
Hot take: Noli should have stun immunity upon downtime of re-rush
Level 300 Noli here, with hot take that really shouldn't be a hot take.
Let me explain my position from a gameplay standpoint. Noli's whole kit revolves around void rush. It's his bread and butter. As such, a majority of the benefit with void rush is the damage you get out of it. This damage is earned through re-rushing. Landing void rush to begin with should be a reward. Locking the killer in place and giving survivors an easy stun isn't a reward.
Now some survivors Noli can dodge. ie. Shed. But most, he can't ie. Jane, Chance.
In additon, c00lkidd recieves stun immunity after landing walkspeed overide, why doesn't Noli?
I'm not saying Noli should get a guaranteed re-rush everytime, but the survivors already have a separate oppurtunity to dodge the re-rush ie. hiding behind an inaccessible wall. Letting them stun Noli while re-rushing as well is unfair. Void rush already has counterplay, and Noli shouldn't be punished for landing an ability simply because they dared to use it in the vicinity of a sentinel.