▲ 161 r/TopologyAI+2 crossposts

[Open Source] I built a tool to generate creatures directly inside your game (anyCreature v1.2.0)

Hey everyone,

I just released v1.2.0 of anyCreature, an open-source tool designed to generate creatures natively within your workflow. You just drop the harness into your Agent and start prompting exactly what you want.

Repo link:https://github.com/Ariescar/anyCreature

A star on GitHub would be greatly appreciated! ⭐️
Feedback is welcome as I continue to optimize this harness.

u/Forsaken_Media573 — 2 days ago

Free Glb asset for threejs

I made a small pack of free CC0 characters and cleaned them into a AI-agent-friendly GLB format. Modeling in a LOWPOLY style, I am currently creating all types of animals so that everyone can freely build their own ecosystems.

Or you can call them in your CLI agent, e.g., grab monsters from gobkit.com/freebies and wire up their animation clips. The free manifest makes that one step.

u/Forsaken_Media573 — 16 days ago

Free Glb asset for threejs

I made a small pack of free CC0 characters and cleaned them into a AI-agent-friendly GLB format. Modeling in a LOWPOLY style, I am currently creating all types of animals so that everyone can freely build their own ecosystems.

https://ariescar.itch.io/gobkit-free-minions

Or you can call them in your CLI agent, e.g., grab monsters from gobkit.com/freebies and wire up their animation clips. The free manifest makes that one step.

u/Forsaken_Media573 — 21 days ago

Free Glb char asset for vibe project

Here’s the project; here’s how I made it:

I made a small pack of free CC0 characters and cleaned them into a AI-agent-friendly GLB format.
Modeling in a LOWPOLY style, I am currently creating all types of animals so that everyone can freely build their own ecosystems.

https://ariescar.itch.io/gobkit-free-minions

Or you can call them in your CLI agent, e.g., grab monsters from gobkit.com/freebies and wire up their animation clips. The free manifest makes that one step.

u/Forsaken_Media573 — 21 days ago