
Trying to make a collaboration platform feel cinematic without turning it into a fantasy-game UI.
Does the atmosphere enhance the product, or am I pushing the visual treatment too far?

Does the atmosphere enhance the product, or am I pushing the visual treatment too far?
I've been developing the visual identity for a project called FanForge, a collaborative storytelling platform.
One of the biggest design challenges has been avoiding every cliché that comes with fantasy branding.
Early concepts drifted towards:
- dragons
- medieval ornamentation
- glowing swords
- generic fantasy typography
But the product isn't a fantasy game.
It's a professional creative workspace for writers, designers, artists and creatives of all types to collaborate on the stories that deserve to be told.
The direction I've settled on is:
• near-black backgrounds
• restrained gold accents
• generous negative space
• architectural forms rather than weapons
• editorial typography instead of fantasy fonts
The goal is for it to feel closer to a premium film studio than an RPG.
I'd really appreciate feedback from designers on whether this communicates collaboration, creativity and professionalism without leaning too heavily into fantasy.
I’ve spent the last couple of weeks building the first version of FanForge, a platform where writers, artists, designers and other creators can collaborate on fictional projects with clear roles, structured workflows and permanent contribution credit.
The goal isn’t to create another social feed or a place where people submit finished work speculatively.
It’s meant to work more like an online writers’ room and creative studio: projects recruit contributors, people join defined roles, and work develops through drafts, feedback and approvals.
I’ve just posted the first in a short video series to explain the concept.
I’m especially interested in honest feedback on:
– Does the purpose make sense quickly?
– Who do you think the first users should be?
– What would stop you from contributing to a project like this?
The platform is still very early, so criticism is genuinely useful.
If you would like to check out the landing page and sign up to the waitlist then I'll happily share the link with you.
Thanks in advance!
Is there a war that was only mentioned?
A character who deserved their own story?
An era that was skipped over?
A location that was barely explored?
I'd love to hear the ideas that have been living in people's heads for years.
Not a remake.
Not a reboot.
A side story, historical event, forgotten character, or unexplored corner of an existing universe.
What would you choose, and why do you think it's been overlooked?
Hey guys, what are your biggest inspirations for world building? What aspects of your favourite universes initially caught your eye?
Was it the art direction, the environments, the character development. A bit of everything?
I'm working on a platform that will allow creatives with a vision, be that for a film, screenplay, novel, video game, series etc to have access to the tools to bring it to life in a structured and collaborative way. Where attribution to contributions is baked into the process and recognition goes to talent, not popularity.
Hey guys, I'd love your feedback and support on this if you can spare 5 minutes?
Creative communities are brilliant at generating ideas—but surprisingly bad at helping those ideas become organised, finished projects.
I’m building FanForge to explore a different model: project-first creative spaces where people can find a story, join a defined role, contribute meaningful work and receive clear attribution for what they helped create.
I’m currently speaking with writers, artists, editors, developers, worldbuilders and other collaborators to understand where existing communities and tools fall short.
What usually stops an online creative collaboration from actually finishing?
Hey guys, I'd love your feedback and support on this if you can spare 5 minutes?
Creative communities are brilliant at generating ideas—but surprisingly bad at helping those ideas become organised, finished projects.
I’m building FanForge to explore a different model: project-first creative spaces where people can find a story, join a defined role, contribute meaningful work and receive clear attribution for what they helped create.
I’m currently speaking with writers, artists, editors, developers, worldbuilders and other collaborators to understand where existing communities and tools fall short.
What usually stops an online creative collaboration from actually finishing?
I’ve shared the early concept and waitlist here for anyone curious: FanForge Early Concept and Waitlist
What if fans could build the stories they've always wanted to see?
That's exactly what we're working on.
FanForge is a new platform bringing together writers, artists and creators to collaborate on ambitious storytelling projects.
We're only just getting started.
🔥 Welcome to the Forge.
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