even with all the issues in the Nuclear Thunder mode, I can’t go back to the sh**fest that is normal ARB

nuclear thunder is superior to ARB in every way even with the balance issues, so I won’t be touching ARB in this game again until they make nuclear thunder permanent, and of course, fix the balance issues that were plaguing the mode, but I think everyone who plays nuclear thunder feels the same, that even in it’s unbalanced, relatively broken state, it’s so much better than ARB it’s not even a contest.

Nuclear thunder feels almost like a real war, like a Battlefield game, and ARB feels like a Call of Duty shoebox.

I can’t go back to the call of duty-esque shitfest that is normal ARB after experiencing nuclear thunder, as flawed as it was. huge maps, you respawn, you progress through the map like a theater of conflict, you can use even weaker jets to their full potential, because the maps are large and it allows jets that might not be the best at dog fighting or air superiority to excel their historical roles, like bombing, you can also use glide bombs, etc. Bombing actually matters in this mode even more than air combat.

Once they fix the balance issues with the overpowered SPAA and the Russian bias issues of the Russian side winning a lot, on top of not giving us enough rewards for playing the mode, and not having different tiers of the mode for expanded BR ranges, lower BRs etc. Once they fix all that, this mode will be perfect, but even in its current imperfect state, there’s no chance in hell I’m going back to normal ARB, normal ARB feels like the demo mode of the game compared to nuclear thunder

reddit.com
u/Dry-Investment-8750 — 8 hours ago

Even with all the issues in nuclear thunder, I can’t go back to normal ARB

nuclear thunder is superior to ARB in every way even with the balance issues, so I won’t be touching ARB in this game again until they make nuclear thunder permanent, and of course, fix the balance issues that were plaguing the mode, but I think everyone who plays nuclear thunder feels the same, that even in it’s unbalanced, relatively broken state, it’s so much better than ARB it’s not even a contest.

Nuclear thunder feels almost like a real war, like a Battlefield game, and ARB feels like a Call of Duty shoebox.

I can’t go back to the call of duty-esque shitfest that is normal ARB after experiencing nuclear thunder, as flawed as it was. huge maps, you respawn, you progress through the map like a theater of conflict, you can use even weaker jets to their full potential, because the maps are large and it allows jets that might not be the best at dog fighting or air superiority to excel their historical roles, like bombing, you can also use glide bombs, etc. Bombing actually matters in this mode even more than air combat.

Once they fix the balance issues with the overpowered SPAA and the Russian bias issues of the Russian side winning a lot, on top of not giving us enough rewards for playing the mode, and not having different tiers of the mode for expanded BR ranges, lower BRs etc. Once they fix all that, this mode will be perfect, but even in its current imperfect state, there’s no chance in hell I’m going back to normal ARB, normal ARB feels like the demo mode of the game compared to nuclear thunder

reddit.com
u/Dry-Investment-8750 — 8 hours ago

This is how you handle fools bringing low-tier aircraft into high ranked matches without eating a teamkill

Buddy brought it on himself, stay in your lane, stay at your BR.

u/Dry-Investment-8750 — 2 days ago

Only 26 RP for shooting down a NUCLEAR BOMBER in Nuclear Thunder? What a joke. I literally saved my team from losing HUNDREDS of tickets if that bomb dropped, yet I only get a measly 26 RP for shooting him down before he gets his bombs off? What a JOKE of a mode Nuclear Thunder has become.

EDIT: 26 in-game score*. This mode DOES NOT respect the players' time AT ALL.

reddit.com
u/Dry-Investment-8750 — 2 days ago
▲ 96 r/WarthunderPlayerUnion+1 crossposts

HARM missile? More like Harmless. The 2000 lb GBU-64 GIGACHAD JDAM-ER glide bomb (times 7, a full load volley launched by the F-15E Strike Eagle) can brute force through ANY Russian Air Defenses in Nuclear Thunder. This weapon (and honestly, all GNSS glide bombs) will SAVE NATO in this new mode.

THIS is the armament that will save NATO in Nuclear Thunder. Got 20 objective kills of high value targets (ammo dumps, SPAA etc) and top of the blue team leaderboard in one match.

We still lost, but imagine if we had like 5 more F-15E's doing this. We would've won easily.

The HARM anti-radiation missile is absolutely useless and always gets intercepted, but the 2000 lb JDAM glide bomb, when launched in a 7-bomb volley, can get through ANY air defense. As you saw in the video, 4 of them got shot down but 3 made it through, and because they are 2000 lb glide bombs with a huge blast radius, all you need is a few to get through and the targets (and everything around them) are vaporized.

And the best part? These are GNSS-guided bombs, so you can set targets for them to strike through the in-game map, then simply fly high and fast, 10km altitude at mach 1, launch them from 40 miles out, and you're guaranteed to hit, and you're way too far out of range of any return fire from any enemy players or anti-aircraft fire. Glide bombs are amazing for firing at long-range targets out of harms way.

