Starting MSc in Bioinformatics

Hey, recent graduate of biomed and i decided after some digging to get into bioinformatics.(Starting in less than a month) in london I'm mainly looking to hear experiences of how did job hunting go salaries etc after graduating.

As well as any advice or tips to know before starting.

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u/Daywaker99 — 12 hours ago

Mix in assistance

So i saw to get mix in's all the way through you need to dig a hole almost all the way to the bottom to fix the issue with mixins only staying on top, but what do you do with the ice cream you scoop out for the hole? put it back in and apply pressure for the lid to close or just eat it as it is

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u/Daywaker99 — 28 days ago

Advice needed: got a new arm tat and wondering about what's better bare skin or something to cover it? for walking

If i won't be exposed to the sun can i just wear a tank top or it needs to be covered to protect it from anything?

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u/Daywaker99 — 2 months ago

Mod Substat Guide.

S - BIS, S- BIS if conditions are met, A Very good option, B good , C Niche , D Don't bother

Drill SUBSTATS

Mining Colony Bonus = S # Buffs your TF planets right away

Mining Beacon Bonus = S # Buffs all your beacons right away

Mining Probe Bonus = S- # Would be S but getting a second probe is expensive, Having to choose this between Secondary manager skill, Secondary wins.

Planet Boost Bonus = C # Can be usefull to boost a planet for extra income before crafting takes over

Planet Boost Duration = C # Can be usefull to boost a planet for extra income before crafting takes over

Colonization Cost = D

Cash Windfall Bonus = C # If you wanna snipe somebody you can switch to a mod with this substat for max use

Mining per Asteroids Mined = S- #Amazing to put on after a full 24 hours when you have a lot of asteroids mined, not much use before that.

Planet Boost Bonus per Asteroids Mined = D

Planet Boost Bonus for each colony = D

Mining for each own asteroid Mined = A # A nerfed version of the one on top but still a very good option.

Colonization Cost per probe scans in galaxy = D

Colonization Cost per beam = D

Time Warp Duration = C # can be an okay option when you wanna craft a lot of items, wouldn't use over others assuming you all have substat slots.

Mining on planet with 10+ colonies = D

TRANSPORT SUBSTATS

Ship Speed = A # Instant buff to your power

Cargo Bonus = A # Instant buff to your power

Ship Colony Bonus = D

Cargo Colony Bonus = D

Probe Ship Bonus = D

Probe Cargo Bonus = D

Cargo per asteroid = S # Get's very strong over time

Ship Speed per asteroid = S # Get's very strong over time

Cargo for each own asteroid = B # Next best option at 3+ slots

Ship Speed for each own asteroid = B # Next best option at 3+ slots

Cargo in telescope for each colony = D

Ship Speed in telescope for each colony = D

Cargo in telescopes with ≥20 colonies = D

Speed in telescopes with ≥20 colonies = D

Cargo on planet with ≥10 colonies = D

Speed on planet with ≥10 colonies = D

SYNTH SUBSTATS

Resource Value = S- # Amazing to pair with item value in one mod and switch to it before you sell a big number of high end items, still good by itself to boost sales mid-late galaxy

Alloy Value = C = Only usefull if you get an early pink for some kickstart cash.

Item Value = S- # Amazing to pair with resource value in one mod and switch to it before you sell a big number of high end items, , still good by itself to boost sales mid-late galaxy

Smelt Speed Bonus = S # Instant buff to your power

Craft Speed Bonus = S # Instant buff to your power

Production Boost Speed = D # too many good options in this mod.

Production Boost Duration = D # too many good options in this mod.

Market Bonus = C # Niche option, overshadowed by better options

Smelt Speed per Planet with colony = A # An amazing option when you have more than 2 slots

Smelt Speed per colony level = B # An amazing option when you have more than 3 slots

Smelt Speed per Beam = S, S+ # for this one the buff you get from this substat is insane must

Craft Speed per planet with colony = A # An amazing option when you have more than 2 slots

Craft Speed per colony level = B # An amazing option when you have more than 3 slots

Craft Speed per beam = S, S+ # for this one the buff you get from this substat is insane must

Market Bonus per planet with colony = C # Numbers undertuned

Market bonus per beam = B # Numbers undertuned

Smelt Speed of alloy for active recipie = B # Good, but overshadowed by the other good options in here, could be higher assuming you have more than 4+ slots unlocked

Craft Speed of item for active recipie = B # Good, but overshadowed by the other good options in here, could be higher assuming you have more than 4+ slots unlocked

Smelt Speed per planet with ≥10 colonies = C

Craft Speed per planet with ≥10 colonies = C

Smelt Speed per telescope with ≥20 colonies = C

Craft Speed per telescope with ≥20 colonies = C

REMOTE SUBSTATS

Asteroid Frequency = S # direct buff to your income right away

Debris Frequency = A # Very good option however overshadowed by better options in this list

Asteroid Value = D # Undertuned

Pink Value = D # Undertuned

Debris Value = C # Can be okay if you more than 2 slots, still undertuned

Probe Colony Bonus = C # Can be okay if you have more than 2 slots, still undertuned

Probe Primary Manager Skill Bonus = A # An good option if you have multiple slots and more than 1 probe.

Probe Planet Boost Duration Bonus = D

Probe Planet Boost Bonus = D

Probe Asteroid chance = D

Probe Asteroid size = D

Asteroid Frequency per Speed upgrade = S # Easy to max out quickly and provides an amazing value.

Debris Frequency per Speed upgrade = S # Easy to max out quickly and provides an amazing value.

Asteroid Value per Cargo upgrade = C # Undertuned but an okay option at multiple slots

Debris Value per Cargo upgrade = A # A very good option when you have multiple slots to get those big drops when you have vps setup

Cash Windfall Value per colony level = D

Probe asteroid chance per ship/cargo scans = D

Pink Frequency = Arguably the best option here S # More pinks the less reliant you are on smelting.

Pink Frequency per lvl10 colony = C # By the time you have multiple lvl10 colonies there's the high chance you don't need the pinks anymore

Credit Multi per colonies/10 in galaxy = N/A don't know the numbers for this one.

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u/Daywaker99 — 2 months ago
▲ 5 r/UKJobs

What is happening

Some info about me been in the uk for 8 years, first 4 years i was doing portering/kitchen roles and last 4 years i did a biomed bachelors with some part-time jobs in mcdonalts and warehouses.

Now, its been 2 months i graduated and moved back to london and i simply cannot find anything i apply to 100+ jobs daily both minimum wage jobs for pretty much anything hospitality,portering,warehouses,barista,pubs,cleaning,kitchen roles along with some lab based jobs for my bachelor. I simply do not get anywhere i had 5 interviews? That led to we'll you know if you are hired that led nowhere.

How does one find a job these days I'm desperate and i never had issues in the past I use indeed for everything and linked for lab roles mainly.

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u/Daywaker99 — 2 months ago