Image 1 — Jet Moto 1, 2 and 3 PC recomp ports released
Image 2 — Jet Moto 1, 2 and 3 PC recomp ports released
Image 3 — Jet Moto 1, 2 and 3 PC recomp ports released
Image 4 — Jet Moto 1, 2 and 3 PC recomp ports released
▲ 96 r/psx

Jet Moto 1, 2 and 3 PC recomp ports released

https://github.com/GTTeancum/Jet-Moto-Anthology - disclaimer, AI helped me build this. I'm in my 40's and haven't been an "in the trenches" programmer for many years. I work more as a project manager these days. So while I didn't write all the code, I knew how to direct it.

Expect some bugs. You can report them here. https://github.com/GTTeancum/Jet-Moto-Anthology/issues

FEATURES

  • Full single player support. Split screen is largely untested
  • Dithering removed (looks awful on modern screens)
  • Widescreen support
  • Support for modern resolutions

FUTURE PLANS (WORK IN PROGRESS - NOT IN THIS BUILD)

  • Better particle effects
  • Optional texture upgrade pack. Nothing fancy, just more a pack to make the games look like how they do in your memory
  • Merging of JM1 and JM2 into one master game (optional)
  • Conversion of the canceled Jet Moto 2124, with a possible merge into JM3 since that game is largely unfinished
u/GTTeancum79 — 1 day ago
▲ 225 r/jediknight+1 crossposts

Star Wars: Dark Forces 2: Jedi Knight Xbox beta released

https://github.com/GTTeancum/OpenJKDF2ogx (install instructions on the Releases page) - disclaimer, AI helped me build this. I'm in my 40's and haven't been an "in the trenches" programmer for many years. I work more as a project manager these days. So while I didn't write all the code, I knew how to direct it.

This is a fork of https://github.com/shinyquagsire23/OpenJKDF2 by shinyquagsire23. All hail, because frankly having JK and MotS open source was always my unicorn, and thanks to them and other contributors, we have it.

This is a public beta, so expect bugs. You can report them here. https://github.com/GTTeancum/OpenJKDF2ogx/issues -- In the same folder as your game you'll find a file called debug_openjkdf2.txt. This is our debug log. Drag and drop that into the text window when submitting a bug and it will attach that log.

FEATURES

  • Full single player support for Jedi Knight
  • Experimental multiplayer support for the Mysteries of the Sith expansion
  • Experimental support for mod maps (single an multiplayer) - but not any mods that change gameplay
  • Split screen multiplayer
  • Experimental System Link multiplayer. Expect issues here as I don't have two consoles to test that functionality
  • Cutscene support. You will need to run the included converter in the download to convert the original SMK and SAN cutscenes to Xbox XMV

FUTURE PLANS (WORK IN PROGRESS - NOT IN THIS BUILD)

  • Better dynamic lighting, including colored lighting in JK
  • Dynamic saber drawing -- not just a texture on a stick
  • Widescreen support, possibly up to 720p
  • Bot support. They work, they're just not smart enough yet. Regardless how far this gets I'll include them at whatever level they get to. Dumb bots are better than no bots.
  • Guest characters (Star Wars only). I already have Dash Rendar from Shadows of the Empire and several character models from the PS1 game Masters of Teras Kasi converted by our community members. They just aren't fully implemented. They will stay at the same 90's quality level, so no modern models
  • More shaders. I.E. if a textured wall has a "light" in the texture, it should glow and emit a bit of light
  • Overall though, the goal here is to keep this looking like JK/MotS, I just wanna shave a year or two off their age
u/GTTeancum79 — 1 day ago

Looking for an old UT 99 CTF map

It was indoors I think. Each flag had a big monster from Unreal 1 guarding it. They would trash talk each other through the in-game chat. I loved this map, but it's been 20 some years.

reddit.com
u/GTTeancum79 — 1 month ago

Ported Unreal Tournament 1999 to Xbox (with AI's help)

https://preview.redd.it/wjwv1vykogch1.png?width=1296&format=png&auto=webp&s=16cc253712d0f75b991fd387aedda2c57561f548

Feature Highlights

  • Unreal Tournament GOTY support, including GOTY-provided ChaosUT and Rocket Arena content
  • PlayStation 2 and Dreamcast maps added
  • PlayStation 2 characters added
  • Jailbreak III Gold included
  • Experimental support for split-screen, System Link, and split-screen over System Link

https://github.com/GTTeancum/UT99-Xbox-Releases

Could use some bug reports, particularly on System Link/Split-screen. https://github.com/GTTeancum/UT99-Xbox-Releases/issues

This latest build with Jailbreak was only tested with XEMU, but didn't have any big code changes, so it should be good to play on hardware as well

reddit.com
u/GTTeancum79 — 1 month ago

Ported Unreal Tournament 1999 to Xbox (with AI's help)

https://preview.redd.it/wjwv1vykogch1.png?width=1296&format=png&auto=webp&s=16cc253712d0f75b991fd387aedda2c57561f548

Feature Highlights

  • Unreal Tournament GOTY support, including GOTY-provided ChaosUT and Rocket Arena content
  • PlayStation 2 and Dreamcast maps added
  • PlayStation 2 characters added
  • Jailbreak III Gold included
  • Experimental support for split-screen, System Link, and split-screen over System Link

https://github.com/GTTeancum/UT99-Xbox-Releases

Could use some bug reports, particularly on System Link/Split-screen. https://github.com/GTTeancum/UT99-Xbox-Releases/issues

This latest build with Jailbreak was only tested with XEMU, but didn't have any big code changes, so it should be good to play on hardware as well

reddit.com
u/GTTeancum79 — 1 month ago

OGX360 and the reset button combo

Quick question - does the reset to dash combo work for anyone else? I've got a Xbox Series controller hooked up to my OGX360, but the LT/RT/White/Black (or in my case LT/RT/LB/RB) doesn't exit to dash.

reddit.com
u/GTTeancum79 — 3 months ago