**WORKS BEST IF YOU SPAWN FROM THE REARMOST AIRFIELD SO YOU HAVE MORE TIME TO GAIN ALTITUDE AND SPEED! DON'T TRY THIS FROM THE FORWARD AIRBASE!**

I regularly launch mine from 35 to 40 miles and they always reach their targets. You can get even closer, like 20-30 miles to reduce time-to-target (they are slow AF, gliding at like 400 mph) if you think you can get away with it and avoid enemy fire. I recommend full saturation volleys, all 7 missiles in a tight spread in the target area to level everything and overwhelm the air defenses, don't get greedy and try to hit distant separated targets on the map, because as you saw in this video, the OP Russian BUKs will still destroy several of them, so launching them at separated targets will result in all of them getting shot down.

To set targets on your map for GNSS, bring up your map holding M, then hold ALT to bring up the cursor so you can then click on the map, but then you ALSO have to hold LEFT ALT, so now you're holding 3 buttons awkwardly with your fingers all over the place, then you can click any targets you want on the map to assign them. I recommend zooming in on the map first (mousewheel) so you make the shots precise. You can also CANCEL targets (remove the target indicators on the map) by RIGHT CLICKING on the target symbols you just placed and they will vanish.

And PSA, you CAN assign targets while your jet is in "STORAGE", meaning, you are on the runway, spawned your jet, then J'd out so your jet is now "waiting" in the virtual hangar and you are just staring at the spawn/loadout screen. This is a very SAFE way to assign targets since your jet is DE-SPAWNED from the map and cannot be attacked, so take this opportunity to assign targets at your leisure, then you can fly out and perform the strike, 10KM altitude at mach 1 since you can't drop JDAMS from a higher speed. These are glide bombs (no thrust) so you must be at least 10 KM high so they have plenty of altitude to glide to their targets without hitting the ground.

Make sure you assign the "Salvo Launch to Aiming Points" keybind, and this way, if you mark between 1-7 aiming points on the map (such as different targets in the strike zone, like some SPAAs, and a few ammo dumps and fuel dumps in a small area), then you simply spam that keybind and it will AUTOMATICALLY LAUNCH all your JDAMS randomly distributed at all your marked targets, so you don't even have to individually aim them one at a time, just spam the key and they will all spread out evenly and strike all your chosen targets.

What this means is you can spam them while in flight, no wasting time looking through targeting pods, and they will hit your targets automatically with minimal effort. This changes the game for NATO, and now we can actually strike targets, from long range, and accurately now! Hope this helps all my fellow NATO-mains, since the HARM missile is next to useless.

GNSS glide bombs are much more effective than HARMS (except on moving targets, some of the SPAA move so obviously you can't hit them with glide bombs),. These tips work with ANY GNSS glide bomb, but I prefer the 2000 lb GBU-64 JDAM-ER because it's so big and powerful, that blast radius is amazing.

u/Dry-Investment-8750 — 4 days ago
▲ 464 r/WarthunderPlayerUnion+1 crossposts

"nuclear thunder is totally balanced" -meanwhile every match...

getting real sick of this sh** mode as a NATO main. HARMS don't do jack, the russian BUK-M3 can intercept like 10 HARMS simultaneously. It takes so much to "saturate" them. Meanwhile all NATO SPAA gets clapped by a single SU-30SM2 load of Kh-31PDs.

Inb4 Russian Mains call this mode "perfectly balanced"

u/Dry-Investment-8750 — 5 days ago

They finally fixed the missile filters, now BVR is viable again, now ANYONE (with an advanced radar with radar filters) can effectively SPAM their BVR Fox-3 missiles, effortlessly and easily!

True BVR chads know that the radar filters have been messed up for a while. You'd hit the filter to "hide missiles", thinking that now your TWS cycling wouldn't cycle through dozens of enemy missiles and ordnance before cycling to the next jet, because that BS always got you killed since you didn't have enough time to get your full opening match BVR volleys off since you had to cycle through every goddamn missile and bomb the enemy team launched. But it didn't work, it was broken since the feature was released (typical), so you'd still cycle through enemy missiles and bombs even though they were technically "invisible", you'd still cycle through them you just wouldn't see them, so in other words the radar filters didn't do shit.

But now, either in this update or the last one, they fixed it, so if you disable missiles on the radar filter, you will ONLY see jets and ONLY cycle through jets.

This means you can cycle through enemy jets ONLY, rapidly BVR launch your missiles into every enemy jet you see in about 5 seconds, then start notching, evading, RTB, and get easy multikills on the way back to base. No more wasted missiles locking onto enemy missiles and bombs!

Happy hunting, BVR just got a lot more effective. Happy missile spamming!

