Comments like this are so motivating

Comments like this are so motivating

Posted the fourth chapter of my webtoon, "Conduits", last night and woke up to this. It means so much to know someone actually put in thought to give me a review. I dont know if any newer creators out there have had this same feeling I know its goofy since I just started but this is awesome.

u/Dukethumper — 6 days ago

Personality magic system... thoughts?

Here is a magic systen I constructed, it is based in the personality of a person the powers that emerge. Their are 12 origins of personality, each person has a nature and a nurture origin. Someone who is fully self actualize can use all 4 of the powers. The uniqueness of powers comes from how a mix of 2 abilities comes into fruition.

  1. Dacia

Ability 1: When emotionally charged, the user generates volatile kinetic surges within their muscles, amplifying impact, jump force, or momentum. The effect is immediate but unstable, and repeated uses overheats the body, leaving minor burns or fatigue.

Ability 2: At higher resonance, the user externalizes that volatility into energy constructs, tools, or weapons with unstable internal reactions. Some can channel this energy to heal themselves, but it drains heavy emotional energy. Left uncontrolled, the constructs slowly degrade or explode.

Tempus

Ability 1: Can bank emotions or senses so they aren’t felt for a short time, and then feel them all at once, with greater intensity, when released. (E.g., nullify pain now, take the full wave later.) Training extends both the duration and the recovery, and at mastery this can grant near-limitless endurance.

Ability 2: Slight glimpses into the near future, enhancing dodging and timing.

Keras

Ability 1: Enhanced physical strength, and crystalline armor that regrows when shattered.

Ability 2: Can encase themselves or others in regenerative ice that preserves and freezes.

  1. Enguia

Ability 1: Blink short distances instantly.

Ability 2: Emit electric shocks that travel through conductive environments — water, metal, or blood.

  1. Arbor

Ability 1: Generates flowing liquid armor that hardens in response to emotional energy, the stronger the feeling, denser the shield.

Ability 2: Forms a deep emotional bond with a being they connect to. Through that bond they can pour their own emotional energy into the other, in turn sharpening its instincts, strength, or focus, or open the channel both ways, sharing sensation, pain, and resolve across nearby bonded allies. The deeper the bond, the more flows through it; the strongest can bond humans, not just animals. Only one bond can be done at a time unless the bond is naturally broken(loss of trust) or one of them perishes.

  1. Tigre

Ability 1: Can create organic weapons out of their own hardened energy.

Ability 2: Senses danger instinctively , a kind of precognition-style awareness (like spidey sense)

  1. Sharin

Ability 1: One hyper-advanced sense (from most to least common: touch, smell, taste, hearing, vision).

Ability 2: By synchronizing others’ sensory fields, the user overlays a remembered pattern onto reality, such as temporary illusions that feel real because they’re recalled, not imagined. Turned inward, the same principle lets the user restore their body to its remembered healthy state, slowly knitting wounds. It demands deep focus and only repairs damage they can accurately remember sensing, so unfamiliar or catastrophic wounds heal poorly or not at all.

  1. Arachna

Ability 1: Skin and limbs adhere to nearly any surface, so climbing, clinging, anchoring in place. The same grip can lock onto an opponent’s weapon or limb on contact, briefly trapping it until they release or the target tears free, costing the target momentum and leaving openings, this is much more difficult to do

.

Ability 2: Bends light by altering local density, it is partial camouflage, not full invisibility.

  1. Simia

Ability 1 Momentum Redirection: Commands motion rather than merely conserving it, redirecting their own momentum and incoming force, never losing footing, bouncing off surfaces, turning a fall, throw, or blow into a controlled rebound or counter.

Ability 2: Enters a flow state where the body reacts faster than the mind processes; the longer the fight runs, the deeper the state goes.

  1. Lucerna

Ability 1: Draws on ambient light to enhance strength and speed and project solid-light barriers or tools. Their power scales with the light around them, so most powerful at noon, formidable under lamplight, and near-mortal in true darkness.

Ability 2: Converts ambient light into bursts that heal allies or burn enemies.

  1. Polvo

Ability 1: Can breathe and survive in any aquatic setting, fully at home at any depth.

