Slow Mo?

This is a feature I am experimenting with in my game as a way to make some encounters easier, currently the playtest build of the game (You can play here) does not have this mechanic.

u/DEVDEV_10 — 20 hours ago
▲ 8 r/gdevelop+1 crossposts

Kryger Public Playtest

Launched a public play test build of an action game I am working on would appreciate experiences and feedback on the game.

newgrounds.com
u/DEVDEV_10 — 2 days ago