Uprising rivals getting their swordmaster way too early
I feel like I'm doing something very wrong. Every time I play solo, both rivals get their swordmaster so quickly that I simply can't keep up anymore. And by quickly I mean round 2 at the latest.
I just took one of the rivals that needs 9 resources for their swordmaster. Same thing as always happened - gets a few resources round 1 and then lands on the Deep Desert round 2. He already had 10 resources at this point. If this was one of the harder rivals, he would've had his swordmaster twice by now. And when this happens, the game starts feeling unwinnable right away and I just want to start over.
I just don't get it, because the one time my rival actually didn't get his swordmaster until turn 5, it made the game pretty easy. And other times he gets it immediately and it becomes impossible. There's such a gigantic gap in difficulty here that's completely dependent on luck. Especially the desert fields give the rival way too many resources in one turn, while other fields barely do anything. It feels really unbalanced and makes me think I'm doing something wrong. Deep Desert is an instant swordmaster for most of the rivals. That just feels so wrong.
Is it supposed to be like this? I honestly don't even see much difference between the rival needing 5 vs 9 resources. They'll get to the 9 so quickly that it doesn't really matter what the number says.