Can't do this anymore guys

Can't do this anymore guys

What do you mean the main menu theme is some light sensual rock when I am mogged by this guy 😭

What happened to my CoDField 6 man 😭 gimme some thick grimy tactical music cmon man 😭

u/CptLonesong — 1 day ago

Here are the weapons with the new Suppressors.

It's quicker to give the weapons that don't have those but I'm posting pics for archive purposes.

Here are the weapons that HAVE the new suppressors. Unlisted weapons DO NOT have these attachments.

They consist of:

Hybrid L: 30 points, reduces recoil buildup, improves recoil recovery, marginally reduces recoil at the cost of hipfire accuracy, weapon sway and weapon draw speed.

Hybrid S: 40 points, reduces recoil buildup, improves recoil recovery, marginally reduces recoil at the cost of hipfire accuracy.

Hybrid K: 50 points, reduces recoil buildup, improves recoil recovery, marginally reduces recoil at the cost of NOTHING 50 points.

The Bonuses:

It (the 30 points Suppressor) gives you a base Lightened Suppressor with a bit of a reduced recoil from 10 points Brake with NO 3d spotting, same 2d spotting. Other Suppressors just subtract 1 penalty for 10 extra points cost.

The Drawbacks:

Hipfire accuracy penalty is a given across all Suppressors except the CQB one. 10 points Green Laser can still help you hipfire everything up to 15m (reasoning below)

Weapon sway is the same as the 25 points Long Suppressor (what I currently use on most weapons) and it pauses on firing and resumes after a few seconds of idling. Most people shoot a lot or shoot from close to mid range where sway doesn't play into how you perform, but if you don't shoot much (deep flank) or snipe (DMRs and Snipers have these), you might want to reconsider if it harms your performance that much.

Weapon draw speed penalty is a hard one to gauge. It by default knocks the draw speed from switching gears and also the re-ready from sprint by a step, for example 100ms - 133ms 167ms - 200ms - 233ms - 267ms and so on. It will be very noticeable on weapons which are using Heavy (Extended) or just Extended Barrel, because they already reduce weapon draw speed by 1 step. IF you are using the Cryo Barrel or any other beneficial barrel and are in excess of 30 points, the 30 points Suppressor can help you with recoil IF you can somehow mitigate the weapon draw speed penalty (listed possibilities below).

Personal tips:

You can combat weapon draw speed by pre-ADS ing and moving slower alongside checking corners more often, if you have to sprint and fire later (rushing into an obj), you can just slap a 10 points Green Laser onto every weapon (except the LMGs) and hipfire instead of ADSing. The re-ready time is still there but you can combat the slower speed that way. 10 points Green Laser will help you hipfire on point up to 15m, which is probably the range most will find combat in.

My personal opinion:

Speaking from points economy, the 40 points and 50 points Suppressors are a question mark, because on 1 hand whatever weapon we have up to the end of Season 4 will have these, so you can level some weapons up and use these as a placeholder (30 points giga Suppressor at level 0 is huge).

Some weapons can benefit from a 30 point Suppressor (with caveats), NAMELY the SV-98 (Suppressor unlock at level 35 something or you can get a weapon package).

I will personally revise some of my weapons to use the 30 points Suppressors if possible.

The weapons are:

AR:

433

G36

Big SCAR

AK4D

TR7

Galil

L85A3

VHS tape

M16A4

AusUG

Carbines:

M4A1

M277 (Spear)

M417

Grot BC

QBZ (holy sht guys we did it they did the thing)

SG 553R

Baby SCAR

Bren 3

SMG:

ONLY the Pro 90 (seriously how does this thing keep winning?)

LMGs:

L115

Bootleg LMG 416

M60 (interesting choice)

RPKM (also interesting choice)

M123k

M250

KTSTK whatever

M240L

MG4what? (I don't like this weapon lmao)

RPK-74M

DMRs:

M14 Everybody-Barely-sees-the-Rightful-name

LMR27

SVK

SVDM

Grot Call CPS

Snipers:

M2010 ESR

SV-98 (only the 30 points Hybrid L)

PSR

Mini Scout

AWP me mid

Edit: Reddit screwed up with the image uploading or something, I can't find all the pics in the right order, so I'm putting an imgur link for you to see here.

Edit 2: I'm rinsed in the comments for saying draw speed penalty is not that bad.

Alright, here's the thing:

Your playstyle where draw speed matters (bumrushing and firing first with a faster weapon) is NOT the only playstyle or the MOST IMPORTANT playstyle in which a weapon should work. If yours is indeed true, 90% of the weapons in this game will be abject trash. Only the VERY BEST can compete because they have Slim Angled AND Rail Cover on a Carbine. Then you can have a 100ms draw speed build that you want.

