[VIDEO] Combat in action! In 3-BIT EXPLORER, combat is not resolved with brute strength only. You must use your powers in order to get advantages and make it out alive from every encounter. One of the secret location/bosses are on display ;)

One of the main focuses of the battle system of 3-BIT EXPLORER is making it more like a puzzle-combat than a straight up fight. All bosses require strategy and the use of multiple powers to be defeated. You cannot grind to become overpowered, you can't just steamroll enemies mashing buttons.

And if you are having any issues with a boss, you can always try to Commune with your pal for a tip! I am sure he will not stop appearing whenever you get close to his secrets ;)

100% human-made and AI Free!

Check it out and wishlist on Steam: https://store.steampowered.com/app/3951360/3Bit_Explorer/

u/Fiddleling — 19 hours ago

[GIFs] The main powers you collect on your journey exploring the world of 3-BIT EXPLORER. Talk to an old spirit, move obstacles around, read NPCs minds (or even explode them), teleport around and more!

3-BIT EXPLORER is quickly coming to a close! About 3 years in the making, this project is a bit more ambitious then the previous entry, featuring a bigger world and more hidden content to discover. It will also be the first commercial release I ever made :)

Very excited (and a bit anxious) on how this will turn out!

100% human-made and AI Free!

Check it out and wishlist on Steam: https://store.steampowered.com/app/3951360/3Bit_Explorer/

u/Fiddleling — 3 days ago

New and improved capsule art for 3-BIT EXPLORER! What do you guys think?

u/Fiddleling — 3 months ago
▲ 10 r/jogatina+2 crossposts

3-BIT EXPLORER - Demo Update Available on Steam

Game Title: 3-Bit Explorer

Playable Link: https://store.steampowered.com/app/3980570/3Bit_Explorer_Demo/

Platform: Steam/PC

Description: Like previous entries of the Bit Explorer series, 3-Bit Explorer focuses on the exploration of a world that does not need saving, where you are not a choosen hero, but an ordinary person lost in between dimensions. This time you are stranded in a more colorful and alien world, but there is a spirit that is willing to lend you a hand. Release his powers and uncover mysteries as you traverse this world in search for a way back home.

Explore various locations, fight deities beyond comprehension and try to understand the mysterious bell that brought you here... or not. It is all up to you!

Free to Play Status:

  • [ ] Free to play
  • [X] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Sole developer of the project.

u/Fiddleling — 3 months ago
▲ 118 r/RPGMaker

Hello, my friends!

From the start of this project I wanted to add some sort of stalker enemy, but could never really get behind the idea of the enemy event following the player around from games like Fear & Hunger, Ao Oni and others. I think the way the events move make this look silly.

The way I found to implement this: After the player triggers certain events, locations of the game become "haunted" by a reality breaking entity and, when the player gets near such locations, the entity starts to break through the screen to get to you. This won't do anything meta like OneShot or mess with the game files, it is something to expand the lore of the bells you carry in this series.

I liked how it turned out, but am looking for some feedback. What do you guys think?

EDIT: Clearing one thing I misspoke on! This will have an effect inside the game, unlocking new bosses and one of the endings. On the text above I just meant it wouldn't do anything meta because of the reality breaking thing.

u/Fiddleling — 4 months ago