Maybe not every human was a hero

We know that undeads are dead that came to life thanks to necromancy. But every single hero that we know exist has the exact same type of body. So why there are undeads bigger than humans or villagers? There are husks (in Dungeons) wither skeletons and necromancers. Maybe it's just Mojang that is too lazy to add different type of heroes, because they should do again every animation, but if they aren't maybe most humans were basically villager without the nose, and not every one was a legendary hero able to take down armies, monsters and entities thousands of years old, maybe most of them were similar to the heroes in Vanilla, and only some of them became then or was already a hero. Maybe that type was stronger, or somehow they managed to survive from the nameless kingdom rise / fall and they became stronger then, maybe with the tower, or maybe again they were part of the nameless kingdom, so they don't get attacked

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u/DifferenceFlat8839 — 1 day ago
▲ 7 r/MinecraftDungeons_2+1 crossposts

The otherside of the portal in the ancient city is a peaceful place.

In the ancient city there are four music discs: cat, 13, otherside and 5
While Cat is really related with illagers (they even have a giant cat statue) and 13 doesn't have music. disc 5 and otherside are a different story.
All disc 5 is a registration of what happened in the ancient city during the attack. Everything except the second part, which is a chill music, peaceful. The same kind of music can be heard in otherside. Chill, peaceful, without dangers or death. And also relic has the same type of music.
I think that the one who registred and made disc 5 went inside the portal during the second part. This could explain why we can hear that music, he was in a dimension were music is important (we have to use music to lit the portal). So the Otherside of the portal have this kind of music, the same as that part of disc 5, the same as the disc otherside, and we know that the portal is somehow related with the well of fate (its symbols are the same as the shape of the portal in the city), maybe it's the same place, and there is this type of music.
In Minecraft the music represent the type of the ambient. In the overworld the music is peaceful, in the nether isn't. In caves it mysteryous, in the pale garden there are just some creacking sounds that make it spooky.
So my theory is that if we can hear music peaceful and chill from that dimension it should be safe to assume that the dimension in the ancient city isn't a dangerous place, and it's not a sculk dimension.

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u/DifferenceFlat8839 — 8 days ago

I made 10 new concept roles inspired by the among us show, so if you hadn't watch the first episode DON'T watch this post, and DON'T watch the last role if you hadn't finished the show.

First role:
Unpaid intern
Crewmate
The intern start with a few more tasks to do, and when he did all of them the intern can use a button to got 3 random quests from random people. The first one that does the shared quest make it completed for both the crewmates

Second role:
Contest winner
crewmate
Has less tasks than normals crewmates, and can sponsor players during meetings. The player that has been sponsorized have less cooldown time for his action, which for example could be the vent of the engineer or the kill of the impostor. The sponsor end when another meeting starts and there the contest winner can sponsor again

Third role HR Impostor The HR can do everything a normal impostor can, and also he can fire someone during an emergency meeting. If the HR fire someone that someone can do everything normally for 5 seconds, but after that in the chat arrive the message "[player] has been fired" and that player can no longer type in chat, vote, or do any action different from a normal crewmate until the next meeting. (I make the HR impostor because in the show she works for MIRA and because in her description there is written that she "fires you via email" so yeah 👍 )

Fourth role Geologist Crewmate The geologist can tempoeary lock every vent in the map by making rocks appear on top of them. If the vents are locked no one can jump into them, and they are locked inside of them until the rocks disappear.

Fifth role Gemologist Crewmate The gemologist can feel the vibes around himself. If the vibes are bad the edge of the screen become darker, almost black. The vibes are bad when: there are a lot of tasks to do around (5 / 10); there is an impostor with the kill ready; there is a crewmate with his ability in cool down; there is a dead body around or there was a dead body in previous rounds; there are locked down around; there is a major sabotage somewhere in the map. With this role you can understand that something is happening, but not what.

Sixth role Doctor Crewmate The doctor can study a body, by pushing a button and standing on top of it for 3 seconds and understand how long ago the crewmate died and which exit the killer used (north door, east door, vent)

Seventh role Cook Crewmate After the cook completed enough tasks he can start a pizza party. If there is a pizza party everyone is faster if they go to the cafeteria, but they walk slower if they go in the opposite direction. If a crewmate is alone he have to walk to cafeteria (the game make the crewmate walk for him). Impostor can walk away. Bodies can be reported. A pizza party can't start if a sabotage is active. A sabotage can't start if a pizza party is active. If someone enter in cafeteria that someone can't leave until the pizza party is over. It's impossible to kill in cafeteria while doing a pizza party. During the pizza party everyone can pick up a pizza slice to charge back their action. And during a pizza party is possible to use the chat, but not eject anyone.