You can lessen the impact of draw speed by not bumrushing into anything with enemies in it. Clear them out first? Maybe do some doohickey pre-ADS laser toggle hipfire, just don't sprint. I don't do it all the time because I know I will be the first to die regardless of what weapon I use or what I do, so I play against that and I am more successful.

I myself do not play only Carbine, I use every weapon, in which game mode doesn't matter. What I do is I pre-ADS and I hold sightlines, I don't bumrush sites holding Sprint and then relying on the weapon to do it for me. I have the gear to do so, I just don't play like that. I find only using the VERY BEST weapons that can have all recoil, control, ammo and draw speed incredibly boring and I don't recommend that, just as you should see that it's your hyperfixation on a weapon and you going along with the meta. All of it is fine at the end of the day, you down me at close range, I pick you at medium range. We all play the game.

What I recommend here is for people who inherently can take trades that cut down a stat that doesn't harm you as much in every case (weapon draw speed) to get a large boost in others. If you don't find it fun, don't do it.

u/CptLonesong — 1 day ago

Feeling bullied by Kestrels, FDLs and other slippery ships in Operations? Introducing the Kestrel Slayer Corsair.

Here is the video of me successfully sniping an FDL's engines off the ship with a pair of seeker missiles. It drifted away from me because I was shooting it with bullets. I did a subsystem check at exactly 0:27 of this video, it had 0 on both drives so it can't even move anymore. You can also snipe chaffs and PD mounts with the seekers too, if you find them to be still kicking and not dead yet, you can make them more dead inside. Sorry for the bad piloting, though I came up with the idea of disabling AI ships because I suck at piloting 😂 .

Here is the Corsair build on EDOMH. You need EDOMH program on your PC to view this, though Idk if you can do it without the program since I edited the build there. It's also used to checklist your engineering materials for both on foot gear and ships, highly recommend you to have it in your PC if you play Elite.

Sneak peak of the build and the keynote is drawn in red.

But for those who don't want to click on links and optimise, you need the minimum of:

- 1x High Cap Drag Seeker rack (preferrably size 3).

- 1x MERC RACK Lockdown seeker (also preferrably size 3). Need a bit of grind for this, but you can use a fully shield-engineered Lynx to giga tank through Rapid Response and grind it easier that way, no need for Biohazard Takedown if you don't have Odyssey gear.

- 2x Pulse Lasers with Focused Oversized. Debatable for this. I chose Focused because it has max range of 6000m, the 1000m falloff sucks compared to Long Range but I ideally want to stay at close range because my other weapons don't work past 3000m, it's only there to poke at shields and to randomly disable modules. Also it has more armour pen so you can freely put other non missile weapons onto the same firegroup to just hold down LMB and deal dmg.

- 1x Power Play module Pulse Disruptor with Focused Scramble Spectrum (Disruptor and Scramble Spectrum stack because they are not from the same source). You can swap the Spectrum on other Pulse Lasers with Oversized if you find it hard to aim the fixed Disruptor. Multiple of Disruptors or Spectrum don't stack so you only need 2, put it on the downmost mount of the Corsair for optimal symmetrical gameplay.

- 1x size 3 MC with High Cap Corrosive Shell for the last size 3 mount. It's there to debuff the hull.

The rest can be whatever you want. Slap some shields engineered hull, fill all the slot with SRPs and HRPs if needed. I have 2 SCBs but I didn't use any of them, though they are there for extreme emergencies.

This setup of mine can fire infinitely with 3 pips on Weapons.

I can shoot 1 seeker volley every 5s (1 rack has a 5s rechambering time due to it being a merc rack and the other 2s). In experience, sniping drives is dependent on your angle of attack. If you dump missiles at a Kestrel and it has its behind directly on your screen, more often than not you will deal damage to the drives if not outright one shotting them with a seeker volley from these 2 racks.

You might be wondering, why the Corsair? Reasons are:

1: Fantasy piratey "submit or I kill". And since they don't submit I kill.

2: Actually more laser hardpoints than Kestrel. If you plan to bring this to a Kestrel, you will have half the shield amount of this Corsair, and worse laser hardpoints, but you can still do 2 Cytoscrambler for shields with Scramble Spectrum on 1 of them. Also fly better but you need to be good to exploit it.

3: I kinda like the cockpit and feel of Corsair, being a pointy-nose Corsair haver it's also funny to ram pirates with it.

