Just released the demo for Endless FPV, my indoor FPV sim!
Like in the second half of the clip, map segments get stitched together automatically, so you get an endless course that never runs out.
The demo's available now on the store page:
Like in the second half of the clip, map segments get stitched together automatically, so you get an endless course that never runs out.
The demo's available now on the store page:
I’ve been working on an endless FPV sim where map segments are automatically combined to generate a different course every run.
here's the game page
https://store.steampowered.com/app/5197690/Endless\_FPV/
I’m working on an FPV drone sim with unreal engine, and I made a filter to recreate the look of analog video transmission, but honestly it just ends up looking kind of cheap.
I’m almost tempted to just use a VHS-style filter instead, but I’m wondering if that would look out of place for FPV footage.
Does anyone know of any good filters, shaders, or effects that would work well for recreating a realistic analog FPV feed?