u/Cute-River-1592

Built a macOS utility app in 23 days. It later crossed 400+ users.
▲ 10 r/SaaS

Built a macOS utility app in 23 days. It later crossed 400+ users.

Hey r/SaaS

I Built a MacOS app and launched it on December on reddit now it has crossed 400+ Daily active users in 3 months only through reddit. Sharing what I learnt, what mistakes I did and my thoughts.

I used to be the engineer who likes to build stuff but had insane anxiety launching it fearing feedbacks and Always hid behind coding. At one point in time I had to launch as my Infra cost started to creep in. I built my app in around 23 days and Did a V1 Launch on reddit.

Here is one of the very first post I did on it - https://www.reddit.com/r/macapps/comments/1p7e5nz/i_got_tired_of_losing_thoughts_while_waiting_for/

What I learnt: It is really tempting to build one more feature, One more Animation, Shortcut, Button. But what really matters is genuinely launching it and iterating over it. I know this sounds like a cliche, but After my initial launch I gained a lot of traction.

Lot of new requirements come from lot of different users from different countries. I got lost in building to every user's need.. which is very specific to that user only.. If I had to go back. I would build a feature only if more than 10 users request it.

In my honest opinion Launching on Product hunt is overrated. Got 1000s of page visit (ranked 22) but only very few converted. But product hunt gives you insane backlink credibility and multiple forums scrape the product hunt and list your product over there which ranks your page top on google search. So Takeaway is dont wait for the perfect moment or be so emotionally invested for your first product hunt launch.

For Macapps you need Apple developer license. Though my app is not listed on Mac App Store. you still need the license for DMG Notarization which in turn increases the product's trust factor. Without the notarization your app will be flagged by macbooks on launch saying it is not a verified app which will raise concern among users.

Having good media assets to your Landing page and Launch Video is the differentiator. I used ScreenStudio combined with adobe premier pro, which was worth it for all the gifs and medias.

Other tech stacks - Apple dev license $99/year | ScreenStudio for media assets $99/ year | Vercel for Deployment $20/mo | Supabase for Database $20/mo | Plausible for analytics $20/mo | Cursor and Claude $20/mo each | Polar for Payments | Resend for linking SMTP mailboxes | Swift/XCode for Macapp dev | Next.js for Landing Page.

Though it is not a huge user base or revenue still thought I would share my small learnings to the community. Have a great day people. Happy to answer questions.

u/Cute-River-1592 — 13 days ago

Unfriction - V1.7

Built a macOS app because to prevent breaking focus every few minutes while researching, writing, or coding.

Unfriction is a lightweight native overlay app for quick capture:

- Notes
- Tasks
- Clipboard history
- Screenshot history
- On-device speech-to-text (No Internet - Apple's native Instant STT Model)
- Image to Text (OCR)

The goal was simple:

Keep capture friction as close to zero as possible.

Problem

I constantly lost time context-switching between Finder, Notes apps, screenshots, clipboard managers, and random text files. Especially while coding or prompting AI tools.

- The Dedicated note taking app felt too bulk (Obsidian is 300 MB) for my instant thoughts which I need to jot down and often had a latency for loading.
- Finder screenshot naming is also painful when you take dozens of similar screenshots daily for drafting mails / research.
- Manually Typing or using Online OCR models to get Text out of an Image added friction in note-taking experience.

Comparison

Great alternatives - Paste (Clipboard) / Anitnote (Instant Notes) / Cleanshot (Screenshot) / Raycast (Shortcut Workflow).

Apps like Paste, Raycast, Cleanshot, and Antinote already solve parts of this workflow really well.

Unfriction is my attempt to combine the fastest parts of those experiences into a single lightweight overlay focused on low-friction capture.

The app:
- launches instantly / quick capture without context switching (opens in <400 ms).
- stays minimal and Apple's Native UI
- works mostly through shortcuts
- stores speech locally using Apple’s on-device speech framework
- keeps screenshot history searchable and pinnable
- Less than 10 MB
- No Internet Calls for Privacy.

Recent features:

- Screenshot History (preview + quick paste workflow)
- On-device Speech-to-Text
- Fully customizable shortcuts

The app is currently being used by 400+ users and the feedback has shaped almost every feature so far.

Pricing

Free version available.

Lifetime license: $19

Website: https://www.unfriction.app

I’m the solo developer behind it, happy to answer questions or take brutal feedback.

u/Cute-River-1592 — 14 days ago