Some of you will say I should've gatekept this information so I don't contribute to ruining top tier even further, contributing to added missile spam... OH WELL! Pandora's box has been opened and it can't be closed!

Do with this information what you will.

reddit.com
u/Dry-Investment-8750 — 6 days ago

They finally fixed the missile filters, now BVR is viable again

True BVR chads know that the radar filters have been messed up for a while. You'd hit the filter to "hide missiles", thinking that now your TWS cycling wouldn't cycle through dozens of enemy missiles and ordnance before cycling to the next jet, because that BS always got you killed since you didn't have enough time to get your full opening match BVR volleys off since you had to cycle through every goddamn missile and bomb the enemy team launched. But it didn't work, it was broken since the feature was released (typical), so you'd still cycle through enemy missiles and bombs even though they were technically "invisible", you'd still cycle through them you just wouldn't see them, so in other words the radar filters didn't do shit.

But now, either in this update or the last one, they fixed it, so if you disable missiles on the radar filter, you will ONLY see jets and ONLY cycle through jets.

This means you can cycle through enemy jets ONLY, rapidly BVR launch your missiles into every enemy jet you see in about 5 seconds, then start notching, evading, RTB, and get easy multikills. No more wasted missiles locking onto enemy missiles and bombs!

Happy hunting, BVR just got a lot more effective. Happy missile spamming!

reddit.com
u/Dry-Investment-8750 — 6 days ago
▲ 7 r/WarthunderPlayerUnion+1 crossposts

Nuclear Thunder: Eurofighter vs. The Entire Russian Air Defense Budget. 13 kills, 0 deaths to enemy fire

The SPAA in Nuclear Thunder is a joke if you know how to deal with it.

Stop staying low, stop multipathing; equip the Eurofighter and start printing kills.

Fly high, BVR volley your missiles, RTB, keep repeating until you get more kills than anyone else in the server.

I never wanna see y'all complain about the 9K317M "BUK-M3" (TELAR) and the other Nuclear Thunder SPAA ever again!

u/Dry-Investment-8750 — 7 days ago

13 kills only 1 death (crashed into ground) with the Eurofighter in Nuclear Thunder

Let this video serve as a tactics guide to anyone who wants to do well in Nuclear Thunder. Raw, unedited footage.

youtu.be
u/Dry-Investment-8750 — 8 days ago
▲ 0 r/WarthunderPlayerUnion+1 crossposts

Watch me commit war crimes with the Rafale in Nuclear Thunder. 18 kills all in one round. This jet should NOT be allowed to participate in this mode

18 kills in one run, died just a few times, and during the same time period the most anyone else got was like 3-5 kills.

This jet is insane, and this mode, Nuclear Thunder, is SO MUCH FUN. Probably the most intense fun I ever had in War Thunder.

Made me feel like I was in a real war, since the SPAA is so incredibly annoying and powerful, so you have to entirely change the way you play the game to contend with such overpowered SPAA. Still though, once you adapt, it's the most fun air mode in this game by far.

This needs to be a permanent mode. And the Rafale turns it into a cakewalk, relatively speaking.

u/Dry-Investment-8750 — 8 days ago

I have no idea what nuclear thunder is, but I’m about to take my Rafale into it

I have no idea about how it works or anything, I didn’t play it last time, but if there’s any chance that my 14.7 Rafale can absolutely shit on all kinds of jets that are much lower in BR, this is gonna be a goddamn massacre.

Will be posting in this same thread later to update what happens

reddit.com
u/Dry-Investment-8750 — 8 days ago
▲ 55 r/WarthunderPlayerUnion+1 crossposts

Doing AIM-120A BVR volleys with the BR 13.0 German F-4F KWS LV feels like war crimes

3 kills out of 4 missiles total.

New meta unlocked: Launching Fox-3 AIM-120A BVR volleys with the BR 13.0 F-4F against as low as BR 12.0 jets who have very little idea how to evade AIM-120s.

Then again, with the buffed AIM-54 Phoenixes with 22-25g overload, maybe players at this BR range are already getting used to it.

I haven't used the buffed phoenixes much yet, are they a lot better than before?

u/Dry-Investment-8750 — 9 days ago

Look how they massacred my boy

The Rafale nerfs were uncalled for. How am I supposed to easily dominate in this thing now. 😢

(Video Entirely Generated by ChatGPT)

u/Dry-Investment-8750 — 11 days ago
▲ 913 r/WarthunderPlayerUnion+1 crossposts

Uhh guys something's wrong with my game, I may have gotten the update early...

What do I do? Should I email Gaijin and have them fix my account?

u/Dry-Investment-8750 — 13 days ago

I made a short version of my originally 3 hour BVR tutorial video. 15 minutes, a ton of information. Hopefully this helps you guys out, especially if you hate long videos.

If you need clarification or have BVR-related question I will answer.

youtube.com
u/Dry-Investment-8750 — 13 days ago