
Would you play a historical choice based game set during the Crusades?
Hi everyone,
I've been wondering about something for a while.
It feels like there are very few choice based narrative games that are set in real history. Most of the ones I've played are fantasy, sci fi, or alternate history. Even when they're inspired by real events, they usually take a lot of liberties.
I'm a big fan of both history, especially the Middle Ages, and choice driven games, so it made me wonder if those two audiences just don't overlap that much.
If there was a text heavy gamebook style RPG set during the Third Crusade, with no fantasy at all, just real historical figures, documented events and difficult choices based on the reality of the time, would that be something you'd be interested in?
One thing I'm especially curious about is how you'd want the story to handle history.
Would you rather your choices stayed within the limits of what could realistically have happened, even if history always reached the same major events? Or at some point would you want your decisions to completely change history and turn the story into an alternate timeline?
I'd love to hear what people here think.