Rotatris - Tetris, but the board rotates when a piece lands.
About a week ago, I released a game called Rotatris. People in other subreddits seem to really like it, so I wanted to bring it over to the experts here and see what you think.
The core mechanic: Whenever a piece falls to the right, the board rotates to the right, and vice versa. If it falls dead center, it stays still.
I was initially inspired by a cool concept from creator Freya Holmér where the board spins, but figuring out how to actually clear the blocks was left as an open challenge. I wanted to turn that idea into a full game, so I designed my own clearing mechanics.
After testing a few concepts, I narrowed it down to these three modes:
- Avalanche: You clear blocks by filling a specific shape in the center. Once you do, a new puzzle shape appears.
- Layers: Think of it like classic Tetris, but in a circle. You clear pieces by forming complete rings around the middle.
- Orbital: Added based on recent player feedback, this plays like Avalanche, but it lets you manually spin the board however you like.
I am still tweaking the UI and polishing the animations to get that perfect game feel, so any feedback from Tetris veterans is super welcome.
You can play it right in your browser at: www.rotatris.com