Rare variant (replaces Ability 1): A boneless, octopus-like body, so squeezing through gaps, slipping grapples, and flowing around attacks. Users with this trait lose the aquatic-survival ability in exchange.

Ability 2 Pressure Projection: Projects crushing pressure through any medium, compressing the space around a target to crush, pin, or repel on contact or at short range, while their own body shrugs off being crushed in return. The effect is significantly stronger in water, where the user can also seize direct control of water touching their body to focus it.

  1. Hayabusa

Ability 1: Controls the air immediately around the body, allowing hovering or briefly taking flight, and curving airflow to deflect incoming projectiles.

Ability 2: Creates a brief afterimage that absorbs one attack before dissipating.

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u/Dukethumper — 2 months ago

Rate my weird magic system

There are 12 origins of powers. People have 2 dormant tones within them, a nature and a soul tone. Each tone can be one of the 12 origins. If someone lives their life in line to a far extent with one of their tonality, they have the opportunity to tap into one or both of its powers with training. If they can align with both tonality, then they can learn all 4 potentially. The uniqueness of the powers allows me to give people unique abilities in my story that mix different powers together. Here are the 12 origins and their powers.

The Twelve Origins

1.

Ability 1: When emotionally charged, the user generates volatile kinetic surges within their muscles, amplifying impact, jump force, or momentum. The effect is immediate but unstable and repeated use overheats the body, leaving minor burns or fatigue.

Ability 2: At higher resonance, the user externalizes that volatility into matter such as energy constructs, tools, or weapons burning with unstable internal reactions. Some can channel this energy to heal themselves, but it drains heavy emotional energy. Left uncontrolled, the constructs slowly degrade or explode.

2.

Ability 1: Can bank emotions or senses so they aren’t felt for a short time and then feel them all at once, with greater intensity, when released. (E.g., nullify pain now, take the full wave later.) Training extends both the duration and the recovery, and at mastery this can grant near-limitless endurance.

Ability 2: Slight glimpses into the near future, enhancing dodging and timing.

Ability 1: Enhanced physical strength, and crystalline armor that regrows when shattered.

Ability 2: Can encase themselves or others in regenerative ice that preserves and freezes.

4.

Ability 1: Blink short distances instantly.

Ability 2: Emit electric shocks that travel through conductive environments sucb as water, metal, or blood.

5.

Ability 1: Generates flowing liquid armor that hardens in response to emotional energy — stronger feeling, denser shield.

Ability 2: Forms a deep emotional bond with a being they connect to. Through that bond they can pour their own emotional energy into the other such as sharpening its instincts, strength, or focus such as or open the channel both ways, sharing sensation, pain, and resolve across nearby bonded allies. The deeper the bond, the more flows through it; the strongest can bond humans, not just animals.

6.

Ability 1: Can create organic weapons out of their own hardened energy.

Ability 2: Senses danger instinctively (precognition-style awareness).

7.

Ability 1: One hyper-advanced sense (from most to least common: touch, smell, taste, hearing, vision).

Ability 2: By synchronizing others’ sensory fields, the user overlays a remembered pattern onto reality such as temporary illusions that feel real because they’re recalled, not imagined. Turned inward, the same principle lets the user restore their body to its remembered healthy state, slowly knitting wounds. It demands deep focus (hard to do mid-fight) and only repairs damage they can accurately remember sensing, like unfamiliar or catastrophic wounds heal poorly or not at all.

8.

Ability 1: Skin and limbs adhere to nearly any surface — climbing, clinging, anchoring in place. The same grip can lock onto an opponent’s weapon or limb on contact, briefly trapping it until they release or the target tears free like costing the target momentum and leaving openings.

Ability 2: Bends light by altering local density so it is partial camouflage, not full invisibility.

9.

Ability 1 — Momentum Redirection: Commands motion rather than merely conserving it but redirecting their own momentum and incoming force, never losing footing, bouncing off surfaces, turning a fall, throw, or blow into a controlled rebound or counter.

Ability 2: Enters a flow state where the body reacts faster than the mind processes; the longer the fight runs, the deeper the state goes.