Another note: You can synth premium rounds inside Operations and have the materials refunded to you after the Operations is finished. This has been made known to me by CMDR Csont in the System Colonisation Contractors community. You can find the Discord link here to join us anytime.

May you disable more Kestrels and FDLs. o7.

u/CptLonesong — 10 days ago

Which system is currently the lowest point on the galactic plane?

Like the title.

I am setting for myself an itinerary to go from bubble to Sag A* and to the lowest point in the galactic plane. I intend for it to be a two-way trip because I don't have my carrier out that far.

My Caspian X can jump for about 75 ly full laden.

If I use the Casp X, which system is the lowest point where I can reach and go back? I think some current reachables are unreachable without FCs, so I wanted somewhere closer.

Thanks in advance.

Edit: 75 ly probably isn't enough for me to go to the lowest/highest point 😭 need to be 80 - 85 ly or more. I can't fly without my utilities so I guess I can just get to adjacents.

reddit.com
u/CptLonesong — 12 days ago

PSA: do your weekly challenges.

I completed 3 weeks of challenges, medium farming, I think I'm at 65/110.

Even if you don't farm and just play a bit, DO YOUR WEEKLIES, all of them.

10 weeks of Season 3, each week has 11 tasks, 3 easy of 3, 4 medium of 5, 3 hard of 7 and a locked weekly of 10, you get 3 x 3 + 4 x 5 + 3 x 7 + 10 = 60 tokens = 6 levels, so 10 weeks is 60 levels, over half of the BP. at that point your already played games will accrue points for the rest anyways, and it's more on 12 weeks Seasons, 72 levels to be exact.

With BF Pro for a 12 week Season, you get 72 + 25 = 97 out of 110 levels. At that point, light play is enough to finish the BP, you can do it in the first month with Pro even.

IF you buy the BP before doing it, you get 10% XP boost and also 4 reroll chances per week for challenges (might be less on non buyers). So if you want to get the BP, there might be a chance you want it before instead of after finishing because it gives you a boost that you might actually need. I know, buying into a system, training a habit and all, that is bad but this is about weighing what you want right?

From another post in this subreddit from a person having no issues with the Battle Pass (he got Pro but still). Not entirely to reinforce my points, but they are an example.

Edit: I had to actually edit to get this hyperlink in because I forgot 😭

u/CptLonesong — 14 days ago

The AUG is shipped with the pre-reworked headshot multiplier.

pics for comparison.

Both the M16A4 and AUG use the 5.56 carbine (piss coloured weapon package I know).

The M16A4 is updated with 1.4x with Standard ammo and 1.57x for Hollow Point.

The AUG at base is 1.34x with Standard, 1.5x with Hollow Point and 1.75x with Synthetic (it has Synthetic btw).

What a weird oversight.

u/CptLonesong — 19 days ago

Might not be the place to ask but how do I dispute this?

I had 800 coins before buying both the Season 4 Basic and Advanced Pack.

When logged in the game registered me as having the Basic Pack but not the Advanced, despite my Steam account having that.

How do I dispute this?

Edit: FALSE ALARM. I got the packs we all good.

u/CptLonesong — 21 days ago

Here are all weapons with the Compensator and what it does

This time it's more available on weapons but the effect is more bruh.

The following weapons have this attachments. There are a LOT more weapons that have it instead of not, so I will just post weapons that don't have them here.

I repeat the pics are for weapons that DON'T have the Compensator.

Assault Rifles:

433

G36

SCAR

AK4D

TR7

Kord 6P67 doesn't have it

Galil

L85A3

VHS

M16A4

Carbines:

M4A1

SIG Spear

AK-205

417 (I swear this shit gets all the attachments in the world)

Grot bullpup

QBZ doesn't have it

SG 553R (less bullshit than the 417 but a lot of attachments go into this weapon too)

other SCAR

SMGs:

MPX

MP5

UMP

Pro90

Vector

SCW-10

SL-9

CZ Evo 3

PeePee-19 doesn't have it

LMGs:

Bri'ish M249 SAW

Bootleg 416 SAW

M60

RPKM doesn't have it

M123k

M250

KTS

M240L

MG4

RPK-74M also doesn't have it

DMRs:

M14

LMR

SVK doesn't have it

SVDM doesn't have it

Grot DMR

No snipers have it (which would also be redundant if they do tbh)

Shotguns

M87

M1014

Saiga (what? only Russian based platform that has it for some reason)

DB-12 doesn't have it

Pistols

P18

5.7

1911

M44 doesn't have it

Glock

M357 doesn't have it

Vz 61

What this weapon does:

It reduces recoil buildup and improves recoil recovery, so it's like a sawed down Long/Lightened Suppressor because they provide the same effect. Only this time it doesn't seem to have Flash Hider or Suppressor stealth, it is loud.

