u/Environmental-End872

Is there a possible way to recover my old activity on all Google's platforms?

I remember I've deleted my activity on all Google's platform entirely in 2021, and now it's hard to somewhat get it back for memories after turning off auto-delete. I was wondering if there is a possible way to restore my entire old activity. Something like a third-party websites so that I can look back what I have searched back then on YouTube and Google.

reddit.com
u/Environmental-End872 — 3 days ago

How do I fix this glitch/bug after enabling WritingTools back to improve my grammar in LibreOffice Writer?

I enabled WritingTools to improve my basic grammar for my novel writing (document file is .ODT), but for some reason, I scroll down each list of pages and most of the tools are getting black, lists of font selection gets its text weirdly disappear, most icons are disappearing. And so my pages being glitched out like it repeats some pages to same pages. So I opened LibreOffice to run as admin, and the bug still happens. This glitch still happens before I started to disable the extension.

I used to have LanguageTool then, but that feature makes LibreOffice Writer strangely closes itself for some reason during my long-time working on it after I found out, so I had to switch to other grammar extension tools to enable it back like I said, and I'm still getting the glitching issue.

Can anyone tell me to know why is this happening like that and how do I fix it exactly?

LibreOffice info:

Version: 26.2.2.2 (X86_64)

Build ID: 1f77d10d6938fd34972958f64b2bcfa54f8b1ba5

CPU threads: 20; OS: Windows 10 X86_64 (build 19045); UI render: Skia/Vulkan; VCL: win

Locale: en-US (en_US); UI: en-US

Calc: CL threaded

u/Environmental-End872 — 12 days ago

Need help. The enemy AI doesn't work right for my platformer shooter game after multiple attempts of different events.

I wanted to create the correct events for the enemy AI in which the player would simply be in a combat with the enemy, something like the enemy triggers the weapon like it's AK-47 while the player only shoots with the pistol. Instead of using jump button to avoid enemy bullets, the player would crouch via using down directional button. The enemy would also crouch down to avoid player's bullets via using On Update, so I'd prefer to make the difficulty this fun.

However, I'm trying to fix this problem where the player would shoot the enemy and the enemy would shoot him back in combat. So something didn't went right. As I watch the enemy in-screen, the weapon triggers from right while the enemy looks left, and if I get close to him, I would get this weird invisibility animation.

I have no idea why is this happening. Since I'm a beginner to GB Studio, I'd like to see some step-by-step guide for the events to use and maybe showing me how the events should exactly look like when fixed, in case I may be confused with settings and features.

Here's the screenshot showing script events of enemy's AI. Its collision group is on 1 so that I can add events in Group 2 under On Hit tab.

On Update:
https://i.imgur.com/COT6XEb.png
https://i.imgur.com/oo1SiAQ.png
https://i.imgur.com/RrK3tMJ.png

Group 2:
https://i.imgur.com/ls9KaV3.png
https://i.imgur.com/aFuKIpu.png
https://i.imgur.com/RfB20qQ.png

On Init tab:
https://i.imgur.com/j8tcxvS.png

u/Environmental-End872 — 13 days ago

What I mean in the title is that something felt jittery whenever I use my analog stick during gameplay.

When I converted Ace Combat 3 via using conversion (the analog sticks were already checked during conversion), I began to open the game and go to settings then I saw the "ANALOG" being greyed out, same goes to Duke Nukem Land of the Babes as well. Which means that the PS1 games don't actually detect analog sticks on my controller.

I've been using this PKG conversion application that it's useful, but I learned that the configuration file gives a signal to make analog-supported game detecting an actual analog sticks on dualshock 4. Since this compatibility list doesn't include anything for other PS1 games like Duke Nukem for example. This means that I'm pretty sure the game, Ace Combat 3, thinks I'm playing with d-pad while I am using analog stick. Am I using an outdated app? And what to do if there's no config file being found for the game, is it possible that should I make my own if that helps the pkg conversion program? If so, how do I do that exactly?

My PS4's firmware version is 11.00 and I'm using GoldHEN.

reddit.com
u/Environmental-End872 — 22 days ago

What I mean in the title is that something felt jittery whenever I use my analog stick during gameplay.

When I converted Ace Combat 3 via using PSX-FPKG (the analog sticks were already checked during conversion), I began to open the game and go to settings then I saw the "ANALOG" being greyed out, same goes to Duke Nukem Land of the Babes as well. Which means that the PS1 games don't actually detect analog sticks on my controller.

I've been using this FPKG application that it's useful, but I learned that the configuration file gives a signal to make analog-supported game detecting an actual analog sticks on dualshock 4. Since this compatibility list doesn't include anything for other PS1 games like Duke Nukem for example. This means that I'm pretty sure the game, Ace Combat 3, thinks I'm playing with d-pad while I am using analog stick. Am I using an outdated FPKG conversion? And what to do if there's no config file for the conversion, should I make my own if that helps the PSX-FPKG?

My PS4's firmware version is 11.00 and I'm using GoldHEN.

reddit.com
u/Environmental-End872 — 23 days ago