10.

Ability 1: Enhanced strength and speed; projects solid light barriers or tools.

Ability 2: Converts ambient light into bursts that heal allies or burn enemies.

11.

Ability 1: Can breathe and survive in any aquatic setting, fully at home at any depth.

Rare variant (replaces Ability 1): A boneless, octopus-like body such as squeezing through gaps, slipping grapples, and flowing around attacks. Users with this trait lose the aquatic-survival ability in exchange.

Ability 2 Pressure Projection: Projects crushing pressure through any medium, compressing the space around a target to crush, pin, or repel on contact or at short range, while their own body shrugs off being crushed in return. The effect is significantly stronger in water, where the user can also seize direct control of water touching their body to focus it.

12.

Ability 1: Controls the air immediately around the body, such as hovering or briefly taking flight, and curving airflow to deflect incoming projectiles.

Ability 2: Creates a brief afterimage that absorbs one attack before dissipating.

.

reddit.com
u/Dukethumper — 2 months ago

Test readers wanted!

Conduits:

The story follows a talkative brother who hides his emotions badly and a serious, courageous sister who keeps pushing forward. The world has power origins, military factions, and a mystery around why their family was targeted.

Here are a few panels. What would ideally make you click to read?

If you are interested being a test readers comment here or dm me.

Release is July 2026!

u/Dukethumper — 2 months ago

Test readers wanted!

Conduits:

The story follows a talkative brother who hides his emotions badly and a serious, courageous sister who keeps pushing forward. The world has power origins, military factions, and a mystery around why their family was targeted.

Here are a few panels. What would ideally make you click to read?

If you are interested being a test readers comment here or dm me.

Release is July 2026!

u/Dukethumper — 2 months ago

Test readers wanted!

Comment here or dm me for a link to the first 12 chapters!

Conduits:

The story follows a talkative brother who hides his emotions badly and a serious, courageous sister who keeps pushing forward. The world has power origins, military factions, and a mystery around why their family was targeted.

Here are a few panels. What would ideally make you click to read?

If you are interested being a test readers comment here or dm me.

Release is July 2026!

u/Dukethumper — 3 months ago

Commissioning a horror manga artist!

I am looking for a horror artist specifically for a couple characters within my webcomic. They are meant to stand out from the rest of my story as seperate entities. Here are examples of the esthetic I want. Pricing will be discussed in dms based on the amount of commissions we do

u/Dukethumper — 3 months ago

Test readers wanted!

Conduits:

The story follows a talkative brother who hides his emotions badly and a serious, courageous sister who keeps pushing forward. The world has power origins, military factions, and a mystery around why their family was targeted.

Here are a few panels. What would ideally make you click to read?

If you are interested being a test readers comment here or dm me.

Release is July 2026!

u/Dukethumper — 3 months ago

Readers wanted!

Conduits:

The story follows a talkative brother who hides his emotions badly and a serious, courageous sister who keeps pushing forward. The world has power origins, military factions, and a mystery around why their family was targeted.

Here are a few panels. What would ideally make you click to read?

If you are interested being a test readers comment here or dm me.

Release is July 2026!

u/Dukethumper — 3 months ago

Test readers needed!

I am releasing my fantasy-adventure webcomic, "Conduits", in July, and am currently looking for test readers. I have 12 chapters posted on my website. Feel free to check them out and post feedback here or dm. Any feedback is helpful and thanks again!

Conduits:

After facing tragedy, siblings Vael and Faye find themselves on the run from their own government. They need to escape to a foreign nation they have never been to before time runs out, so they can seek chance to get the revenge they crave.

u/Dukethumper — 3 months ago
▲ 12 r/comic_crits+4 crossposts

New Fantasy/Adventure Webcomic releasing soon! Test readers needed!

Title is self explanatory, im releasing my webtoon soon and would like to have a couple people check out some of the first chapters and give some feedback. Currently I have the first 11 chapters published to a website that I will share with test readers. The goal is just to smoothen out any rough edges and get some adviced for more experienced people thank myself. The goal is to start official release in July.

u/Dukethumper — 3 months ago