Seriously I would have taken it for 15 - 20 points with Suppressor effect while still having loud sounds. 10 points for a Suppressor recoil effect and loud self-spotting is kinda bad.

How do you find it?

u/CptLonesong — 2 months ago

Here are the weapons with Subsonic (Hollow Point) ammo.

ONLY these weapons have the Subsonic ammo atm. Irregularities in the category will be marked with bold text.

For the muzzle device I will wake up in the evening and see (or someone might have beaten me to it idk).

Carbines:

417 10 and 30 points (what)

SG553R 10 and 30 points (what)

other SCAR 10 and 30 points (what)

SMG:

MPX 15 and 30 points

MP5 15 and 30 points

MP7 no normal Subsonic or Subsonic HP but Subsonic Pen for 10 points

UMP 10 and 25 points (lmao I appreciate it)

Pro90 10 and 25 points (sounds kinda good if you don't mind the bullet velocity)

Vector 15 and 30 points

SCW-10 15 and 35 points (lmao xdd)

SL-9 10 and 25 points

CZ Evo 3 15 and 30 points

PeePee-19 10 and 25 points

Pistols

P18 10 and 30 points

5.7 10 and 30 points

Glock 10 and 30 points

Again, No other weapons have the Subsonic ammo. I saw Subsonic Synthetic but maybe DICE thought this was too much.

It has reduced recoil and reduces your 2D spotting range to 9m from 25m with suppressors or 150m without protection.

What should change for SMGs:

They kinda introduced limb multiplier into the game but your weapons might be more controllable, you need to burst at range to beat people but you can still full auto in close. This attachment further emphasises the close range full auto stuff, because now you can (probably) full auto people at max 30m and they will not know that you just shot them, damage is still the same, multiplier to the head is 1.4x instead of 1.33x for normal Subsonic and 1.57x instead of 1.5x for Subsonic HP, so might be best to switch playstyle to aim more for the head if you can help it.

In shorter term, this is the rat lord close range ammo (provided you want to/can pay for the point cost)

u/CptLonesong — 2 months ago

PP-19 discussion.

For those whose game didn't bug out of this weapon, how have you come to using it? Is it good, or bad, or mid? Sorrow put the gun at B tier, it has 250ms TTK at close hip fire range (0 - 9.5m).

​

Im using it and I'm feeling a bit eased in on it. Not the powerhouse for sure but can still be used.

youtu.be
u/CptLonesong — 2 months ago

Kord to level 50.

My 3rd weapon.

Feels sometimes like a scam. There are moments where I can beam people at 70m and sometimes I have to burst to even get it together. Good enough albeit weird weapon.

NVO next, then I go for other options.

u/CptLonesong — 2 months ago

Can you disable the camera auto-center when hovering over a respawn point?

I think this is the new behaviour they introduced.

I was in respawn window and everytime I hover above a site or teammate or vehicle or the spawn, my map auto centers to the one I'm hovering, which is really annoying if I want to specifically know and choose where I want to spawn on.

Is there an option to disable this?

reddit.com
u/CptLonesong — 2 months ago

All weapons with the new Cryo Barrel attachment.

Costs 20 points, accuracy buf of Heavy Barrel on a Basic Barrel (same model), 10 + 10 = 20 points, fair enough.

Currently on following weapons:

B36,

SCAR,

AK4D,

Kord,

NVO,

L85A3,

M16A4,

M277,

AK-205,

417,

QBZ,

other SCAR,

MP5(XD),

MP7,

UMP,

Pro 90,

SL9,

PP19.

My personal opinion:

It's good (if you want to stomach the 10 extra point cost) on some weapons without either the Heavy or Heavy Extended Barrel, and there are weapons without it.

OR if you want to spend 10 extra point to eliminate the ADS speed of normal Heavy barrels (lose proj speed on the Heavy Extended one though).

Weapons without them are:

NVO,

417,

QBZ,

300 Blackout SCAR,

MP5(XD)

PP19 (it also doesn't have recoil suppressors btw, only the CQB one),

It doesn't get added for ALL LMGs, DMRs and snipers.

u/CptLonesong — 2 months ago

Which weapons should I take first to level 50 from these options?

Like title.

I know I will get all of them to level 50 but I want to choose 1 first.

All in this list are lv 30 or above so it shouldn't be too long. But which one would you pick and why?

View Poll

reddit.com
u/CptLonesong — 2 months ago