My first mobile game, Pachinkat !
Game Title: Pachinkat
Playable Link: https://play.google.com/store/apps/details?id=com.oddlatent.pachinkat
Platform: Android
Description:
I've always enjoyed making games with Unity as a hobby and participating in game jams, but I never really got to the point where I actually published one of my games anywhere other than itch.io.
Recently, I finally released my first game on Android.
Pachinkat is basically pachinko with incremental progression and collectible cats/gacha. You drop balls, earn money, buy upgrades, unlock cats with different powers, and eventually prestige to make future runs stronger.
If anyone tries it, feel free to tell me what sucks. Feedback on the balancing, progression, cats, or anything else is genuinely useful to me.
Free to Play Status:
[x] Free to play
[ ] Demo/Key available
[ ] Paid
Involvement:
I made the game by myself during my summer break as part of an intership with Oddlatent. I created the game using Oddlatent's agentic workflow and they helped me with the backend infrastructure and publishing the game.