Eights role Chief of security Crewmate The chief of security can lock every door from his minimap, and he can also unlock every door from the minimap, but first he have to do a task similar to card swipe to unlock it.

Ninth role Captain Crewmate The captain can go on navigation and start piloting the ship. First the ship goes slow, and then with time it gets faster. If the captain pilote the ship without hitting asteroids the crew will have less tasks to do, but if the ship hits some asteroids the crew would have more tasks to do and the crew will have to fix reactors, O2, comms, ship's walls, the emergency button, the doors and the chairs in cafeteria (not everyone at the same moment, but if the captain hits too many asteroids...) High risk high reward

Tenth role MIRA representative Impostor (This isn't in the show but I wanted to add it, because kinda he is there, so here I am) The MIRA representative can do everything a normal impostor can, but when he see something that isn't ok in the ship he write it in his notebook, and then in a meeting he can chose what he noted to say to the crew for give them extra tasks: 5 / 10 uncompleted tasks -> 1 extra task Door closed / vent locked / comms down -> 1 extra task, max 3 per type per game Innocent crewmate ejected -> 1 extra task Dead body left in the middle of a corridor / room -> 3 extra tasks Bad illumination -> 3 extra tasks, 1 per match Bad reactor / bad O2 -> 5 extra tasks, 1 per type per match Bad captain -> 5 / 10 extra tasks, 1 per match. If the MIRA representative don't say to the crew something that he noted that thing get lost and he can't report it to them in next round. When the MIRA representative report something, in chat appears: "The MIRA representative reported that there were 2 dead bodies in the middle of a corridor and a bad reactor, 11 more tasks to the crew". When more tasks are given it's easier that the unpaid intern get more and that the contest winner get less. Also I would add the fact that if there are too many tasks to do sabotages become harder.

Then I made 2 extra roles, 1 because it was kinda necessary, and the other because it makes sense to the show:

Eleventh role Mechanic

Crewmate The mechanic is able to fix sabotages from his tablet, but they get harder than if they were done in the right place.

Twelvth role (this could be a spoiler of the serie, STOP WATCHING!!!)

>!Fake body !< >!Impostor!<

>!The Fake body (I need help to chose the name) can leave his body behind, while the parasite come out from it. The parasite can do everything an impostor can while the body is left AFK. The parasite is faster and it's impossible to understand who the parasite was, but if a meeting start every crewmate see the parasite, not the body, so the impostor gets easily voted out!<

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u/DifferenceFlat8839 — 19 days ago
▲ 19 r/AmongUs

Question about the show ⚠️ Spoilers for the show that went out a week ago, I don't even know if this is still spoiler ⚠️

Why Green and White came from the asteroid? Is it a space bus station, their home or what?

u/DifferenceFlat8839 — 23 days ago

Skeleton horses could come from the same biome skeletons come from in legends.

In the world of Minecraft there are 3 types of horses. The standard ones, the zombie ones and the skeleton ones. Standard horses are the most various, they could be the worst horse or even the best horse, and they spawn everywhere. Then there are zombie horses, they are faster and have more ho than the average horse, but they jump less. They are perfect for the biomes they spawn, plains and savannas, biomes flat, without too many trees. And then there are skeleton horses. They spawn everywhere, they aren't really fast and they don't have too many hp, but they jump really high. Skeletons homestead in legends spawn in the Tundra, near the mountains. I think that these horses were breed together to make them useful for the environment, so climb mountains. If that's true this could mean that a lot of skeletons were from that tribes on the mountain, maybe good archers, because melee combat isn't good on mountain, it's easy to slide and fall. I don't know if this could mean anything, if it is a basic thing or anything else, but I think that could be another hint to what is canon in Legends, and I don't think every undead was under the nameless kingdom when they were alive, because they should have shared horses, resources, magic, other things. But skeletons don't shoot arrow of wither, and zombie horses don't jump.

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u/DifferenceFlat8839 — 24 days ago

Why I think the smallest details could be more important than the biggest fact in Legends

We all know that Minecraft Legends is a Legend, that has been told by villager to villager.

So something could be wrong or exaggerated. But imagine you are a villager, and your father tell you a story

"I was watching a butterfly and then 10 Piglings attacked the overworld"

Imagine then that you want to tell this story to your, but making it more 'epic', what do you say?

"Your grandpa was watching 2 butterflies and then 10 Piglings attacked the overworld"

"Or your grandpa was watching a butterfly and then 20 Piglings attacked the overworld"

I would go with the second option, and if every villager do the same thing, the biggest things would change, but the smallest remains.

