bar on macos! updates....

bar on macos! updates....

hi yall!! BIG success(s?)

ok update from my last post. i have skirmishes basically 95% working, and it is playable at around 20-60 fps (depending on units/map/etc) on my m4 macbook air.

some other big news: multiplayer works! (ish). has not been tested playing in a real match yet, but I am now able to spectate/join any public match and have it: 1. catch up and simulate everything correctly and 2: render everything accurately in real time, with minor desyncing. more to come, and i have opened pr's on the official repo's, so we will see.

pictures from a random match i spectated:

https://preview.redd.it/21fczph01e4h1.png?width=2894&format=png&auto=webp&s=e266bfbbee165f5a779df25c5e71e332cff488ff

https://preview.redd.it/qgssqsh01e4h1.png?width=2894&format=png&auto=webp&s=ca16d05f981c624f830bd4cb2be88a37d231e3aa

either way afaik, this is the furthest any port has gone, and i am excited to finish this to whatever degree I can! thank you all for the support, btw.

reddit.com
u/Fabulous-Fix6534 — 11 days ago
▲ 1 r/whoop+1 crossposts

whoop alternative app

hi all,

i started making an alternative app with support for whoop. progress is happening, and i have started reading raw sensor data in my app. this had the potential to allow for buying the hardware and using your own software to connect to it.

those who are tired of the whoop app/ecosystem - what do you want to see implemented in my app and what do you not want?

reddit.com
u/Fabulous-Fix6534 — 14 days ago