r/iOSDevelopment

Looking for developer (PAID)

Looking for a developer who can build a premium iOS app and get it shipped within about 2 weeks. I have basically all the details mapped out and can give you everything you need to build it. I’m looking for someone who has experience building really polished apps with premium UI/UX, good animations, onboarding, privacy policies, data policies, etc. This is going to be a paid app, so I want it to actually feel premium and not like some basic template app. I’m willing to pay well for someone who can move quickly and actually execute.
The app is a gambling tracking app, but it’s not a casino or betting app. It’s designed to help gamblers track their gambling and make better decisions around it, with a lot of different features built into the app. For the design, I want the onboarding and overall experience to feel premium like Future Self, Cal AI, Quitter, etc. Good animations, clean UI, really polished UX. I can help a lot with the design and provide all the details/assets you need. Honestly, with ChatGPT image creation making it so easy to create high quality visuals now, I don’t think the design side should be insanely difficult. If you’re a legit iOS developer who can move fast and has built premium apps before, DM me with examples of your work and your rate.

reddit.com
u/AdhesivenessQuiet820 — 9 days ago
▲ 5 r/iOSDevelopment+1 crossposts

Apple changed the AppStore Again!

Today the requirements to add/change screenshots have changed. No notice, no guidance!

On the main distribution page, your old images and preview vids are all locked! You have to go the See All page to make mods.

reddit.com
u/WerSunu — 9 days ago
▲ 7 r/iOSDevelopment+1 crossposts

We just launched GestureVault on the App Store 🎉

It’s a privacy-focused vault app that uses a custom gesture-based unlock, and we’re really excited to finally get it into people’s hands.
Since we just launched, we’re looking for some early users who are willing to actually try it out and tell us what they think — what you like, what feels confusing, what you’d change, features you’d want, bugs you find, anything.
We’re giving out 10 promo codes to people in this thread who want to test it.
No requirement to leave an App Store review or anything like that — we genuinely want feedback here so we can make the app better.
If you’re interested, comment below and I’ll send you a code. 🔐

reddit.com
u/YungKota — 9 days ago
▲ 9 r/iOSDevelopment+5 crossposts

Introducing FlowSearch. Every remote job, in your pocket.

Searching for your next remote job this weekend? Why hop from job board to job board? You can find the most popular sources all in one spot, FlowSearch.

Search across 10 sources, save jobs for later, create a profile & more. This will become your go-to for remote work. Check it out today.

testflight.apple.com
u/michalcon29 — 7 days ago
▲ 21 r/iOSDevelopment+16 crossposts

A free productivity and creativity platform with free introductory levels that includes a free chrome extension and free app store apps? You betcha!

I spent the last 20 months over caffeinating and vibe coding to prove the humble sticky note is the perfect mental Legos....

Think of TaskLoco as Legoland for your mind 🧠

All lite versions 100% Free forever

Amazing 👏 premium plans for those few who need more, more, more

taskloco.com
u/Early_Key_823 — 11 days ago
▲ 2 r/iOSDevelopment+1 crossposts

what’s your experience with the Chinese market? Simplified vs Traditional, conventions, pitfalls?

Hi everyone,

I’m currently preparing an iOS app and I’m hesitating about doing a full localization for the Chinese market, since it represents a significant amount of work. Before committing, I’d love to hear about your real-world experience.

In particular:

Simplified vs Traditional:

If you localized for Chinese, did you go with Simplified (`zh-Hans` / `zh-CN`), Traditional Taiwan (`zh-Hant` / `zh-TW`), or both? How did you decide based on your target users?

Conventions & expectations:

What are the main conventions you had to adapt to (UI text length, date formats, form fields, payment flows, etc.)? Any specific expectations from Chinese users that surprised you?

Common mistakes:

What are the classic errors you’ve seen or made yourself (machine translation, mixing scripts, hard-coded strings, ignoring regional variants, etc.)?

ROI / was it worth it?

For those who did it: did the Chinese localization materially affect downloads, retention, or revenue? Was the effort justified?

If you have examples, tips, or “I wish I’d known that earlier” insights, I’m all ears.