And I also want to say that I think that the sun that became moon, and the hero that has been teleported from the future doesn't make sense, and I think it would make more sense if the Piglings created a dark cloud, or just the corrupted beacons, or if it was a misunderstanding of a villager, for example if a villager said that was the first dark night of the overworld, meaning a dangerous night, but another villager thinked it was the first real night, that's how it could have been created the Legend of the moon, and fore the hero, I think that a villager told to another "and then the 'hero of the villages' came to save us", and another villager thinked it was the same hero that saved their village two days before. So what happened? Time travel

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u/DifferenceFlat8839 — 2 months ago

Could more hosts exist?

I don't have any real proofs about this.

We know there are three canon hosts, Action, knowledge and foresight. Maybe also Ender was a host, or maybe the heart.

Action knowledge and foresight are the three most important aspects for a Minecraft's player. Maybe the heart (friendship) as been corrupted by the evilness (but I don't know because it seems like the heart himself is the evilness, and it seems to be the heart of ender), but there are other aspects of a Minecraft's world:
Perseverance
Ingenuity
Creativity
Justice
Freedom
Adaptation
Exploration
And more

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u/DifferenceFlat8839 — 2 months ago

We know Juju has an oddities shop where she seems things that usually are coursed. We know from the animation that Gus had throw some keys to a pile of clothes, and then shade comes alive. I think that keys have been sold by the oddities shop

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u/DifferenceFlat8839 — 2 months ago

I guess collabs aren't canon (except musical collabs) and merch, or old things that contradict something new. Then I guess kinda everything else is canon. (And I hope here Game Theory is wrong)

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u/DifferenceFlat8839 — 2 months ago

In some grom's voicelines we can hear someone talking by his walkie talkie, and I think there are two options:
It is R-T. R-T watch the entire starr park from the cams, and Grom is a security guard, however the voice doesn't seem the R-T's one, and in one of his voicelines we can hear again the same voice from the walkie-talkie, which says to fight back.
It is the CEO of brawl stars (not Edgar)
It could also be some other not-brawler, but I don't think so

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u/DifferenceFlat8839 — 2 months ago

To begin with, I believe the Ancient City was built shortly after the war with the Piglins, partly as a defensive measure against a potential new conflict.

Regarding the entrance, I don't think there's much doubt: it's simply an entrance.

The City Center contains both the Redstone room and the Portal. I believe the Redstone room was a sort of laboratory for experimenting with Redstone, but they hadn't found a use for it yet beyond lighting lamps and opening a single door. As for the Portal, it seems to be related to the Well of Fate, though its exact destination remains unknown. Interestingly, in the Minecraft Dungeons 2 trailer, it appears to lack the Reinforced Deepslate.

Then there are the walls, which come in two types: The outer walls are wide, open, and covered in wool. To get on them, you have to enter from the start or climb two blocks. I think they would be useful against small-scale invasions: if a group of Piglins attacks some citizens, the inhabitants can jump onto the walls and escape on the wool. Meanwhile, the noisy Piglins would be obliterated by the Warden. The inner walls are narrower and harder to access. The entire population could gather inside them to defend against a large-scale attack, with defenders on the walls and citizens within. If the Piglins managed to reach the walls, a few defenders could hold back the entire horde due to the narrow space, knocking the enemies down before they can cause significant damage.

Finally, there are the ruins. The first ones are the barracks. As the name suggests, they were used for military purposes. Armor could be stored here, and soldiers maybe rested here as well. Just like the walls, these structures feature narrow corridors that are easily defensible. Additionally, there is a miniature version of the portal found within them.

Then we have the Camps. They are made of light blue and blue wool, dark oak wood, and some even feature a campfire (which is theoretically still lit). These could be recent, but since they generate inside the Ancient City, their origin is ambiguous: they might be original, built over something else, or relatively new. They could have served as resting points for soldiers, outposts for traveling heroes, or perhaps the "base of operations" for a failed Illager expedition attempting to renovate and reinhabit the city.

The Ice Box. It was likely used for food preservation, specifically for meat. This allowed the inhabitants to gather high-saturation food in large quantities at once and then store it for an extended period.

The chambers were used for someone important, and in one of them, there is even a desk with a chest on top, three blocks high—the perfect height for an Endersent.

I believe the sauna had four main purposes: It heated the entire city. It prepared warriors for the high temperatures of the Nether. It was used for hygiene. It provided relaxation for soldiers after combat.

Then there are the Tall Ruins. There are two types: one resembles an outpost, while the other looks like a two-story house without walls. I believe they served both for spotting enemies (especially the first type) and as living quarters (especially the second).

Finally, there are several pillars, another miniature portal, and ruins that are simply too decayed to understand their original purpose.

Does it make sense?

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u/DifferenceFlat8839 — 2 months ago