What moment in ULTRAKILL got you like this
▲ 260 r/Ultrakill

What moment in ULTRAKILL got you like this

(Also credit to u/HAILGOOZMA for drawing this for me on r/DrawThisAsUltrakill)

u/FanOfALotOfThings49 — 1 day ago

Good maps for naval combat?

I want some maps to use the Tides of War and Nuclear Port mods on. I already know about the Tides of War Open Sea map, but are there any others?

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u/FanOfALotOfThings49 — 2 days ago

Can't add branding images to workshop items

Ever since around the Steam Workshop UI update, every time I try to upload a branding image to a workshop item (mostly collections, since I'm not a modder), it never works and always gives me the same message, "There was a problem uploading the file. Please try again in a little while." This sucks for me since I like designing cool images for my collections. Is there a way this can be fixed?

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u/FanOfALotOfThings49 — 3 days ago
▲ 1.1k r/halo

Why did Tartarus still choose to light the Ring even after hearing what Guilty Spark said?

So, I get that the real world reason for this is because Bungie wanted the Brutes to be the new main enemy in Halo 3, but is there a lore reason why Tartarus still decided to activate Delta Halo even though he heard what Spark said it would do?

u/FanOfALotOfThings49 — 9 days ago

BREAKING: Eagles launch offensive campaign!

Following the surprise Raven attack on New Eagle, the Eagle Federation has began an offensive campaign aimed at strategic Raven infrastructure. Earlier today, the Eagles launched their first attack on the strategic island Archipelago in hopes of capturing the island's harbor and disabling the Raven's local air & naval capabilities. The battle is still ongoing, with the Ravens refusing to let the island fall. That's it for Kite Neutral Network, we'll report on any updates when they come along.

u/FanOfALotOfThings49 — 21 days ago

BREAKING: Ravens capture New Eagle!

Following a surprise attack by the Ravens and a desperate defense campaign by the Eagles, the city of New Eagle has fallen to the Raven Union. Any Eagle forces left in the city have been captured, and the Ravens are now overseeing the transformation of the city into a heavily fortified base. The IPC has yet to make a statement on the event. That's it for the Kite Neutral Network today, we'll report on any updates tomorrow.

u/FanOfALotOfThings49 — 22 days ago

Why was Conquest removed?

So, I wasn't a Ravenfield player until a few months ago, but I've been hearing about a gamemode it used to have called Conquest. Why was it removed?

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u/FanOfALotOfThings49 — 27 days ago

Enemy Idea: Glories

GLORY

TYPE: Greater Angel

DATA:
Once the guardians of God, and later the Council, Glories now serve as the spearheads of the search for Gabriel. Despite the severity of their mission, Glories still hide their eyes when venturing into Hell in honor of the Father.

Because of their role as commanders, Glories are usually seen with a pair of Providences, who will defend it at all costs.

Like Providences, Glories are made almost entirely of pure light, and are impossible for a human to conceive. They are able to manifest more of this light as Light Energy, which they can use as a projectile against anything in their way.

STRATEGY:
- The light beam used by Glories is larger and lingers longer than that of a Virtue, and can be both vertical and horizontal, so constant movement is key.

- Vertical Light beams will set the ground beneath them on fire.

- The two Providences present will harass you while trying to take down the Glory, so it's recommended to deal with them first.

- The balls of Light Energy summoned by Glories move faster than normal Hell Energy balls, but are still able to be parried.

- The Light Energy balls will be summoned in different formations around the Glory, and will gradually launch at you.

- The head of a Glory is its weak point, but it will do it's best to hide it from you with it's wings.

- A few seconds after death, Glories will release an explosion, dealing damage to anything caught in it's radius.

u/FanOfALotOfThings49 — 28 days ago

Something I really like about Ultrakill's music

The songs in the OST are distinct based on the levels they play in so that you could tell what setting they're about even with no context. Like, if someone who had never played Ultrakill heard Death Odyssey (the song that plays in 5-3) they could probably deduce that it relates to the ocean or ships. Sands of Tide is clearly desert-themed, and Hear! The Siren Song Call Of Death sounds very much like it's about a brutal war.

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u/FanOfALotOfThings49 — 28 days ago
▲ 533 r/Ultrakill

Most forgettable enemy?

For me personally, it's the Stalker. I barely even remember they exist until I replay a Greed level or they show up in Cybergrind.

u/FanOfALotOfThings49 — 29 days ago