u/Fidel89

Heralds of the Ruinstorm

All hail the Heralds of the Ruinstorm. Nowwwww I have all the Khorne heralds finally - with Skulltaker being the leader of the trio. Hehehe. Nice little mean squad of death! Not sure which is my favorite either!

u/Fidel89 — 4 days ago
▲ 115 r/ChaosDaemons40k+1 crossposts

Test Concept: Soul Grinder lol

Basically, I already own the original Games Workshop soul grinder, I have the plague hulk soul grinder from Forge world, so I just needed a third nurgle themed one 😂

Enter Sir Flabbidus - who controls this nurgle soul grinder from the top of his throne - inside which is chained the soul of a great unclean one

u/Fidel89 — 5 days ago

Q&A summary of info and stuffs ❤️❤️

From the video today:

- Insane bravery still exists, but can't be used on already Bshocked units because of timing

- Battle-shock is now "at or below half"

- Deathwatch remains functioning as-is, no new detachments

- Swarms can go through walls

- Vehicles can't get cover from being in terrain features, but remain able to get it by being partially obscured

- Terrain/mission layouts are designed so units on objectives are more shootable now

- Points changes will be coming at the start of 11e (already suspected but confirmed)

- Current datasheets and rules will remain mostly the same, just changed to work with the new rules. Meaningful changes will be in the codexes

- Subterranean Assault remains as a detachment

- Hazardous fails on a 1 or 2, but it's only 1MW for each fail

- Disembarking from transports into combat doesn't count as a charge move

- Healing now natively works like necrons for all factions (you can bring models back if you would have excess healing)

- Indirect fire can still target hidden units (as hidden gives "not visible"). Indirect hits on 6s by default unless another unit from your army can see the target

- Aircraft start in reserve, enter through Ingress moves, remove end of the opponent's turn (unclear if hover remains)

- Wargear points return, but only for primary weapons (example given: riptide main guns)

- You only choose detachments from your primary army, not allies

- Psychic weapons ignore hit *and* wound modifiers

*Unpainted Terrain will also be sold alongside the pre-painted stuff.

*No Change to Legends Support but when the Codexes release, they will get a Legends section in the App.

*All of the Launch box models will get a solo release but only some will be upgraded Multipart versions.

*Deathwatch are basically Dead. No Detachments of their own, they use C:SM detachments or Imperial Agents

*Combi may become more specific. Kombi Rokkit/Melta could get Anti Vehicle, instead of Anti Infantry for Plasma etc

*There will be an 11th BatRep in May.

*Fast moving Infantry likely going up in points, artillery going down, based on what is less/more effective under the new rules.

*Ignore Cover not changing. Torrent weapons will be reworked but not until the new Codexes.

*Stealth is just 'cover in the open'. It doesn't stack

*Ork Boyz are still able to take special weapons (Rokkits, Big Shootas) despite the launch box not having these options.

*Everything in the box (Rulebook/Chapter Approved deck) will be available separately except the lore book.

*Lance is still +1 to wound, the reroll wounds in the article was a typo.

*Uppy Downy will not be become an official rules term (tragic) 😄

*No plans to 'League of Votanned' any current ranges

*Detachments are cumulative. Most detachment builds will have an average of 6-9 strategems

*Game time should be quicker, less cagey play. The slowest part initially will be 'working out the mission' based on army disposition.

*Objective based rules (Votann, RR) will be more effective as entire terrain pieces will count

*No new Detachments for Imperial Agents

*Core 40k game rules will be free online/app. NO this doesn't mean the codexes will be.

*Launch Box contents are roughly worked out at 750 points each.

*Once the box is sold out, it's gone.

*Knights can still use HH models (Lancer)

*Allies continue as they did in 10th, not going back to Soup.

*Detachment rules do merge so a unit with multiple keywords can get multiple benefits

*No benefit for not using Detachment Points

*Cost is "A little bit more than Leviathan, but a little bit less than Saturnine"

For that last one, it's somewhere between £150 and £195 at full GW retail before FLGS discount.

reddit.com
u/Fidel89 — 6 days ago
🔥 Hot ▲ 7.1k r/AdeptusCustodes+1 crossposts

Not even poor Cavill could get a custodes box the normal way 😂😂😂

u/Fidel89 — 7 days ago

Thicc boi finished - look at how CUUUUTEEEE he is

Murderous little ball of death

Sagittare 10X

u/Fidel89 — 24 days ago