Thanks in advance!

reddit.com
u/emagech — 9 days ago
▲ 6 r/iOSDevelopment+1 crossposts

Reviving a pulled app

Quick questions for those who might have done it (or tried and failed): I developed and published a game in 2009, fully Objective-C then. It was quite successful and fun to play, but I had to pull it from the AppStore a few years ago when I hadn’t had the time to do a migration to Swift, followed by a lot of deprecations when Apple basically abandoned the Gamecenter that I never could really clean up. The whole app still shows up in my dev. account.
I am now thinking of recreating that idea, more modern of course. I was wondering whether I could simply replace the app, just even keeping the Icon (which I think is still great as it is) and revive that exact pulled app that way with a renovated version?

reddit.com
u/habitoti — 9 days ago
▲ 2 r/iOSDevelopment+1 crossposts

Screenshot / Logo/Keywords evolution in 21 days

Title:

V1: Booze Count

V2: Booze Count: Alcohol Tracker

Subtitle:

V1: BAC Calculator & Drink Log

V2: Alcohol Tracker & Coach

Keywords:

V1: alcohol,drink tracker,drinking,drink counter,quit drinking,BAC,drink logging,cocktail,addiction,weed

V2:

In 21 days, I have made some updates. Not particularly because of issues with analytics, I just evolved it a few times.

Why did I change screenshots

I wanted to show a better story of how my app is going to be helpful to users who are out drinking and want to calculate their BAC to both stay healthy and know when they could consider driving. The hope was, showing a cartoon use case scenario can be easily followed and people will see themselves in similar situations. I just changed it so we'll see how this performs.

Why did I change the logo

I wanted to make sure that my app doesn't look like an old generic app. By adding a mascot and a vibrant color theme, I was hoping people would recognize my app much easier. Also I thought it would be easy for story telling. I am not sure if this makes it feel too cutesy considering my target audience may be a bit skewed towards men. After all, men are more likely to engage in heavy drinking and have higher rates of alcohol use disorder. Although, that doesn't automatically determine my user base.

Why did I change the title / subtitle

Originally my title was just "Booze Count". But on another reddit, someone told me I should optimize. I wasn't focused on those things until yesterday, but now I'm doing a bunch of research and that's how I ended up on this page anyway.

What's next for me?

  • Header and Search Results screenshots Unsure, but I will try re-working the first screenshot or show the challenge/badge collecting as the main page to let users know about the gamification. Maybe I'll get new ideas and perspectives as I design it.
  • Keywords I still don't think I have a final version of the keywords. I'm trying to learn some tools that help with ASO. I don't want to spend a fortune, so I'm going to find some free keywords research tools.
  • TikTok Marketing I have some plans for making some TikTok videos "My app making journey blog" or "Funny videos with my app as a story device". I have been seeing some people who allegedly have succeeded in marketing their apps. I'll try something.

Yeah so there it is! any questions, feedbacks, criticisms, words of encouragements, are all welcome!

u/InitialNational6491 — 9 days ago

I got tired of paying for my own App Store ratings data, so I open-sourced a GitHub Actions alternative

I built a free, open-source tool to track App Store rating history

I ran into a small problem with the  App Store:

Apple shows you your current rating, but doesn’t give you a history of how that rating changed over time.

Analytics tools can track this for you, but I didn’t really want to pay for another analytics service just to keep a daily history of my app ratings.

So I built my own.

App Store Ratings History takes a daily snapshot of your App Store ratings and stores the data using GitHub Actions.

It’s:

Free Open source No server required No database required Runs automatically through GitHub Actions ~3 minutes to set up

The idea is pretty simple: set it up once, and you'll have your own historical rating data going forward.

If you’re an indie developer or manage App Store apps, start collecting the data now. If you find it useful, ⭐️ the repo.

GitHub: https://github.com/rfirouz/appstore-ratings-history

u/Far-Jump-7626 — 10 days ago
▲ 1 r/iOSDevelopment+1 crossposts

App Store release timeline?

As a personal project, I’ve been working on a forum/message board app and website that is intended to stop bot and A.I. traffic. It’s still fairly elementary (cloudflare, client side telemetry, RLS only) but I’ve submitted it to be released on the App Store as just a next step so I can implement push notifications and have it be functional for me and a couple close friends. That’s just backstory though. What I want to know is how long will I have to wait???? It’s been close to four days when the estimated wait is supposed to be 24-48 hours. I thought I provided all the necessary information, and I’m just feeling really eager to get it done so I won’t have to resubmit a build with such a long wait each time I want to update it. Are there any common pitfalls in submissions that make them take longer? Does Apple only review submissions on week days? Am I just being impatient? Is there a minimum level of professionalism and completeness expected for it to be successful and if so do I meet that threshold?

This is the web page for reference, the app is a capacitor web wrapper essentially.
https://wearehuman.vercel.app

P.S if anyone has any suggestions or information on more sophisticated bot detection, or what fields I should be researching to refine my security into something passable please let me know here or on the subreddit I created for this project r/TuringsGate

u/No_Sort_6613 — 10 days ago