
Wanted to share this here - I'm not Ropotopolous or affiliated with him in any way, but I always enjoy his thoughtful AC content grounded in a mastery of the parkour systems across all the games. I'm sure many in the community already know him.
His perspective in this video about BF Resynced and doing a retrospective on the original BF mechanics is likewise interesting and I believe to be worth hearing before (metaphorically) folks sharpen the pitchforks and pick up torches. Especially because he is now been tapped by Ubisoft several times as a representative of the parkour enthusiast community and has discussions with senior designers and developers about improving and evolving the parkour in the AC franchise. So, he is someone who we should expect to be somewhat influential or at least more than the average fan on the future direction of the franchise in terms of movement mechanics.