Image 1 — My reasoning for the 0.39 update releasing on July 14th
Image 2 — My reasoning for the 0.39 update releasing on July 14th
Image 3 — My reasoning for the 0.39 update releasing on July 14th
▲ 106 r/BeamNG

My reasoning for the 0.39 update releasing on July 14th

First, before I explain the reasoning, note: This is just a guess, and there is no real evidence. I also realize this is kinda silly.

How I got the number July 14:

Somebody pointed out that the date in the latest teaser was 8/23/2041 as a joke saying that it would be coming in 2041. But what about Aug 23? It is a very low chance it will come out on Aug 23, because thats a Sunday. Then I asked myself, how did they chose that year? Seems kinda random. I wonder if you reverse the 41, so you get 14. July 14th.

Supporting notes:

tdev said:

>not many weeks left and so much todo still

By that they might mean anywhere from 1 week, to 3 weeks. But we do know the update is coming very soon.

The update seems to near completion due to the heavy teasing. Plus, I noticed that all the scene presets were made the day before the teaser was released, to me that means that the teaser was very easy and quick to record, which shows that the graphics and menus are mostly finished.

The devs may want to release the update near to July 12th because of all the rumors going around about the 12th.

Gemini probably knows way more about this kind of thing than I do, so after I had my theory, I asked it what date it thinks the update might come out, at first, when asking it, I did not tell it about my July 14th theory. It told me that July 14 or 18th are the most likely.

It could also just be some bug, or smthn, again, idk how the devs work, just a random idea I had. :)

u/Few-Offer-2485 — 12 hours ago
▲ 19 r/BeamNG

NEW BEAMNG TEASER

They just released a new teaser on the official beamng youtube channel! I can't wait for the update to drop 😄

Here's what I noticed in the teaser:

  • >!Better photo mode!<
  • >!Sun shades in cars!<
  • >!Stars / constellations !<
  • >!Environment presets!<
youtube.com
u/Few-Offer-2485 — 2 days ago
▲ 15 r/Parkour+1 crossposts

Any tips on Front Flip?

Me and my brother have been trying to learn how to do a front flip. I have gotten to this point so far and was wondering if anyone had any tips / drills that would help.

My main (known) issues are that I am not un-tucking and my arm aren't going high enough. I find that it happens very fast and its hard to tell where I am in the air. I don't have any room for run-up either.

Does anyone have any drills / tips to help me get used to un-tucking, along with that, are there any other form issues you can see? It does hurt my back a little when I land. Thanks in advance!

edit - video is 60fps so you should be able to slow it down a little.

u/Few-Offer-2485 — 5 days ago
▲ 8 r/TinyWhoop+1 crossposts

Is this a reasonable fix to a broken usb connector on Air65?

I broke the usb connector thingy on my air65 because the battery was banging into it. I saw some people saying that if the settings are right it doesn't matter, but I would like to adjust things via betaflight. I am new (ish) to soldering and don't think I could solder a new one on. I added an image show my soldering skills.

I saw a diagram on this website showing that the two circular solder pads near the connector are data - and + (Image has more info).

I was wondering if it would work to try to connect one of the connectors (male so it can plug into the usb c adapter thingy) to those data - and + along with that gnd pad and 5v pad? I am worried about frying the board.

I checked with the multimeter on continuity mode and yes, those circular pads do connect to the two middle pieces of metal sticking out where the connector used to be. But I am new to this whole thing and would like some advice.

Thanks In advance! :D

Update Jun 11: I saw this post just now and soldered mine up just like that. Thanks for all the help everyone! I really appreciate it.

u/Few-Offer-2485 — 25 days ago