u/Few_Dragonfly3000

Image 1 — Finally playtested my new systems in Trelane. No
Image 2 — Finally playtested my new systems in Trelane. No
Image 3 — Finally playtested my new systems in Trelane. No

Finally playtested my new systems in Trelane. No

Shared resource system of 10 resources, each player gets two at the start of their turn and they stay till spent. No blocking. Attack the location or enemy rested units. Rest to attack. Summoning sickness when put on board or moving. May move to a new lane. Locations have hp. Defeat all three to win the game.

So I started the match. The Borealis Kingdom vs the Woodlands.

Borealis went first and called a Celesital Bear to the Village. The woodlands collected their resources and passed.

The Bear invaded Mount Thryn and dealt damage. A horseman was called to the Dangerous Path. Next, a forest guardian descended from Mount Thryn armed and ready.

Another celestial bear was called to the Village to defend it but the forest guardian went on a rampage killing both bears and sacking the Village. The bears dealt him a grevious wound in return.

Letap saw a horseman burning the Woodlands and rushed to defend them.

And so on. The Woodlands were able to raise an army led by Sir Quirrel and defeat the Borealis kingdom.

The resource system feels tight. Both sides were trying to commit to the board asap. I need to work on the power scale better. I really wanted the story telling aspect to work and it appears so.

u/Few_Dragonfly3000 — 2 days ago

How did you come up with the name of your game?

I feel like I’m putting way too much thought into mine. It’s a classic fantasy war game using lanes, locations and a crystal magic resource system.

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u/Few_Dragonfly3000 — 8 days ago
▲ 304 r/yugioh

Now there’s a blast from the past

When Crystal Beasts first debuted and Stratos first made a name for himself.

u/Few_Dragonfly3000 — 9 days ago

Persistent resource central banking system

When I learned about the digimon Tcg memory gauge I wanted to make my own version of it. I’m actually kinda proud of myself. I don’t know if any other game has this but here’s my system

Players share a pool of 10 resources. They take two of them at the beginning of their turn. They remain in the player’s pool until they are spent and put back in the center pool.

It’s clean and simple.

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u/Few_Dragonfly3000 — 9 days ago

Plot devices as plot devices

A magical crown from antiquity is being sought by the evil tyrant and his men. ‘’Tis said a powerful enchantment was placed upon it, that whoever wears it, shall never know defeat. Where could it be? Is it real? Surely it was lost to history if it was.

I’ve been mainly day dreaming about this idea but now I’m really gonna put it to pad and paper.

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u/Few_Dragonfly3000 — 13 days ago