u/EnvironmentRemote422
Does this short promo clearly explain the core mechanic of my mobile card game?
I’ve been working on a mobile card game called Cambio, and I’m trying to improve the way I explain the main mechanic in short-form videos.
The game is a strategy/memory card game where the aim is to finish with the lowest score. Players memorise hidden cards, swap cards, use special card powers, and then choose when to call CAMBIO. Once CAMBIO is called, everyone else gets one final turn, so calling too early can backfire.
I’m not sure if the promo makes that idea clear quickly enough.
The specific feedback I’m looking for is:
- Do you understand what “call CAMBIO” means from the video?
- Does the “everyone gets one final turn” idea come across?
- Would this look interesting enough to try, or does it need a different hook?
Links for context:
iPhone: https://apps.apple.com/us/app/cambio-call-it/id6767993973
Android: https://play.google.com/store/apps/details?id=com.jimbovigilante.cambio
I released my first indie card game on iOS and Android — I would love honest feedback on whether the gameplay is clear from this short clip
Game Title:
Cambio - Call It!
Playable Link:
iPhone: https://apps.apple.com/us/app/cambio-call-it/id6767993973
Android: https://play.google.com/store/apps/details?id=com.jimbovigilante.cambio
Platform:
iOS and Android
Description:
Cambio is a quick strategy/memory card game where the aim is to finish with the lowest score. You start with hidden cards, try to memorise what you have, then swap, reveal, and use special card powers to improve your hand. The key moment is deciding when to call CAMBIO. If you call it at the right time, you can win the round — but everyone else gets one final turn, so calling too early can backfire. I’ve tried to make it quick to play, easy to understand, and tense enough that one move can change everything. I’d really appreciate feedback on whether the short promo makes the game look clear/fun, whether the “call Cambio” mechanic makes sense, and whether the tutorial explains enough for a first-time player.
Free to Play Status:
[x] Free to play
[ ] Demo/Key available
[ ] Paid (Allowed only on Tuesdays with [TT] in the title)
Involvement:
I’m the developer of the game. I built and released Cambio as an indie mobile card game, including the gameplay flow, UI work, store setup, screenshots, testing, and launch.