

Small buffs to standard FRV to make it worth taking vs its variants
Just lost my over 100 day run because this thing doesn’t clearly say your wounds will open back up
I got attacked by a cougar I got to safety bandaged all my wounds disinfected all my wounds. Was super tired so I slept for for 12 hours to heal and boom die from blood loss in my sleep despite I bandaged myself up beforehand.
Got really confused and upset so I went to the wiki and apparently it causes your wounds to randomly reopen. The In game description has no clear warning of this. “You are at greater risk of infection and blood loss” Is super vague as to the actual effects and could easily be interpreted as you take more damage from blood loss and infection is more likely or something like that.
This was totally survivable if the game just fucking told me that hey your wounds are gonna reopen I had plenty of supplies and a safe base. It just feels so unfair to survive this long to die to poor wording. Thanks for coming to my post game angry rant.
I love that every announcement AH makes in Discord now gets over 1000 dislikes
Whatever happened to you reporting back every other week Pilestedt?
I̜̦͑ͩ͢n̗ͮf͙͗i̎n̗ͮ́ȉ̼t͖̄ͪe̪̗ͭ͝w̲̌͐̈́ͦă̸̻rͫb̨̪͚̆͢ȏ̵̶̰̅ǹ̜̰̱̹d̢͍̙̘͞ṣ PILESTEDT m̨ͦ̚o̵̢̊n̰̲̤͌k͜e͏y͠s̷̥p̖̳̈̉͢a̴͒̐̑ͅw̭f͉̜̙̓o͡r͔͗͗ 10,000 YEARS j̘͛ͮͮȗ͓̿ͤs̡ͤ̓͘t̔i̥ĉ̻̀̕͡e̯̊f̶̩ͪ͂ǫ̯́̓ͦr͓̓̓t̳̪̍ͅh̵͋̓͜͠e̛̠͓ͦ͘c̦̒͆̕y̴̽͏o̍ͣͩt͓è̞̗͗͞
🛠️ HOTFIX: 6.2.3 ⚙️
🌍 Overview
- Crash Fixes
- Fixes
- Hive guard Changes
- Sentry and Vehicle buffs
- Miscellaneous adjustments
⚖️ Balancing
We have heard your feedback on the Hive guard changes and are readjusting it to be more in line with player expectations. We have also heard your feedback about several stratagems that may have fallen behind due to the previous patches durable damage changes and have made several adjustments.
Hive guard
- Decreased armor on head and front legs from Heavy to Medium (4 to 3)
- Increased armor on body and claws from Unarmored to Light (1 to 2)
- Increased health on body from 375 to 700
- Increased health on head from 250 to 450
Sentries
- All Sentries health increased by 70
Vehicles
- Bastion’s main health increased by 100
- FRV's main health increased by 100
- EXO-55 Breakthrough Exosuit Shield health decreased by 1000
- EXO-51 Lumberer Exosuit Anti Tank Cannon Decreased armor penetration from Anti-Tank II to Anti-Tank I (6 to 5)
🔧 Fixes
We are aware of crashes for players using Linux and Steam Deck, and we are investigating the cause. Unfortunately, this is out of the scope of this HotFix and will require further investigation. We will update you when we have more information on the issue.
Crash Fixes
- Fixed an issue where players spamming the 'kick' emote causes the squad to crash
- Fixed a crash that could occur when Minecraft was also running
Weapons & Stratagem Fixes
- Fixed an issue where the Autocannon Sentry sometimes incorrectly targeted Exosuits
- Fixed an issue where Exosuits shadows would show the scrapped stratagem launcher
Miscellaneous Fixes
- Fixed an issue with spore bugs AI getting stuck on terrain resulting in them not moving at their full speed
- Fixed soft-lock when players would push both the A and D key at the same time during Hellpod steering causing them to become stuck on impact
- Fixed sending a friend request sometimes blocks the user instead
- Corrected several weapon sizes
🧠 KNOWN ISSUES
https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues
And no I'm not a glazer I made the previous post calling it out.