u/G3-WuHuaHai

This part of the mission will never not be fun!

Oh the thrill of dancing around the PCA’s lasers in a heavyweight! Everyone’s having fun bullying the bosses tryna get a speedrun but REPLICA and I here are just chillin’ XD. Hopefully Rank reset finishes soon, can’t wait to get back to climbing!

u/G3-WuHuaHai — 1 day ago

Last Ranked match before season reset

Man, ranking up with original builds is hard… CoralRobo’s been my last resort if I find myself at the brink of demotion, but I find this Halde-Etsu combo really reliable. Haven’t given up on melee though, just taking a break from Brickshear REPLICA MK.II, DemonShear SPEARHEAD, and Windshear TRANSCRIBER with all the laggy rats around… Man I don’t wanna give up the dagger XD

u/G3-WuHuaHai — 1 day ago

Something something DemonShear… Something something VPMs

I have no idea why my controller disconnected at the beginning…

For renowned OsciDagger/DemonShear player Sirchby, just wanted to show how VPMs fare against more aerial targets. I know this “kite” player wan’t playing so well (GGs man if you’re on here, I’ve been playing against a lot of rats lately and you made my day :3), I tried another match and the guy was teleporting like crazy (lag abuser with 100km radius Earshot).

VPMs seem to be inconsistent, I think 3PMs would be the better choice here, but they also have the advantage of hitting enemies behind buildings (if only normal verts were good TwT) unlike the Drones which love ramming into stuff. Gonna try PFAU and splits next.

u/G3-WuHuaHai — 3 days ago

“I cannot make that decision. Only you can.” AC // REPLICA MK.II

After much tweaking and grinding, I present REPLICA MK.II! A beluga-head quad variant of the first version, I ditched the KRSV for a Xuan-ge and lighter missiles. Boasting over 2.5k stability and PA (AA is chad but this AC takes a lot of hits), it’s hard to stagger this bad boy. On the contrary, a charged Laser Dagger/Lance into Xuan-ge staggers anything that isn’t running the pulse buckler, and both the light Dagger combo and charged Lance deal respectable amounts of direct damage even without Basho arms, so I used the VP46Ds to guarantee the Xuan-ge hits. RSW is a flex slot, I find Duo missiles, VPMs, Laser Drones, and Kranich to be really solid options. Mobility is surprisingly good with strong AB, Dagger sling, and Lance’s charged attack. Just be wary of space-warping (lag teleporting) ACs that’ll bisect this one.

u/G3-WuHuaHai — 4 days ago

Legion, abide with Rubicon.

FINGERBREAKER met its match against dual Zimm and dual SNA lovers, so I tried something new! Meet AC // KIRSHBLUTE, a dual WLT dual Huxley meavyweight inspired by the 86 pilot on the same name (rip). Can play like a PowerBaka and loves AB kicking the enemy’s face, but can also play like the former S-rank AC ARMAGEDDON at extreme ranges by cycling the stage 2 noodle charges. Double stage 1 charged shots plus Huxleys and a kick are a guaranteed stagger against anyone who doesn’t run a shield, and it’s fast enough to rushdown rats and kites. Plus there’s the not so secret, not so efficient punch combo where you purge one WLT while the other is charging and punch 3 times before landing the fully charged WLT noodle for a fashionable and inefficient finish. Or you can go with the usual double stage 1 charged shots for 6k burst direct damage.

The Coral voices are only getting louder. And so are the Legion’s.

u/G3-WuHuaHai — 9 days ago

Beholden! My latest atrocity!

Meet AC // FINGERBREAKER, a fast, well-armored AC tailored to countering various meta builds. Enemy uses shields/pulse armor? Bubble guns rip right through them. Enemy has high defenses? Stun guns stat check them. Going against lag tanks? Grounded QBs launch you at 600 kph and have a reload time of just .35s. Lightweight enemy ratting or kiting you? Pulse protection makes some great plays against them. Melee builds? You have the speed advantage. Your AB game is strong, and your defenses are high. Only downsides are low EN Capacity and relatively low stability (still amazing for a lightweight), and disclaimer you may get carpal tunnel syndrome from mashing the stun guns. You could also swap out the bubble guns for Vientos for better neutral stagger and really break your fingers. PvE and PvP tested, haven’t lost with this build… yet…

u/G3-WuHuaHai — 11 days ago

27 second Juggernaut + No Damage

Made quite a few mistakes and could have switched out the Nebs for LRBs to increase DPS, but who doesn’t love purple clouds of plasma!

u/G3-WuHuaHai — 12 days ago

This is just messed up

First mech (PEREGRINE) goes about 800 kph with melee cancelling/dagger slinging, is extremely squishy and only has two Huxleys, a fist, and a lightweight RJ kick to help stagger

Second mech (REPLICA) goes about 800 kph with dagger slinging and charged Laser Lance, is extremely tanky, has an insane punish, pressure, and burst stagger

And the fifth picture is just my honest reaction (and the inspiration for the second mech). Game balance at its finest.

In all seriousness though I’m still refining REPLICA. Any suggestions as to what to swap out KRSV and Containers for?

u/G3-WuHuaHai — 13 days ago

Finally S-ranked every mission! These are the primary 3 mechs that I used: Grim Waltz, Rainpiercer, and Cinereous Acrimony. I also have two specialized quad ACs for Ice Worm and Export Denial missions (not pictured cuz they suck in PvP). Focused on PvP now with these three mechs at B1. Any tips on melee and making these three builds better would be greatly appreciated!

u/G3-WuHuaHai — 18 days ago