
Anyone know which mod causes this bug where all npcs, including quest npcs, have all dialogue replaced?
Does anyone know which mod has been causing this? Occasionally, all npcs in a building are all changed to behave differently. They must be left clicked instead of interacted with, all given the same portrait, only have access to a couple dialogue options, and I am not given an option between tone. If there is a quest leading me to a character, that character will not continue or finish a quest with a monologue. Their flats will change textures occasionally as well, though I haven't noticed a pattern with that. Anyone know what could be causing this?