400+ demo players, 4 Steam reviews. Would you be concerned?
▲ 16 r/gameDevMarketing+1 crossposts

400+ demo players, 4 Steam reviews. Would you be concerned?

Hi everyone,

I'm working on a tactical chess-inspired roguelike.

According to Steam, the demo has been played by around 430 players (screenshot attached). Despite that, the demo only has 4 Steam reviews, and 2 of those are from friends.

I already have a "Review the Demo" button on the run summary screen, but it doesn't seem to have much effect.

Is this a normal review conversion for Steam demos, or does it suggest players aren't engaged enough to leave feedback?

If you've had similar numbers, I'd love to hear your experience.

u/DevelopmentGold7209 — 17 hours ago

I've been building a chess roguelike where pieces evolve, called Gambition — feedback from chess players would be appreciated.

u/DevelopmentGold7209 — 23 days ago