Does transpilation always take this long?

I already have swift code written and now to make an android app, I’m using the Skip tool as a transpiler (which takes my swift code and translates it directly into readable Kotlin source code, rather than compiling it into a binary format). Because both of them are different, it’s throwing me errors left and right. I have been debugging for two days now and I’m now where close to finishing. I have tried using Claude and Gemini but still don’t see the light at the end of the tunnel. Any suggestions on what should I do or should I continue my debugging?

reddit.com
u/EquivalentCoconut588 — 3 days ago
▲ 5 r/Kotlin

Does transpilation always take this long?

I already have swift code written and now to make an android app, I’m using the Skip tool as a transpiler (which takes my swift code and translates it directly into readable Kotlin source code, rather than compiling it into a binary format). Because both of them are different, it’s throwing me errors left and right. I have been debugging for two days now and I’m now where close to finishing. I have tried using Claude and Gemini but still don’t see the light at the end of the tunnel. Any suggestions on what should I do or should I continue my debugging?

reddit.com
u/EquivalentCoconut588 — 3 days ago

Does transpilation always take this long?

I already have swift code written and now to make an android app, I’m using the Skip tool as a transpiler (which takes my swift code and translates it directly into readable Kotlin source code, rather than compiling it into a binary format). Because both of them are different, it’s throwing me errors left and right. I have been debugging for two days now and I’m now where close to finishing. I have tried using Claude and Gemini but still don’t see the light at the end of the tunnel. Any suggestions on what should I do or should I continue my debugging?

reddit.com
u/EquivalentCoconut588 — 3 days ago
▲ 1 r/iosdev

Looking for feedback on the UI and the architecture of my app.

Hello everyone,

I have been working on overhauling the different themes for my app, Pocket Vault. These are just one example.

Based on some initial feedback, I refactored the theme hierarchy so views gautomatically pick up primary, secondary, and tertiary styles using ⁠.foregroundStyle()⁠ and ⁠Environment⁠ modifiers instead of manually passing a theme object everywhere.

I’d love the feedback on How does the visual contrast look across both modes in these screenshots and for anyone who has built complex custom themes in SwiftUI, are there any edge cases or performance bottlenecks with this Environment-driven approach I should keep an eye on?

Any feedback on either the UI polish or the approach is super appreciated!

Here’s my repository for all my code: https://github.com/AaravB09/Pocket-Vault

u/EquivalentCoconut588 — 5 days ago

Looking for feedback on the UI and the architecture of my app.

Hello everyone,

I have been working on overhauling the different themes for my app, Pocket Vault. These are just one example.

Based on some initial feedback, I refactored the theme hierarchy so views gautomatically pick up primary, secondary, and tertiary styles using ⁠.foregroundStyle()⁠ and ⁠Environment⁠ modifiers instead of manually passing a theme object everywhere.

I’d love the feedback on How does the visual contrast look across both modes in these screenshots and for anyone who has built complex custom themes in SwiftUI, are there any edge cases or performance bottlenecks with this Environment-driven approach I should keep an eye on?

Any feedback on either the UI polish or the approach is super appreciated!

Here’s my repository for all my code: https://github.com/AaravB09/Pocket-Vault

u/EquivalentCoconut588 — 5 days ago

Looking for feedback on the UI and the architecture of my app.

Hello everyone,

I have been working on overhauling the different themes for my app, Pocket Vault. These are just one example.

Based on some initial feedback, I refactored the theme hierarchy so views gautomatically pick up primary, secondary, and tertiary styles using ⁠.foregroundStyle()⁠ and ⁠Environment⁠ modifiers instead of manually passing a theme object everywhere.

I’d love the feedback on How does the visual contrast look across both modes in these screenshots and for anyone who has built complex custom themes in SwiftUI, are there any edge cases or performance bottlenecks with this Environment-driven approach I should keep an eye on?

Any feedback on either the UI polish or the approach is super appreciated!

Here’s my repository for all my code: https://github.com/AaravB09/Pocket-Vault

u/EquivalentCoconut588 — 5 days ago

Looking for feedback on the UI & architecture of my app

Hello everyone,

I have been working on overhauling the different themes for my app, Pocket Vault. These are just one example.

Based on some initial feedback, I refactored the theme hierarchy so views gautomatically pick up primary, secondary, and tertiary styles using ⁠.foregroundStyle()⁠ and ⁠Environment⁠ modifiers instead of manually passing a theme object everywhere.

I’d love the feedback on How does the visual contrast look across both modes in these screenshots and for anyone who has built complex custom themes in SwiftUI, are there any edge cases or performance bottlenecks with this Environment-driven approach I should keep an eye on?

Any feedback on either the UI polish or the approach is super appreciated!

Here’s my repository for all my code: https://github.com/AaravB09/Pocket-Vault

u/EquivalentCoconut588 — 5 days ago

Looking for feedback on the UI and the architecture of my app.

Hello everyone,

I have been working on overhauling the different themes for my app, Pocket Vault. These are just one example.

Based on some initial feedback, I refactored the theme hierarchy so views gautomatically pick up primary, secondary, and tertiary styles using ⁠.foregroundStyle()⁠ and ⁠Environment⁠ modifiers instead of manually passing a theme object everywhere.

I’d love the feedback on How does the visual contrast look across both modes in these screenshots and for anyone who has built complex custom themes in SwiftUI, are there any edge cases or performance bottlenecks with this Environment-driven approach I should keep an eye on?

Any feedback on either the UI polish or the approach is super appreciated!

Here’s my repository for all my code: https://github.com/AaravB09/Pocket-Vault

u/EquivalentCoconut588 — 5 days ago
▲ 1 r/iOSDevelopment+1 crossposts

Redesigning my app’s colour system from scratch.

After getting a lot of feedback that Pocket Vault’s was looking a bit boring and bland, I completely redesigned the colour system, added proper light and dark themes, and reworked the overall visual hierarchy in SwiftUi. Here’s the code: https://github.com/AaravB09/Pocket-Vault

The link to the video : https://youtube.com/shorts/GfijVs3NOzg?si=mhtkBrEVLHY-DCPm

Let me know what you think of this new palette! I would love to hear what you guys think. Any feedback is welcome 😄

And if you guys can subscribe to my YouTube channel, I would really appreciate it. Here’s the link : https://youtube.com/@aaravbansal-9?si=-qJ6CmDqqLNPARDz

u/EquivalentCoconut588 — 6 days ago
▲ 3 r/buildinpublic_2026+3 crossposts

Redesigning my app’s colour system from scratch.

After getting a lot of feedback that Pocket Vault’s was looking a bit boring and bland, I completely redesigned the colour system, added proper light and dark themes, and reworked the overall visual hierarchy in SwiftUi. Here’s the code: https://github.com/AaravB09/Pocket-Vault

Let me know what you think of this new palette! I would love to hear what you guys think. Any feedback is welcome 😄

And if you guys can subscribe to my YouTube channel, I would really appreciate it. Here’s the link : https://youtube.com/@aaravbansal-9?si=-qJ6CmDqqLNPARDz

u/EquivalentCoconut588 — 6 days ago