must send all the wolves home so they don't kill the elk before you get there).
The same scheme works with bison, but you need to lure out an exhausted individual (with ribs showing), and other herd members may chase you after it. It's also much easier to do this with a group of males.
Hunting
Elk — Before attacking, you need to provoke them into running. Running among the herd, you can easily find a weak elk (one that stops). This is a great method to use in spring. Alternatively, you can just bite an elk once to check its health.
Elk calves (when they start running) — you also need to provoke them into fleeing. Bite them once, they'll stop (most of the time), and then bite them again to latch on. When the mother is nearby, you need to run to the opposite side of her and attack the calf. However, as soon as the calf reaches the mother, it will immediately run away (don't hold the bite until the very end).
Mule deer and pronghorn — you can herd them to the edge of a cliff (it works with elk too), where they will run into an invisible wall and slow down for some time. When biting (when the deer runs away), it's important not to hold the bite until the very end: do a few hits, let go, and then immediately lunge and grab it again (you can do this until the wolf's stamina runs out).
Beavers — they immediately try to escape into the water. So, either get between the beaver and the water, or scare it so it runs in the opposite direction. If the beaver still dives underwater, you can still pull it out if you stand very close to it on the shore. They try to escape from us, but then they return to dry land again (you can do this even if the diving animation has played).
Bison — you just need to lure calves and weak adult individuals further away from the herd.
Miscellaneous / Small details:
Never hold a bite until the very end. Almost every animal has a "bite release" mechanic after a certain number of bites (it triggers around the 4th bite for the player, causing damage to be cancelled).
When biting a deer at the moment it flees, or if you bite its legs when it runs, it deals less damage. It's better to release the bite and bite again, as the damage numbers are reset.
Set up hotkeys for commands for your mate and pups. This really helps in emergency situations.
When the "Move to the Rendezvous Site" quest starts, you can leave the den before the screen darkens (signaling the transition). You don't have to wait for the pups to come out of the den on their own.
If a pup's death from sickness is unavoidable, you can take advantage of it. If there are predators visible on the horizon, they will simply leave during the pup's death scene.
If your pup is dying of sickness in the den near the very end of the "Rendezvous" quest, you can slightly delay its death by going to sleep. When the transition music starts playing, go to sleep, and it will trigger the transition to the growing pups, allowing you to see their coat colors.
During the pup-rearing phase — if a wolf pack attacks you, you can simply run away from them.
Effective food caching: Always hide food when your hunger is above 80%. If your hunger is at 83%, you can still eat and gain 3% satiety (you can track this on the stats screen), and then hide food to gain an additional 5%.
At the very beginning of the "Young Pups" quest, you can quickly level up your experience by killing bison.
10.Iron Wolf death exploit: Death is not the end! When you're playing in Iron Wolf mode and your wolf dies (for example, during a Elk attack), close the game immediately during the falling/death animation (do not wait for the respawn screen).
Then, simply reopen the game and load your last save file. The game will put you right back at your den, and you can continue playing!
Please write in the comments: which tip was unexpected for you, and feel free to add to my list.
I miss you. Art by me
This is Bo. Due to an accident, she lost her entire family