First time 7 AED (almost 2 usd) Crossed!
▲ 8 r/admob

First time 7 AED (almost 2 usd) Crossed!

After 3 months of fine tune, today i crossed 7 AED, I Hope it ll cross more!

u/FrostyMaeetta_02 — 2 days ago

Drop your idea, I will build the app and will make you co-founder!

Hello Dubai,

An app developer based in Dubai here. Currently spending some lazy time, so this idea crossed my mind.

Drop your idea in the comments — anything that solves a real problem for Dubai/UAE residents. I'll go with the most upvoted one and build it. It takes me 7 to 15 days to complete an app.

If it's your idea and you want to work on it with me, we'll sign a partnership agreement. So along with your idea, please mention your scope of contribution as well.

This can be a good side hustle for both of us.

reddit.com
u/FrostyMaeetta_02 — 3 days ago
▲ 10 r/admob

First time crossed 6 AED (1.63 USD) in a single day!

Started 3 months ago. Month 1 was 2 AED, month 2 was 40, month 3 was 86, and this month should cross 120 AED. Still small money, but the curve is going the right way.

Utility app, around 1K installs. Banner plus interstitial, AdMob with Unity and InMobi in mediation. Yesterday's eCPM was 3.19 AED with an 83% match rate. Happy to answer anything about the setup.

u/FrostyMaeetta_02 — 8 days ago
▲ 23 r/AppStoreOptimization+1 crossposts

My first app's overview which i launched 12th May 2026

Solo dev, first app I've ever shipped. Launched 12 May. Numbers from 4 May to 2 Aug: 2.11K units, $238 in sales, $182 in proceeds after Apple's cut. Small, but it's the first money from something I built myself.

The app is boring on purpose. You paste a public post link, it saves the video or photo to your gallery. No feed, no login, no account. Free tier has ads, premium is $3.99/mo or $29.99/yr. About 21 active plans, roughly $21 MRR, plus $15-20 a month from ads.

Then the hurdle. I'd put platform brand names in the app title because that's what people search for, and the ASO was genuinely good. End of July, Apple Legal forwarded me a trademark complaint from that platform's brand protection agent. 14 days to remove every trace.

It wasn't just the name. Store titles, icon, every string in the app, saved filenames (with backwards compatibility for existing users), an SDK I'd installed and never used, ad mediation, app-ads.txt, my whole website, blog slugs with redirects, image alt text. Shipped it in two days. Both stores live on the new build, complaint confirmed closed this week.

What actually hurt was the traffic. Around 37% of my subscriptions came from App Store Search, and I threw away the exact keywords bringing those people in. New name is clean and legally mine, but it ranks for nothing yet.

One more thing I got wrong: I ran Android ads optimised for installs because installs were cheap and the dashboard looked great. 1K+ downloads, 49 reviews, zero subscriptions ever. You get exactly the users you bid for.

Happy to answer anything about the numbers or the rebrand.

u/FrostyMaeetta_02 — 14 days ago

iOS converts to paid, Google Play gives me literally zero in 3 months, is this normal?

Utility app (Downloader app), launched about 3 months ago on both stores. Same app, same paywall, same pricing, same subscription tiers.

iOS: paying subscribers from week one, steady since.

Play: 1,000+ installs, and not a single paid subscription.

Google

Not one. Trials aren't converting either.

Before anyone asks, I've checked:

\- Billing works. Tested the full purchase flow on a real device.

\- Paywall fires and the analytics events log correctly.

\- Subscription products are Active in Play Console.

\- Regional pricing is set for the countries my users are in.

What I'm trying to figure out is whether this is normal for Android or whether something is broken that I can't see.

Two things I suspect:

  1. Most of my Android installs came from an install-optimized ad campaign. Cheap installs, probably very low intent.

  2. My Android user base skews toward lower-income markets, while iOS skews US/UK/EU.

For anyone shipping subscriptions on both platforms — what does your iOS to Android revenue split actually look like? And has anyone gone from zero to something on Android, or is the gap just this brutal?

reddit.com
u/FrostyMaeetta_02 — 15 days ago

iOS converts to paid, Google Play gives me literally zero in 3 months, is this normal?

Utility app (Downloader app), launched about 3 months ago on both stores. Same app, same paywall, same pricing, same subscription tiers.

iOS: paying subscribers from week one, steady since.

Play: 1,000+ installs, and not a single paid subscription.

Google

Not one. Trials aren't converting either.

Before anyone asks, I've checked:

- Billing works. Tested the full purchase flow on a real device.

- Paywall fires and the analytics events log correctly.

- Subscription products are Active in Play Console.

- Regional pricing is set for the countries my users are in.

What I'm trying to figure out is whether this is normal for Android or whether something is broken that I can't see.

Two things I suspect:

  1. Most of my Android installs came from an install-optimized ad campaign. Cheap installs, probably very low intent.

  2. My Android user base skews toward lower-income markets, while iOS skews US/UK/EU.

For anyone shipping subscriptions on both platforms — what does your iOS to Android revenue split actually look like? And has anyone gone from zero to something on Android, or is the gap just this brutal?

reddit.com
u/FrostyMaeetta_02 — 15 days ago
▲ 3 r/admob

Is it bad?

Is my 4th month of my first app. Is it good or bad? Its a social media content downloader app.

u/FrostyMaeetta_02 — 15 days ago